Player Matchup

Bakasura
Bakasura
Gurfe
Bakasura
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,355 Elo+
Solo
Yemoja
Yemoja
camvcam
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Sol
Sol
vPsyco1935
Sol
Level 124
God Stats
3W - 5L
1,660 SR
Queue Stats
353W - 252L
1,550 Elo+
Solo
Team Averages
Level 121
1,553 SR
1,468 Elo+

VS

Team Averages
Level 135
1,618 SR
1,641 Elo+
Morgan Le Fay
Morgan Le Fay
Carmilamain
Morgan Le Fay
Level 107
God Stats
8W - 2L
1,694 SR
Queue Stats
113W - 123L
1,540 Elo+
Solo
Atlas
Atlas
jhonattan_rg
Atlas
Level 138
God Stats
33W - 16L
1,596 SR
Queue Stats
347W - 198L
1,683 Elo+
Solo
Anhur
Anhur
sot382
Anhur
Level 160
God Stats
41W - 34L
1,563 SR
Queue Stats
963W - 686L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gurfe
Bakasura
13
3 / 4 / 3
8,425
648
8,131
12,880
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
camvcam
Yemoja
12
1 / 3 / 5
8,166
628
4,037
11,454
9,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 4 / 3
8,424
648
13,898
15,565
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carmilamain
Morgan Le Fay
13
1 / 3 / 6
9,001
692
10,760
9,429
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 6
9,900
762
10,035
15,829
16,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
sot382
Anhur
15
5 / 1 / 6
10,160
782
12,464
9,763
4,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
11
11
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Carmilamain
Morgan Le Fay
1
3
6
1.33
L
Bakasura
Gurfe
Bakasura
3
4
3
1.13
L
Yemoja
camvcam
Yemoja
1
3
5
1.17
W
5
2
6
4
W
Anhur
sot382
Anhur
5
1
6
8
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
33,259
39,899
Taken
35,021
22,285
Mitigated
25,409
9,968
Healing
2,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Carmilamain
Morgan Le Fay
10,760
741
0
592
9,429
4,318
106
5,060
3,894
34,890
0
L
Bakasura
Gurfe
Bakasura
8,131
4,736
0
2,022
12,880
6,242
220
7,373
5,507
0
15,119
L
Yemoja
camvcam
Yemoja
4,037
1,258
2,131
1,907
11,454
9,963
22
5,537
5,917
17,679
0
W
10,035
3,410
0
1,293
15,829
16,761
458
6,611
8,528
28,652
0
W
Anhur
sot382
Anhur
12,464
5,602
0
750
9,763
4,330
1,504
5,026
4,252
0
47,076
L
13,898
5,012
0
3,908
15,565
6,080
883
8,357
7,208
39,185
4,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
29,061
141
Minions Killed
159
7
Camps Cleared
5
656,728
Distance Traveled
715,171
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,001
692
56
4
3
248,736
5
L
Bakasura
8,425
648
43
3
3
268,483
3
L
Yemoja
8,166
628
24
2
1
175,547
3
W
Atlas
9,900
762
25
2
1
239,156
1
W
Anhur
10,160
782
78
6
1
227,279
4
L
Sol
8,424
648
74
6
3
212,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role