Player Matchup

Aphrodite
Aphrodite
ImTruu
Aphrodite
Level 68
God Stats
6W - 7L
1,390 SR
Queue Stats
392W - 419L
1,420 Elo+
Solo
Poseidon
Poseidon
IsAyWaSsA9143
Poseidon
Level 147
God Stats
75W - 94L
1,424 SR
Queue Stats
1,011W - 1,091L
1,395 Elo+
Solo
Thor
Thor
Rederek_Mage
Thor
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 157L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
cj100s-
Baron Samedi
Level 65
God Stats
9W - 14L
1,274 SR
Queue Stats
96W - 89L
1,370 Elo+
Solo
Artemis
Artemis
cynical-torment4
Artemis
Level 45
God Stats
1W - 7L
1,298 SR
Queue Stats
32W - 42L
1,280 Elo+
Solo
Team Averages
Level 90
1,377 SR
1,373 Elo+

VS

Team Averages
Level 99
1,547 SR
1,408 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Beer-and-whiskey
Chaac
Level 89
God Stats
31W - 17L
1,722 SR
Queue Stats
216W - 221L
1,496 Elo+
Solo
Hades
Hades
Daemone19
Hades
Level 84
God Stats
15W - 12L
1,598 SR
Queue Stats
182W - 209L
1,364 Elo+
Solo
Athena
Athena
Ripyizu
Athena
Level 42
God Stats
53W - 53L
1,382 SR
Queue Stats
231W - 274L
1,268 Elo+
Solo
Nox
Nox
TheThiccOne2
Nox
Level 122
God Stats
30W - 35L
1,530 SR
Queue Stats
701W - 776L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImTruu
Aphrodite
15
0 / 7 / 2
8,881
522
5,498
18,784
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
IsAyWaSsA9143
Poseidon
14
2 / 5 / 0
8,656
509
7,850
8,625
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 1
8,809
518
7,231
15,269
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
cj100s-
Baron Samedi
11
0 / 0 / 0
7,110
418
3,040
7,145
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 2 / 0
6,201
365
2,626
7,988
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 0 / 1
8,428
496
8,249
10,021
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
10 / 2 / 0
10,719
631
22,616
19,969
15,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Daemone19
Hades
12
3 / 1 / 2
7,879
463
4,332
9,942
5,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Ripyizu
Athena
4
0 / 1 / 0
5,239
308
668
3,668
1,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 2
8,006
471
3,248
6,808
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
17
17
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
W
10
2
0
5
W
Hades
Daemone19
Hades
3
1
2
4
L
Aphrodite
ImTruu
Aphrodite
0
7
2
0.14
L
Poseidon
IsAyWaSsA9143
Poseidon
2
5
0
0.4
L
2
3
1
0.83
W
Athena
Ripyizu
Athena
0
1
0
0
W
1
0
2
2
L
Baron Samedi
cj100s-
Baron Samedi
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
39,113
57,811
Taken
50,408
28,863
Mitigated
30,038
19,051
Healing
21,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,249
2,537
0
4,063
10,021
4,268
1,056
2,427
7,594
0
66,480
W
22,616
9,631
0
8,459
19,969
15,822
0
5,824
14,145
0
87,132
W
Hades
Daemone19
Hades
4,332
87
74
3,752
9,942
5,124
0
5,657
4,285
36,445
0
L
Aphrodite
ImTruu
Aphrodite
5,498
987
412
9,739
18,784
8,340
0
0
18,784
67,445
0
L
Poseidon
IsAyWaSsA9143
Poseidon
7,850
825
0
1,260
8,625
3,478
0
4,000
4,625
72,683
0
L
7,231
3,551
0
4,148
15,269
7,330
1,032
1,409
13,860
0
58,951
W
Athena
Ripyizu
Athena
668
212
0
750
3,668
1,354
0
796
2,872
7,793
0
W
3,248
211
695
3,372
6,808
3,470
0
1,684
5,124
58,172
0
L
Baron Samedi
cj100s-
Baron Samedi
3,040
412
188
2,332
7,145
6,999
0
1,108
6,037
28,005
0
L
2,626
1,104
0
972
7,988
2,716
0
1,731
6,257
0
25,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
40,271
428
Minions Killed
410
0
Camps Cleared
0
1,510,082
Distance Traveled
1,349,474
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,428
496
93
5
0
334,896
1
W
Chaac
10,719
631
141
8
0
342,703
4
W
Hades
7,879
463
73
4
0
283,311
1
L
Aphrodite
8,881
522
130
8
0
256,206
4
L
Poseidon
8,656
509
114
7
0
313,159
7
L
Thor
8,809
518
92
5
0
349,300
0
W
Athena
5,239
308
11
1
0
79,020
0
W
Nox
8,006
471
92
5
0
309,544
6
L
Baron Samedi
7,110
418
47
3
0
304,365
0
L
Artemis
6,201
365
45
3
0
287,052
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role