Player Matchup

Xing Tian
Xing Tian
CEOxBubba
Xing Tian
Level 78
God Stats
4W - 2L
1,679 SR
Queue Stats
29W - 17L
1,484 Elo+
Solo
Kukulkan
Kukulkan
DerMaso
Kukulkan
Level 98
God Stats
257W - 281L
1,561 SR
Queue Stats
265W - 291L
1,461 Elo+
Solo
Loki
Loki
IKOl KOVU
Loki
Level 149
God Stats
200W - 127L
1,686 SR
Queue Stats
473W - 453L
1,504 Elo+
Solo
Rama
Rama
IketheAlmighty1
Rama
Level 124
God Stats
5W - 3L
1,674 SR
Queue Stats
128W - 152L
1,476 Elo+
Solo
Nu Wa
Nu Wa
valxem-
Nu Wa
Level 60
God Stats
154W - 129L
1,414 SR
Queue Stats
392W - 430L
1,341 Elo+
Solo
Team Averages
Level 102
1,603 SR
1,453 Elo+

VS

Team Averages
Level 109
1,533 SR
1,461 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Hermes Rage
Cernunnos
Level 90
God Stats
42W - 28L
1,569 SR
Queue Stats
660W - 641L
1,486 Elo+
Solo
Sol
Sol
JOSIE389
Sol
Level 65
God Stats
29W - 25L
1,594 SR
Queue Stats
272W - 264L
1,420 Elo+
Solo
Sylvanus
Sylvanus
tjelli10
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 142L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CEOxBubba
Xing Tian
15
0 / 2 / 6
9,524
454
9,422
19,314
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
DerMaso
Kukulkan
17
1 / 2 / 2
10,276
489
9,809
10,681
4,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
18
9 / 0 / 4
11,349
540
19,223
16,905
7,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 3
9,380
447
10,700
19,408
8,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
valxem-
Nu Wa
16
2 / 1 / 6
10,043
478
14,853
11,026
3,855
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
1 / 1 / 1
10,907
519
7,849
17,850
16,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
 
Nemesis
18
1 / 4 / 2
10,422
496
9,860
20,053
8,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Hermes Rage
Cernunnos
15
1 / 3 / 1
9,414
448
14,779
18,735
7,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 4 / 0
10,493
500
12,923
20,888
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
tjelli10
Sylvanus
14
2 / 4 / 0
8,417
401
9,419
17,303
19,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
6
6
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
1
1.5
L
Nemesis
 
Nemesis
1
4
2
0.5
W
Xing Tian
CEOxBubba
Xing Tian
0
2
6
1.5
W
Kukulkan
DerMaso
Kukulkan
1
2
2
1
L
Cernunnos
Hermes Rage
Cernunnos
1
3
1
0.5
W
Loki
9
0
4
11
W
3
1
3
4.5
L
1
4
0
0.25
L
Sylvanus
tjelli10
Sylvanus
2
4
0
0.5
W
Nu Wa
valxem-
Nu Wa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,007
Damage
54,830
77,334
Taken
94,829
45,139
Mitigated
59,426
26,786
Healing
28,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,849
867
0
4,185
17,850
16,964
193
8,706
9,144
8,407
77,296
L
Nemesis
 
Nemesis
9,860
3,726
0
1,346
20,053
8,283
0
4,561
15,492
0
122,515
W
Xing Tian
CEOxBubba
Xing Tian
9,422
1,215
0
3,432
19,314
20,185
0
3,692
15,622
46,220
0
W
Kukulkan
DerMaso
Kukulkan
9,809
237
274
1,409
10,681
4,922
150
2,098
8,583
87,590
0
L
Cernunnos
Hermes Rage
Cernunnos
14,779
8,098
0
6,463
18,735
7,541
0
5,050
13,685
0
92,918
W
Loki
19,223
6,921
0
8,497
16,905
7,823
0
4,352
12,553
0
96,355
W
10,700
7,886
0
10,080
19,408
8,354
0
4,980
14,428
0
85,864
L
12,923
3,084
0
10,005
20,888
6,645
1,176
9,663
11,225
113,638
0
L
Sylvanus
tjelli10
Sylvanus
9,419
2,387
1,660
4,375
17,303
19,993
0
6,104
11,199
30,216
7,648
W
Nu Wa
valxem-
Nu Wa
14,853
4,092
0
3,094
11,026
3,855
1,004
7,002
4,024
86,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,572
Gold Earned
49,653
615
Minions Killed
684
0
Camps Cleared
0
2,062,424
Distance Traveled
2,005,177
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,907
519
155
7
0
461,870
7
L
Nemesis
10,422
496
170
8
0
461,379
3
W
Xing Tian
9,524
454
58
3
0
429,066
1
W
Kukulkan
10,276
489
159
8
0
394,183
6
L
Cernunnos
9,414
448
127
6
0
350,713
8
W
Loki
11,349
540
129
6
0
476,214
1
W
Rama
9,380
447
137
7
0
372,697
6
L
Sol
10,493
500
176
8
0
378,329
4
L
Sylvanus
8,417
401
56
3
0
352,886
3
W
Nu Wa
10,043
478
132
6
0
390,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role