Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Bulimixia
Atlas
Level 128
God Stats
37W - 13L
1,760 SR
Queue Stats
246W - 117L
1,770 Elo+
Party 1
Eset
Eset
kakitare
Eset
Level 154
God Stats
4W - 3L
1,667 SR
Queue Stats
210W - 108L
1,772 Elo+
Party 1
Nemesis
Nemesis
lllkenkawalll
Nemesis
Level 156
God Stats
2W - 0L
1,901 SR
Queue Stats
187W - 105L
1,780 Elo+
Party 1
Team Averages
Level 124
1,665 SR
1,665 Elo+

VS

Team Averages
Level 121
1,477 SR
1,557 Elo+
Cu Chulainn
Cu Chulainn
ArsLonga VB
Cu Chulainn
Level 156
God Stats
28W - 25L
1,599 SR
Queue Stats
524W - 504L
1,676 Elo+
Solo
Thanatos
Thanatos
Keegurth
Thanatos
Level 154
God Stats
11W - 13L
1,533 SR
Queue Stats
380W - 354L
1,661 Elo+
Solo
Baron Samedi
Baron Samedi
RapzboneTV
Baron Samedi
Level 101
God Stats
50W - 26L
1,626 SR
Queue Stats
1,007W - 933L
1,495 Elo+
Solo
Izanami
Izanami
SektualChocolate
Izanami
Level 108
God Stats
3W - 5L
1,438 SR
Queue Stats
22W - 29L
1,451 Elo+
Solo
Olorun
Olorun
TRUECALLINGTTV
Olorun
Level 88
God Stats
2W - 2L
1,190 SR
Queue Stats
69W - 75L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 0 / 2
5,871
652
4,326
4,585
1,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
 
Thanatos
7
0 / 4 / 0
4,544
505
3,726
8,260
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Bulimixia
Atlas
7
2 / 1 / 5
5,184
576
2,797
4,130
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
10
4 / 1 / 2
5,831
648
4,017
4,264
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
8
2 / 1 / 4
5,217
580
5,600
7,338
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArsLonga VB
Cu Chulainn
10
4 / 1 / 0
5,781
642
5,862
9,337
6,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Keegurth
Thanatos
7
1 / 3 / 2
4,737
526
3,707
7,288
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RapzboneTV
Baron Samedi
4
0 / 3 / 0
3,757
417
946
3,947
1,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 3 / 0
4,463
496
1,677
6,256
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 1 / 0
5,015
557
2,363
6,112
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
7
7
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
W
Thanatos
 
Thanatos
0
4
0
0
L
Cu Chulainn
ArsLonga VB
Cu Chulainn
4
1
0
4
W
Atlas
Bulimixia
Atlas
2
1
5
4.5
L
Thanatos
Keegurth
Thanatos
1
3
2
0.67
L
Baron Samedi
RapzboneTV
Baron Samedi
0
3
0
0
L
0
3
0
0
L
2
1
0
2
W
Eset
4
1
2
5
W
Nemesis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,466
Damage
14,555
28,577
Taken
32,940
12,053
Mitigated
14,367
10,291
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,326
1,960
0
1,919
4,585
1,612
888
479
4,106
0
42,634
W
Thanatos
 
Thanatos
3,726
1,078
0
4,922
8,260
4,416
0
0
8,260
0
24,811
L
Cu Chulainn
ArsLonga VB
Cu Chulainn
5,862
1,265
0
3,609
9,337
6,012
0
0
9,337
0
35,659
W
Atlas
Bulimixia
Atlas
2,797
1,142
0
1,337
4,130
2,263
0
1,153
2,977
8,942
0
L
Thanatos
Keegurth
Thanatos
3,707
1,567
0
4,283
7,288
2,949
0
1,886
5,402
0
26,981
L
Baron Samedi
RapzboneTV
Baron Samedi
946
81
331
758
3,947
1,616
0
1,879
2,068
6,404
0
L
1,677
1,233
0
924
6,256
1,603
0
661
5,595
0
25,591
L
2,363
1,011
96
2,037
6,112
2,187
0
2,388
3,724
30,631
0
W
Eset
4,017
817
166
1,549
4,264
1,350
32
823
3,441
47,971
0
W
Nemesis
5,600
2,341
0
398
7,338
2,412
0
854
6,484
0
29,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
23,753
281
Minions Killed
239
0
Camps Cleared
0
945,489
Distance Traveled
759,451
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,871
652
75
8
0
165,722
3
W
Thanatos
4,544
505
50
6
0
175,621
2
L
Cu Chulainn
5,781
642
65
7
0
191,106
2
W
Atlas
5,184
576
11
1
0
201,497
4
L
Thanatos
4,737
526
48
5
0
187,903
1
L
Baron Samedi
3,757
417
12
1
0
76,927
1
L
Izanami
4,463
496
56
6
0
146,825
2
L
Olorun
5,015
557
58
6
0
156,690
1
W
Eset
5,831
648
88
10
0
181,392
1
W
Nemesis
5,217
580
57
6
0
221,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role