Player Matchup

Fenrir
Fenrir
CobbOkay
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,766 Elo+
Party 2
Atlas
Atlas
SolOrTroll8965
Atlas
Level 29
God Stats
1W - 0L
1,895 SR
Queue Stats
4W - 0L
1,719 Elo+
Party 2
Scylla
Scylla
XEvilPandaBoyX
Scylla
Level 86
God Stats
9W - 3L
1,648 SR
Queue Stats
40W - 23L
1,541 Elo+
Party 2
Team Averages
Level 47
1,681 SR
1,676 Elo+

VS

Team Averages
Level 54
1,506 SR
1,433 Elo+
Artemis
Artemis
mustaritari16
Artemis
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 49L
1,397 Elo+
Party 1
Sol
Sol
muusa13
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
zephirote
Baba Yaga
Level 48
God Stats
25W - 21L
1,519 SR
Queue Stats
110W - 166L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CobbOkay
Fenrir
14
4 / 4 / 8
10,311
644
10,187
18,164
11,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 13
11,219
701
8,894
14,605
16,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 0 / 4
12,092
756
16,110
8,842
3,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 8 / 4
9,265
579
13,702
15,305
7,200
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
12
1 / 6 / 0
8,584
537
2,529
12,455
5,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
zephirote
Baba Yaga
15
2 / 3 / 2
9,696
606
11,150
12,259
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
5
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CobbOkay
Fenrir
4
4
8
2
W
4
1
13
10.5
W
9
0
4
11
L
Artemis
1
8
4
0.38
L
Sol
1
6
0
0.17
L
Baba Yaga
zephirote
Baba Yaga
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
27,381
41,611
Taken
40,019
31,519
Mitigated
18,986
8,157
Healing
2,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CobbOkay
Fenrir
10,187
1,115
0
3,195
18,164
11,468
553
5,706
12,458
0
19,668
W
8,894
2,473
0
2,944
14,605
16,691
993
6,394
8,211
35,255
0
W
16,110
896
0
2,018
8,842
3,360
465
3,088
5,754
75,968
0
L
Artemis
13,702
5,523
0
350
15,305
7,200
0
9,211
5,585
0
26,582
L
Sol
2,529
1,014
0
1,032
12,455
5,124
0
8,260
3,876
13,929
0
L
Baba Yaga
zephirote
Baba Yaga
11,150
448
0
1,196
12,259
6,662
0
7,009
4,790
41,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
27,545
192
Minions Killed
117
11
Camps Cleared
1
857,394
Distance Traveled
692,915
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,311
644
19
1
5
286,766
4
W
Atlas
11,219
701
25
2
2
287,379
6
W
Scylla
12,092
756
148
9
4
283,249
3
L
Artemis
9,265
579
26
2
0
209,898
1
L
Sol
8,584
537
25
2
0
190,338
1
L
Baba Yaga
9,696
606
66
4
1
292,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role