Player Matchup

Jing Wei
Jing Wei
Platinum II
 
Jing Wei
Platinum II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Crеe
Ne Zha
Diamond V
Level 105
God Stats
4W - 12L
1,020 SR
Queue Stats
291W - 273L
1,925 MMR
Solo
Hun Batz
Hun Batz
Platinum I
DavidArnaiz
Hun Batz
Platinum I
Level 160
God Stats
6W - 5L
1,747 SR
Queue Stats
307W - 305L
1,993 MMR
Solo
Eset
Eset
Diamond V
Hrbulino
Eset
Diamond V
Level 159
God Stats
0W - 2L
1,618 SR
Queue Stats
153W - 152L
1,960 MMR
Solo
Janus
Janus
Platinum V
Vitiαte
Janus
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,918 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,477 SR
1,859 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,611 SR
1,862 MMR
Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum IV
AndrewPhillips
Ullr
Platinum IV
Level 64
God Stats
6W - 3L
1,791 SR
Queue Stats
44W - 35L
2,055 MMR
Party 1
Amaterasu
Amaterasu
Diamond V
FireBenderFred
Amaterasu
Diamond V
Level 159
God Stats
6W - 4L
1,566 SR
Queue Stats
211W - 193L
1,959 MMR
Party 1
Cerberus
Cerberus
Platinum III
NeedLoki
Cerberus
Platinum III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 193L
1,817 MMR
Solo
Mercury
Mercury
Platinum IV
neshtoto
Mercury
Platinum IV
Level 156
God Stats
18W - 4L
1,698 SR
Queue Stats
53W - 36L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 10 / 1
8,399
420
8,132
20,247
7,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Crеe
Ne Zha
14
2 / 3 / 4
9,244
462
10,059
17,723
21,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
DavidArnaiz
Hun Batz
14
2 / 9 / 3
9,247
462
12,445
22,153
8,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
16
2 / 6 / 4
10,092
505
10,533
16,475
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Vitiαte
Janus
17
3 / 4 / 0
10,762
538
10,450
12,871
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraSolKali

VS

Bans
AthenaLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
7 / 4 / 10
11,798
590
17,281
15,335
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
11 / 1 / 9
12,916
646
16,171
16,357
7,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
FireBenderFred
Amaterasu
20
4 / 1 / 9
13,085
654
9,069
16,134
12,131
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
NeedLoki
Cerberus
15
1 / 1 / 18
10,522
526
6,848
17,702
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
neshtoto
Mercury
18
8 / 2 / 13
12,260
613
13,624
18,273
8,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
9
Kills
31
32
Deaths
9
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
10
1
0.05
W
Raijin
 
Raijin
7
4
10
3
W
11
1
9
15.5
L
Ne Zha
Crеe
Ne Zha
2
3
4
1.33
L
Hun Batz
DavidArnaiz
Hun Batz
2
9
3
0.39
W
Amaterasu
FireBenderFred
Amaterasu
4
1
9
8.5
L
Eset
2
6
4
0.67
W
Cerberus
NeedLoki
Cerberus
1
1
18
10
L
Janus
Vitiαte
Janus
3
4
0
0.75
W
Mercury
neshtoto
Mercury
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,619
Damage
62,993
89,469
Taken
83,801
50,135
Mitigated
50,363
14,743
Healing
17,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,132
6,843
0
2,516
20,247
7,534
42
2,556
17,691
0
60,348
W
Raijin
 
Raijin
17,281
1,419
0
1,816
15,335
6,992
880
6,517
8,818
96,763
0
W
16,171
9,418
0
3,006
16,357
7,915
2,987
2,121
14,236
0
118,885
L
Ne Zha
Crеe
Ne Zha
10,059
3,019
0
2,716
17,723
21,236
0
5,861
11,862
0
51,283
L
Hun Batz
DavidArnaiz
Hun Batz
12,445
3,971
0
6,288
22,153
8,996
0
8,840
13,313
0
80,566
W
Amaterasu
FireBenderFred
Amaterasu
9,069
4,113
0
5,493
16,134
12,131
932
4,569
11,565
3,539
113,134
L
Eset
10,533
795
372
1,184
16,475
7,399
0
5,781
10,694
97,761
0
W
Cerberus
NeedLoki
Cerberus
6,848
736
0
4,912
17,702
15,213
415
3,598
14,104
30,527
0
L
Janus
Vitiαte
Janus
10,450
762
0
1,667
12,871
4,970
0
2,206
10,665
100,351
0
W
Mercury
neshtoto
Mercury
13,624
6,623
0
2,411
18,273
8,112
2,204
5,490
12,783
0
112,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
60,581
577
Minions Killed
711
0
Camps Cleared
0
1,893,860
Distance Traveled
2,162,832
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,399
420
95
5
0
345,287
4
W
Raijin
11,798
590
130
7
0
376,564
11
W
Ullr
12,916
646
167
8
0
407,243
4
L
Ne Zha
9,244
462
52
3
0
391,632
6
L
Hun Batz
9,247
462
108
5
0
393,915
4
W
Amaterasu
13,085
654
221
11
0
471,970
2
L
Eset
10,092
505
159
8
0
362,771
8
W
Cerberus
10,522
526
49
2
0
420,902
5
L
Janus
10,762
538
163
8
0
400,255
9
W
Mercury
12,260
613
144
7
0
486,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role