Player Matchup

Olorun
Olorun
Clinophobie
Olorun
Level 76
God Stats
6W - 5L
1,396 SR
Queue Stats
32W - 32L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
DerWert
Cabrakan
Level 105
God Stats
25W - 14L
1,678 SR
Queue Stats
101W - 94L
1,475 Elo+
Party 1
Anhur
Anhur
DiAelter
Anhur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Team Averages
Level 76
1,525 SR
1,480 Elo+

VS

Team Averages
Level 63
1,309 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
binopol
Ah Muzen Cab
Level 127
God Stats
4W - 11L
1,217 SR
Queue Stats
18W - 39L
1,335 Elo+
Solo
King Arthur
King Arthur
brigadierBukake
King Arthur
Level 27
God Stats
4W - 7L
1,410 SR
Queue Stats
39W - 33L
1,532 Elo+
Party 2
Tiamat
Tiamat
raikchu
Tiamat
Level 36
God Stats
0W - 3L
1,301 SR
Queue Stats
53W - 31L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 2 / 8
7,916
792
9,792
7,877
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
DerWert
Cabrakan
13
7 / 2 / 5
8,583
858
7,925
12,228
12,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
DiAelter
Anhur
13
3 / 1 / 10
8,194
819
7,852
8,090
3,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
binopol
Ah Muzen Cab
10
1 / 6 / 3
6,816
682
6,665
10,006
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
brigadierBukake
King Arthur
11
1 / 4 / 3
7,015
702
6,715
11,833
9,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
raikchu
Tiamat
12
3 / 3 / 2
7,491
749
10,062
8,218
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
5
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
2
8
3.5
W
Cabrakan
DerWert
Cabrakan
7
2
5
4.75
W
Anhur
DiAelter
Anhur
3
1
10
8
L
Ah Muzen Cab
binopol
Ah Muzen Cab
1
6
3
0.42
L
King Arthur
brigadierBukake
King Arthur
1
4
3
0.63
L
Tiamat
raikchu
Tiamat
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
23,442
28,195
Taken
30,057
19,838
Mitigated
20,723
4,644
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,792
4,298
376
1,786
7,877
3,894
0
3,152
4,437
30,652
4,852
W
Cabrakan
DerWert
Cabrakan
7,925
1,623
0
1,982
12,228
12,627
0
3,265
8,679
14,503
0
W
Anhur
DiAelter
Anhur
7,852
5,604
0
500
8,090
3,317
462
3,277
4,501
0
27,989
L
Ah Muzen Cab
binopol
Ah Muzen Cab
6,665
2,527
0
1,223
10,006
5,520
0
7,004
3,002
0
17,183
L
King Arthur
brigadierBukake
King Arthur
6,715
796
0
1,714
11,833
9,063
0
5,437
6,396
0
20,144
L
Tiamat
raikchu
Tiamat
10,062
1,064
0
2,018
8,218
6,140
0
4,457
3,761
23,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
21,322
146
Minions Killed
92
5
Camps Cleared
4
586,262
Distance Traveled
542,874
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,916
792
58
6
1
197,356
3
W
Cabrakan
8,583
858
24
2
2
192,904
4
W
Anhur
8,194
819
64
6
2
196,002
3
L
Ah Muzen Cab
6,816
682
20
2
0
163,442
0
L
King Arthur
7,015
702
44
4
2
191,905
1
L
Tiamat
7,491
749
28
3
2
187,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role