Player Matchup

Tiamat
Tiamat
MIC74
Tiamat
Level 117
God Stats
13W - 6L
1,644 SR
Queue Stats
107W - 86L
1,569 Elo+
Party 3
Loki
Loki
MaitreOnyx
Loki
Level 47
God Stats
11W - 10L
1,605 SR
Queue Stats
75W - 53L
1,655 Elo+
Party 3
Hachiman
Hachiman
RockinsonFTW
Hachiman
Level 27
God Stats
3W - 2L
1,478 SR
Queue Stats
23W - 18L
1,583 Elo+
Party 2
Ymir
Ymir
elmonocarlos
Ymir
Level 126
God Stats
102W - 65L
1,776 SR
Queue Stats
130W - 90L
1,700 Elo+
Party 2
King Arthur
King Arthur
j0sSeLiN
King Arthur
Level 129
God Stats
8W - 5L
1,379 SR
Queue Stats
321W - 292L
1,547 Elo+
Party 3
Team Averages
Level 89
1,576 SR
1,611 Elo+

VS

Team Averages
Level 53
1,516 SR
1,466 Elo+
Atlas
Atlas
 
Atlas
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GaruySprague
Anubis
Level 46
God Stats
3W - 4L
1,675 SR
Queue Stats
18W - 32L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
azrrael97
Gilgamesh
Level 85
God Stats
5W - 4L
1,407 SR
Queue Stats
14W - 10L
1,383 Elo+
Party 1
Artemis
Artemis
fransensual
Artemis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Set
Set
pinopiplo
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MIC74
Tiamat
14
5 / 1 / 10
8,787
549
13,544
7,554
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 12
8,291
518
6,615
11,145
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
RockinsonFTW
Hachiman
14
10 / 1 / 6
9,099
569
10,767
8,862
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 0 / 13
8,948
559
8,455
11,139
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
j0sSeLiN
King Arthur
16
12 / 0 / 7
10,661
666
17,081
17,083
17,887
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 5 / 0
7,181
449
6,535
14,610
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
10
0 / 6 / 2
6,246
390
4,556
10,007
5,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
azrrael97
Gilgamesh
11
0 / 9 / 1
6,217
389
5,515
19,707
10,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
fransensual
Artemis
9
0 / 9 / 0
5,359
335
3,649
12,997
4,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 2
6,928
433
6,028
14,549
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
8
33
Kills
3
3
Deaths
33
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
0
0.4
L
Anubis
0
6
2
0.17
W
Tiamat
MIC74
Tiamat
5
1
10
10
W
2
1
12
8
W
Hachiman
RockinsonFTW
Hachiman
10
1
6
13
L
Gilgamesh
azrrael97
Gilgamesh
0
9
1
0.06
W
4
0
13
10.5
L
Artemis
fransensual
Artemis
0
9
0
0
W
King Arthur
j0sSeLiN
King Arthur
12
0
7
15.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,462
Damage
26,283
55,783
Taken
71,870
38,780
Mitigated
39,367
20,603
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,535
3,057
23
1,169
14,610
11,652
0
5,123
9,487
29,117
0
L
Anubis
4,556
215
0
1,622
10,007
5,279
0
5,906
4,101
33,289
0
W
Tiamat
MIC74
Tiamat
13,544
1,689
218
3,128
7,554
4,909
299
1,957
5,597
61,287
0
W
6,615
1,479
0
4,908
11,145
4,431
316
1,742
9,403
0
65,093
W
Hachiman
RockinsonFTW
Hachiman
10,767
6,816
0
3,584
8,862
3,594
2,119
2,055
6,807
0
49,565
L
Gilgamesh
azrrael97
Gilgamesh
5,515
1,227
0
2,330
19,707
10,355
590
1,059
18,648
0
37,737
W
8,455
1,676
0
5,889
11,139
7,959
103
3,551
7,588
39,283
0
L
Artemis
fransensual
Artemis
3,649
1,748
0
1,465
12,997
4,724
0
6,472
6,525
0
18,860
W
King Arthur
j0sSeLiN
King Arthur
17,081
2,456
0
2,876
17,083
17,887
34
2,549
14,534
0
86,404
L
6,028
2,216
0
2,252
14,549
7,357
0
3,439
11,110
0
46,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,786
Gold Earned
31,931
462
Minions Killed
266
0
Camps Cleared
0
1,521,878
Distance Traveled
1,332,119
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,181
449
38
2
0
275,915
3
L
Anubis
6,246
390
59
4
0
262,967
0
W
Tiamat
8,787
549
96
6
0
296,903
1
W
Loki
8,291
518
103
6
0
328,295
2
W
Hachiman
9,099
569
84
5
0
294,108
2
L
Gilgamesh
6,217
389
53
3
0
247,304
0
W
Ymir
8,948
559
47
3
0
303,647
3
L
Artemis
5,359
335
36
2
0
225,535
2
W
King Arthur
10,661
666
132
8
0
298,925
0
L
Set
6,928
433
80
5
0
320,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role