Player Matchup

Chernobog
Chernobog
Gold I
BrooklynOG92
Chernobog
Gold I
Level 160
God Stats
1W - 1L
1,289 SR
Queue Stats
777W - 769L
1,529 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Nakattu
Ah Muzen Cab
Platinum V
Level 159
God Stats
4W - 1L
1,704 SR
Queue Stats
169W - 158L
1,627 MMR
Solo
Bakasura
Bakasura
Gold V
SCK-012
Bakasura
Gold V
Level 101
God Stats
2W - 0L
1,770 SR
Queue Stats
11W - 6L
1,530 MMR
Solo
Cerberus
Cerberus
Gold I
UsualCapybara84
Cerberus
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 113L
1,570 MMR
Solo
Shiva
Shiva
Gold I
subparatbest
Shiva
Gold I
Level 147
God Stats
15W - 3L
1,732 SR
Queue Stats
225W - 231L
1,513 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,599 SR
1,554 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,691 SR
1,553 MMR
Merlin
Merlin
Bronze III
Astrntz777
Merlin
Bronze III
Level 66
God Stats
2W - 5L
1,875 SR
Queue Stats
91W - 111L
1,539 MMR
Solo
Cthulhu
Cthulhu
Platinum V
KING NASTY NAS
Cthulhu
Platinum V
Level 160
God Stats
15W - 14L
1,696 SR
Queue Stats
178W - 175L
1,583 MMR
Solo
Awilix
Awilix
Bronze III
SofscudiTTV
Awilix
Bronze III
Level 31
God Stats
8W - 4L
1,891 SR
Queue Stats
67W - 50L
1,600 MMR
Solo
Artemis
Artemis
Gold I
Thismfwon
Artemis
Gold I
Level 127
God Stats
7W - 11L
1,499 SR
Queue Stats
525W - 519L
1,533 MMR
Solo
Horus
Horus
Gold II
thekingofme1208
Horus
Gold II
Level 147
God Stats
15W - 22L
1,493 SR
Queue Stats
615W - 643L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BrooklynOG92
Chernobog
16
3 / 7 / 3
10,739
537
12,542
17,859
6,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
Nakattu
Ah Muzen Cab
17
6 / 2 / 2
11,117
556
17,634
15,685
7,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SCK-012
Bakasura
19
4 / 2 / 6
11,857
593
9,375
18,498
9,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
17
2 / 3 / 6
10,512
526
10,943
19,696
25,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 5
9,373
469
11,769
19,643
16,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GebKaliLokiAo KuangBastet

VS

Bans
King ArthurCliodhnaJing WeiArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Astrntz777
Merlin
15
2 / 4 / 0
8,753
438
5,298
12,722
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 7
10,080
504
10,636
16,898
22,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
18
9 / 5 / 2
10,883
544
18,595
21,642
9,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Thismfwon
Artemis
15
4 / 3 / 3
9,500
475
11,627
14,609
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 6
9,136
457
12,723
21,796
17,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
17
Kills
17
17
Deaths
17
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Astrntz777
Merlin
2
4
0
0.5
W
Chernobog
BrooklynOG92
Chernobog
3
7
3
0.64
L
2
2
7
2.75
W
Ah Muzen Cab
Nakattu
Ah Muzen Cab
6
2
2
3.5
W
Bakasura
SCK-012
Bakasura
4
2
6
3.5
L
Awilix
9
5
2
2
L
Artemis
Thismfwon
Artemis
4
3
3
1.83
W
Cerberus
2
3
6
1.67
W
2
3
5
1.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,263
Damage
58,879
91,381
Taken
87,667
65,842
Mitigated
59,858
28,095
Healing
31,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Astrntz777
Merlin
5,298
99
0
2,284
12,722
4,932
236
44
12,365
80,433
0
W
Chernobog
BrooklynOG92
Chernobog
12,542
7,741
0
5,996
17,859
6,887
1,163
1,946
15,913
0
82,509
L
10,636
766
5,058
4,264
16,898
22,241
0
236
15,932
42,056
0
W
Ah Muzen Cab
Nakattu
Ah Muzen Cab
17,634
5,763
0
5,748
15,685
7,780
545
5,357
10,328
0
107,630
W
Bakasura
SCK-012
Bakasura
9,375
5,647
0
4,834
18,498
9,639
387
2,233
16,265
0
112,271
L
Awilix
18,595
8,316
0
4,844
21,642
9,708
0
2,998
17,948
0
102,826
L
Artemis
Thismfwon
Artemis
11,627
5,946
0
6,902
14,609
5,344
498
388
13,939
0
71,549
W
Cerberus
10,943
833
0
6,331
19,696
25,044
432
2,275
17,421
72,089
0
W
11,769
2,714
751
4,435
19,643
16,492
173
4,809
14,834
0
39,166
L
12,723
6,011
1,241
7,049
21,796
17,633
188
7,277
13,847
0
68,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,598
Gold Earned
48,352
694
Minions Killed
583
0
Camps Cleared
0
1,963,339
Distance Traveled
1,819,575
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,753
438
142
7
0
349,722
6
W
Chernobog
10,739
537
129
6
0
343,714
4
L
Cthulhu
10,080
504
56
3
0
384,270
4
W
Ah Muzen Cab
11,117
556
158
8
0
396,417
5
W
Bakasura
11,857
593
177
9
0
496,346
7
L
Awilix
10,883
544
164
8
0
452,159
2
L
Artemis
9,500
475
116
6
0
261,010
3
W
Cerberus
10,512
526
184
9
0
346,400
6
W
Shiva
9,373
469
46
2
0
380,462
6
L
Horus
9,136
457
105
5
0
372,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role