Player Matchup

Tiamat
Tiamat
PolPolPol
Tiamat
Level 147
God Stats
7W - 4L
1,786 SR
Queue Stats
374W - 382L
1,461 Elo+
Solo
Cernunnos
Cernunnos
Tyrellbean
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,431 Elo+
Solo
Terra
Terra
nekoyasha
Terra
Level 138
God Stats
4W - 1L
1,848 SR
Queue Stats
189W - 199L
1,456 Elo+
Solo
Chaac
Chaac
rectifiler
Chaac
Level 67
God Stats
0W - 2L
1,206 SR
Queue Stats
163W - 154L
1,549 Elo+
Solo
Xbalanque
Xbalanque
一个怀揣大肚腩的青年
Xbalanque
Level 119
God Stats
1W - 2L
1,465 SR
Queue Stats
80W - 81L
1,456 Elo+
Solo
Team Averages
Level 108
1,561 SR
1,471 Elo+

VS

Team Averages
Level 112
1,477 SR
1,467 Elo+
Cthulhu
Cthulhu
AzureDragon42020
Cthulhu
Level 45
God Stats
10W - 2L
1,690 SR
Queue Stats
163W - 165L
1,430 Elo+
Solo
Sobek
Sobek
Chris_cravy23
Sobek
Level 115
God Stats
2W - 2L
1,186 SR
Queue Stats
385W - 402L
1,431 Elo+
Solo
Horus
Horus
Xiuxii
Horus
Level 146
God Stats
2W - 2L
1,269 SR
Queue Stats
107W - 105L
1,386 Elo+
Solo
Ullr
Ullr
clokkwyze
Ullr
Level 148
God Stats
1W - 0L
1,790 SR
Queue Stats
18W - 9L
1,669 Elo+
Solo
Danzaburou
Danzaburou
hoarosc0pe
Danzaburou
Level 107
God Stats
2W - 1L
1,449 SR
Queue Stats
39W - 40L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PolPolPol
Tiamat
16
4 / 6 / 8
9,361
669
22,585
16,743
12,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Tyrellbean
Cernunnos
15
2 / 5 / 9
8,754
625
13,604
15,291
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Terra
nekoyasha
Terra
16
2 / 3 / 11
9,871
705
13,418
18,573
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
17
4 / 5 / 10
10,079
720
24,001
23,860
32,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
5 / 6 / 8
9,533
681
20,231
19,384
9,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 15
9,489
678
12,820
22,696
33,091
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 3 / 17
10,750
768
15,148
36,658
38,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Xiuxii
Horus
16
3 / 5 / 19
10,115
723
7,522
22,528
32,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
20
12 / 2 / 12
12,009
858
33,327
18,321
11,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
hoarosc0pe
Danzaburou
18
5 / 2 / 12
10,874
777
15,290
19,272
11,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
100
17
Kills
25
25
Deaths
17
46
Assists
75
Player
Kills
Deaths
Assists
KDA
W
0
5
15
1.5
W
5
3
17
4.5
L
Tiamat
PolPolPol
Tiamat
4
6
8
1.33
L
Cernunnos
Tyrellbean
Cernunnos
2
5
9
1.3
W
Horus
Xiuxii
Horus
3
5
19
2.5
W
Ullr
12
2
12
9
W
Danzaburou
hoarosc0pe
Danzaburou
5
2
12
5.5
L
Terra
nekoyasha
Terra
2
3
11
2.5
L
Chaac
4
5
10
1.8
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,839
Damage
84,107
93,851
Taken
119,475
81,941
Mitigated
126,440
40,133
Healing
60,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,820
538
3,082
5,379
22,696
33,091
364
5,781
16,641
29,420
0
W
15,148
1,281
2,458
16,056
36,658
38,125
210
11,938
24,242
26,001
0
L
Tiamat
PolPolPol
Tiamat
22,585
1,003
946
3,396
16,743
12,952
0
4,488
12,255
35,372
0
L
Cernunnos
Tyrellbean
Cernunnos
13,604
4,952
1,329
2,812
15,291
7,926
634
4,375
10,916
0
23,756
W
Horus
Xiuxii
Horus
7,522
3,231
7,683
7,939
22,528
32,533
190
6,181
16,149
0
13,708
W
Ullr
33,327
14,311
2,820
3,099
18,321
11,492
3,604
4,181
13,902
0
50,022
W
Danzaburou
hoarosc0pe
Danzaburou
15,290
5,305
2,203
9,815
19,272
11,199
4,047
6,512
12,538
0
34,548
L
Terra
nekoyasha
Terra
13,418
2,573
7,532
6,858
18,573
18,598
0
6,310
12,263
20,013
0
L
Chaac
24,001
4,754
1,607
7,410
23,860
32,745
162
7,510
16,350
0
40,384
L
20,231
10,921
2,353
5,890
19,384
9,720
96
5,285
14,099
0
30,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,598
Gold Earned
53,237
124
Minions Killed
149
0
Camps Cleared
0
1,214,715
Distance Traveled
1,297,800
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,489
678
30
2
0
249,106
0
W
Sobek
10,750
768
19
1
0
273,866
0
L
Tiamat
9,361
669
22
2
0
218,744
4
L
Cernunnos
8,754
625
20
1
0
224,927
4
W
Horus
10,115
723
8
1
0
247,729
3
W
Ullr
12,009
858
47
3
0
280,588
0
W
Danzaburou
10,874
777
45
3
0
246,511
1
L
Terra
9,871
705
16
1
0
272,900
5
L
Chaac
10,079
720
36
3
0
269,068
1
L
Xbalanque
9,533
681
30
2
0
229,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role