Player Matchup

Atlas
Atlas
Arieltokelli
Atlas
Level 9
God Stats
7W - 3L
1,567 SR
Queue Stats
8W - 8L
1,229 Elo+
Party 1
Bastet
Bastet
DejanNikolas
Bastet
Level 92
God Stats
4W - 6L
1,392 SR
Queue Stats
80W - 94L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
isra347
Ao Kuang
Level 68
God Stats
1W - 3L
1,256 SR
Queue Stats
40W - 67L
1,303 Elo+
Party 1
Discordia
Discordia
kaneki-ken66685
Discordia
Level 28
God Stats
2W - 6L
1,283 SR
Queue Stats
38W - 92L
1,131 Elo+
Party 1
Neith
Neith
paco_soler
Neith
Level 101
God Stats
19W - 14L
1,477 SR
Queue Stats
277W - 344L
1,243 Elo+
Party 1
Team Averages
Level 60
1,395 SR
1,252 Elo+

VS

Team Averages
Level 53
1,519 SR
1,248 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Hype aj7992
Athena
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,164 Elo+
Party 2
Bakasura
Bakasura
LPGCgenteelyale
Bakasura
Level 98
God Stats
5W - 4L
1,542 SR
Queue Stats
158W - 198L
1,291 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TSGfshyscles
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,233 SR
Queue Stats
2W - 20L
1,060 Elo+
Party 2
Hades
Hades
guillaume_rpz974
Hades
Level 59
God Stats
5W - 4L
1,818 SR
Queue Stats
66W - 81L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
10,395
495
8,328
15,278
19,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
17
2 / 1 / 1
10,707
510
8,221
11,980
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
isra347
Ao Kuang
15
2 / 0 / 1
9,407
448
3,915
17,927
7,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
kaneki-ken66685
Discordia
17
0 / 1 / 0
10,637
507
3,104
10,096
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
6 / 3 / 3
10,678
508
16,390
14,833
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
3
0 / 0 / 0
5,869
279
114
932
281
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
14
0 / 4 / 3
8,102
386
5,289
16,736
5,154
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
18
1 / 4 / 2
10,826
516
6,010
19,018
9,508
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TSGfshyscles
Ah Muzen Cab
14
3 / 5 / 0
8,836
421
11,907
13,876
4,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 0 / 0
10,368
494
9,826
10,327
5,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
6
6
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
3
1
5
5.5
W
Bastet
2
1
1
2.5
L
Athena
0
4
3
0.38
L
Bakasura
1
4
2
0.5
L
Ah Muzen Cab
TSGfshyscles
Ah Muzen Cab
3
5
0
0.6
L
2
0
0
2
W
Ao Kuang
isra347
Ao Kuang
2
0
1
2.5
W
Discordia
kaneki-ken66685
Discordia
0
1
0
0
W
Neith
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,958
Damage
33,146
70,114
Taken
60,889
52,562
Mitigated
25,071
21,020
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
114
0
0
75
932
281
0
0
837
0
2,348
W
8,328
2,782
0
2,481
15,278
19,676
0
3,862
11,124
32,780
0
W
Bastet
8,221
1,907
158
4,963
11,980
13,699
1,164
1,857
9,843
0
76,727
L
Athena
5,289
2,353
394
1,166
16,736
5,154
1,236
4,123
12,613
40,258
0
L
Bakasura
6,010
4,579
0
7,171
19,018
9,508
1,437
2,924
15,615
0
73,870
L
Ah Muzen Cab
TSGfshyscles
Ah Muzen Cab
11,907
4,080
973
2,216
13,876
4,852
2,970
4,640
9,195
0
72,936
L
9,826
591
155
5,029
10,327
5,276
0
3,660
6,525
73,913
0
W
Ao Kuang
isra347
Ao Kuang
3,915
1,086
0
7,089
17,927
7,000
34
678
17,249
81,188
0
W
Discordia
kaneki-ken66685
Discordia
3,104
163
0
1,914
10,096
4,121
1,494
4,148
5,948
85,298
0
W
Neith
16,390
9,265
0
4,415
14,833
8,066
164
4,570
10,263
0
102,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,824
Gold Earned
44,001
620
Minions Killed
482
0
Camps Cleared
0
1,932,387
Distance Traveled
1,592,151
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,869
279
2
0
0
48,564
0
W
Atlas
10,395
495
38
2
0
382,243
0
W
Bastet
10,707
510
136
6
0
378,746
2
L
Athena
8,102
386
45
2
0
395,421
2
L
Bakasura
10,826
516
178
8
0
421,404
2
L
Ah Muzen Cab
8,836
421
116
6
0
360,712
0
L
Hades
10,368
494
141
7
0
366,050
5
W
Ao Kuang
9,407
448
124
6
0
447,889
0
W
Discordia
10,637
507
155
7
0
360,336
0
W
Neith
10,678
508
167
8
0
363,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role