Player Matchup

Nemesis
Nemesis
Gold V
saadolf
Nemesis
Gold V
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,596 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,500 SR
1,596 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,500 SR
1,500 MMR
Erlang Shen
Erlang Shen
Bronze III
Sprnklz
Erlang Shen
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
saadolf
Nemesis
13
2 / 0 / 0
7,158
1,023
6,089
5,929
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliCupidAnhurAwilixSkadi

VS

Bans
Ao KuangUllrChaacAnubisKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Sprnklz
Erlang Shen
11
0 / 2 / 0
5,417
774
3,682
8,708
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Sprnklz
Erlang Shen
0
2
0
0
W
Nemesis
saadolf
Nemesis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,089
Damage
3,682
5,929
Taken
8,708
4,482
Mitigated
5,822
1,358
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Sprnklz
Erlang Shen
3,682
1,707
0
2,717
8,708
5,822
0
247
8,461
0
18,995
W
Nemesis
saadolf
Nemesis
6,089
3,126
0
1,358
5,929
4,482
0
219
5,710
0
35,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,158
Gold Earned
5,417
68
Minions Killed
37
5
Camps Cleared
2
149,196
Distance Traveled
142,059
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,417
774
37
5
2
142,059
1
W
Nemesis
7,158
1,023
68
10
5
149,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role