Player Matchup

Chaac
Chaac
CarlosFromAQ
Chaac
Level 46
God Stats
3W - 11L
1,122 SR
Queue Stats
73W - 134L
1,259 Elo+
Solo
Cernunnos
Cernunnos
Irishsoldier805
Cernunnos
Level 54
God Stats
25W - 27L
1,350 SR
Queue Stats
122W - 203L
1,218 Elo+
Party 1
Kukulkan
Kukulkan
SniprsGetHed426
Kukulkan
Level 27
God Stats
30W - 28L
1,393 SR
Queue Stats
130W - 176L
1,215 Elo+
Party 1
Team Averages
Level 42
1,288 SR
1,231 Elo+

VS

Team Averages
Level 59
1,596 SR
1,452 Elo+
Achilles
Achilles
DONKATW
Achilles
Level 49
God Stats
0W - 1L
1,816 SR
Queue Stats
38W - 37L
1,382 Elo+
Party 2
Skadi
Skadi
RudyyBlue
Skadi
Level 27
God Stats
8W - 5L
1,566 SR
Queue Stats
36W - 26L
1,526 Elo+
Party 2
Sol
Sol
icyapple32
Sol
Level 102
God Stats
2W - 5L
1,407 SR
Queue Stats
109W - 112L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 7
15,101
795
20,210
33,969
32,785
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Irishsoldier805
Cernunnos
17
6 / 5 / 3
13,399
705
16,004
23,852
9,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
19
4 / 2 / 10
13,854
729
22,924
15,113
6,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DONKATW
Achilles
15
2 / 7 / 5
11,626
612
12,864
29,038
34,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
RudyyBlue
Skadi
18
4 / 7 / 4
13,284
699
23,240
21,024
8,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 5 / 6
12,669
667
22,687
21,519
9,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
19
Kills
9
10
Deaths
19
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Achilles
DONKATW
Achilles
2
7
5
0.64
W
Cernunnos
Irishsoldier805
Cernunnos
6
5
3
1.5
L
Skadi
RudyyBlue
Skadi
4
7
4
0.86
W
Kukulkan
4
2
10
4.5
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,138
Damage
58,791
72,934
Taken
71,581
48,723
Mitigated
51,473
29,245
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,210
4,553
705
15,459
33,969
32,785
1,027
9,923
21,390
0
36,346
L
Achilles
DONKATW
Achilles
12,864
2,942
913
5,958
29,038
34,061
124
7,144
21,285
6,697
17,016
W
Cernunnos
Irishsoldier805
Cernunnos
16,004
7,861
610
7,246
23,852
9,321
600
4,872
18,510
0
69,377
L
Skadi
RudyyBlue
Skadi
23,240
8,651
716
4,224
21,024
8,307
1,029
7,781
12,556
0
62,584
W
Kukulkan
22,924
961
0
5,225
15,113
6,617
1,007
7,180
7,793
67,521
0
L
22,687
10,157
0
7,566
21,519
9,105
1,643
8,584
12,539
66,788
7,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
37,579
199
Minions Killed
205
5
Camps Cleared
10
1,054,449
Distance Traveled
892,141
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,101
795
36
2
0
393,379
0
L
Achilles
11,626
612
12
1
1
294,238
1
W
Cernunnos
13,399
705
54
3
4
312,946
0
L
Skadi
13,284
699
93
5
2
296,104
0
W
Kukulkan
13,854
729
109
6
1
348,124
3
L
Sol
12,669
667
100
5
7
301,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role