Player Matchup

Eset
Eset
AN1ME_MONST3R
Eset
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 217L
1,502 Elo+
Party 2
Ra
Ra
Kit__Valentine
Ra
Level 139
God Stats
105W - 102L
1,536 SR
Queue Stats
665W - 711L
1,391 Elo+
Party 1
Nemesis
Nemesis
NeoSolid91
Nemesis
Level 121
God Stats
1W - 3L
1,313 SR
Queue Stats
199W - 244L
1,386 Elo+
Party 1
Skadi
Skadi
empyreal_vibe
Skadi
Level 118
God Stats
10W - 8L
1,418 SR
Queue Stats
169W - 174L
1,379 Elo+
Solo
Loki
Loki
joestacy1226
Loki
Level 108
God Stats
7W - 3L
1,731 SR
Queue Stats
99W - 107L
1,468 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,425 Elo+

VS

Team Averages
Level 109
1,399 SR
1,455 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NOLYPOLY94
Yemoja
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 87L
1,484 Elo+
Solo
Skadi
Skadi
OdaCn
Skadi
Level 59
God Stats
147W - 169L
1,478 SR
Queue Stats
148W - 171L
1,431 Elo+
Solo
King Arthur
King Arthur
TREVC0RY smokes
King Arthur
Level 129
God Stats
0W - 2L
1,172 SR
Queue Stats
76W - 63L
1,439 Elo+
Solo
Hera
Hera
bigdread14
Hera
Level 83
God Stats
0W - 4L
1,344 SR
Queue Stats
196W - 219L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
9,616
506
4,843
9,622
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 4
10,671
562
10,839
13,573
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
NeoSolid91
Nemesis
16
5 / 1 / 5
10,224
538
8,413
15,993
7,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 0 / 2
10,082
531
5,246
10,591
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 2 / 1
11,178
588
15,458
17,427
16,714
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 3 / 3
8,227
433
8,962
17,632
10,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
NOLYPOLY94
Yemoja
15
1 / 2 / 0
8,332
439
5,659
14,254
14,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
OdaCn
Skadi
1
0 / 0 / 0
3,504
184
0
0
0
King Arthur
TREVC0RY smokes
King Arthur
16
2 / 5 / 1
9,793
515
14,245
21,226
25,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 7 / 2
8,551
450
9,675
11,555
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
6
6
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
3
0.83
W
1
1
2
2
W
3
2
4
2.5
L
Yemoja
NOLYPOLY94
Yemoja
1
2
0
0.5
W
Nemesis
NeoSolid91
Nemesis
5
1
5
7.5
L
Skadi
OdaCn
Skadi
0
0
0
0
L
King Arthur
TREVC0RY smokes
King Arthur
2
5
1
0.5
L
2
7
2
0.43
W
1
0
2
2
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,799
Damage
38,541
67,206
Taken
64,667
44,324
Mitigated
55,941
22,421
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,962
2,606
0
4,270
17,632
10,864
0
5,398
12,234
0
68,119
W
4,843
763
277
2,518
9,622
7,637
691
2,782
6,840
48,222
0
W
10,839
398
2,112
6,177
13,573
8,224
1,089
6,271
7,302
97,408
0
L
Yemoja
NOLYPOLY94
Yemoja
5,659
353
898
1,805
14,254
14,967
0
5,825
8,429
55,940
0
W
Nemesis
NeoSolid91
Nemesis
8,413
2,456
716
2,547
15,993
7,146
827
3,313
12,680
0
69,847
L
Skadi
OdaCn
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
TREVC0RY smokes
King Arthur
14,245
2,722
0
7,309
21,226
25,304
0
0
21,226
0
84,291
L
9,675
2,589
0
1,420
11,555
4,806
0
4,459
7,096
51,123
0
W
5,246
3,032
0
3,590
10,591
4,603
4,573
2,622
7,969
0
101,523
W
15,458
4,097
0
4,484
17,427
16,714
1,056
790
16,637
0
83,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,771
Gold Earned
38,407
623
Minions Killed
390
0
Camps Cleared
0
1,817,052
Distance Traveled
1,327,132
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,227
433
98
5
0
417,069
5
W
Eset
9,616
506
79
4
0
324,099
0
W
Ra
10,671
562
155
8
0
398,575
3
L
Yemoja
8,332
439
90
5
0
299,527
4
W
Nemesis
10,224
538
92
5
0
416,537
0
L
Skadi
3,504
184
0
0
0
0
0
L
King Arthur
9,793
515
146
8
0
317,855
0
L
Hera
8,551
450
56
3
0
292,681
2
W
Skadi
10,082
531
155
8
0
317,980
1
W
Loki
11,178
588
142
7
0
359,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role