Player Matchup

Fenrir
Fenrir
HeWolf2100
Fenrir
Level 130
God Stats
2W - 4L
1,500 SR
Queue Stats
317W - 367L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
ITzlaurata-_
Zhong Kui
Level 106
God Stats
1W - 6L
1,223 SR
Queue Stats
819W - 848L
1,493 Elo+
Solo
Apollo
Apollo
MrFire7627
Apollo
Level 66
God Stats
6W - 6L
1,473 SR
Queue Stats
249W - 255L
1,482 Elo+
Solo
The Morrigan
The Morrigan
SucoGostoso
The Morrigan
Level 143
God Stats
11W - 16L
1,595 SR
Queue Stats
184W - 203L
1,492 Elo+
Party 1
Odin
Odin
survivorrXD
Odin
Level 129
God Stats
9W - 8L
1,748 SR
Queue Stats
627W - 676L
1,409 Elo+
Solo
Team Averages
Level 115
1,508 SR
1,464 Elo+

VS

Team Averages
Level 116
1,510 SR
1,437 Elo+
Khepri
Khepri
Dom lucas5529
Khepri
Level 89
God Stats
1W - 5L
1,194 SR
Queue Stats
287W - 300L
1,450 Elo+
Solo
Rama
Rama
Imnot100sual
Rama
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 154L
1,439 Elo+
Solo
Ra
Ra
Pagodinho006
Ra
Level 64
God Stats
2W - 2L
1,820 SR
Queue Stats
76W - 101L
1,375 Elo+
Solo
Izanami
Izanami
StevenMorrissey
Izanami
Level 142
God Stats
1W - 0L
1,335 SR
Queue Stats
72W - 76L
1,499 Elo+
Solo
Yu Huang
Yu Huang
slataro
Yu Huang
Level 157
God Stats
6W - 2L
1,702 SR
Queue Stats
370W - 435L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HeWolf2100
Fenrir
9
2 / 5 / 1
6,116
470
4,241
10,565
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
ITzlaurata-_
Zhong Kui
12
1 / 3 / 1
6,903
531
6,885
12,941
9,181
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
MrFire7627
Apollo
7
0 / 4 / 1
5,038
388
2,690
7,698
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
SucoGostoso
The Morrigan
11
1 / 0 / 0
6,743
519
6,400
4,504
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 2 / 0
6,088
468
1,864
11,159
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
7,394
569
4,387
9,611
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 1
6,975
537
2,925
9,126
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
7,320
563
1,960
6,920
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 3
8,172
629
9,838
6,528
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
slataro
Yu Huang
13
2 / 1 / 1
7,810
601
9,603
8,550
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Fenrir
HeWolf2100
Fenrir
2
5
1
0.5
L
Zhong Kui
ITzlaurata-_
Zhong Kui
1
3
1
0.5
W
2
1
1
2.5
L
Apollo
MrFire7627
Apollo
0
4
1
0.13
W
1
1
1
1.5
W
4
1
3
5.5
L
The Morrigan
SucoGostoso
The Morrigan
1
0
0
1
W
Yu Huang
slataro
Yu Huang
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
28,713
46,867
Taken
40,735
23,056
Mitigated
22,093
14,827
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,387
1,032
388
3,031
9,611
8,614
0
2,746
6,865
22,196
0
L
Fenrir
HeWolf2100
Fenrir
4,241
871
0
2,200
10,565
3,837
22
1,789
8,776
0
28,403
L
Zhong Kui
ITzlaurata-_
Zhong Kui
6,885
855
0
5,023
12,941
9,181
0
9,210
3,731
50,070
0
W
2,925
2,471
0
5,193
9,126
3,532
0
1,257
7,869
0
52,125
L
Apollo
MrFire7627
Apollo
2,690
1,822
0
1,952
7,698
2,106
62
2,495
5,203
0
20,447
W
1,960
394
147
2,426
6,920
3,242
904
2,548
4,372
51,480
0
W
9,838
7,677
0
739
6,528
2,972
792
1,230
5,298
0
76,936
L
The Morrigan
SucoGostoso
The Morrigan
6,400
1,129
69
1,684
4,504
1,742
0
1,207
3,297
57,725
0
W
Yu Huang
slataro
Yu Huang
9,603
2,113
0
2,665
8,550
3,733
0
5,504
3,046
58,828
0
L
1,864
343
213
3,686
11,159
6,190
0
1,249
9,910
0
31,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
37,671
323
Minions Killed
457
0
Camps Cleared
0
1,201,952
Distance Traveled
1,205,015
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,394
569
30
2
0
249,990
5
L
Fenrir
6,116
470
42
3
0
285,409
1
L
Zhong Kui
6,903
531
87
7
0
224,391
1
W
Rama
6,975
537
92
7
0
260,349
4
L
Apollo
5,038
388
36
3
0
165,233
3
W
Ra
7,320
563
85
7
0
214,701
2
W
Izanami
8,172
629
142
11
0
243,427
3
L
The Morrigan
6,743
519
104
8
0
253,350
7
W
Yu Huang
7,810
601
108
8
0
236,548
1
L
Odin
6,088
468
54
4
0
273,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role