Player Matchup

Vamana
Vamana
Miikyl
Vamana
Level 160
God Stats
23W - 4L
1,924 SR
Queue Stats
467W - 79L
1,912 Elo+
Party 1
Terra
Terra
PaddleShmackle
Terra
Level 134
God Stats
48W - 8L
1,729 SR
Queue Stats
435W - 57L
1,995 Elo+
Party 1
Chronos
Chronos
mycar
Chronos
Level 160
God Stats
15W - 5L
1,368 SR
Queue Stats
466W - 72L
1,997 Elo+
Party 1
Team Averages
Level 151
1,674 SR
1,968 Elo+

VS

Team Averages
Level 129
1,425 SR
1,403 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Caleborate95
Izanami
Level 102
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 17L
1,386 Elo+
Party 2
Discordia
Discordia
Kyebrook_14
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Miikyl
Vamana
13
5 / 1 / 6
9,072
825
7,656
12,099
10,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 0 / 10
9,194
836
9,530
12,915
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
mycar
Chronos
14
6 / 0 / 5
9,218
838
13,136
9,269
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 4 / 1
6,506
591
3,928
15,034
15,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Caleborate95
Izanami
10
1 / 6 / 0
6,899
627
6,999
10,670
4,924
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Kyebrook_14
Discordia
10
0 / 3 / 0
6,479
589
6,435
9,120
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
L
Izanami
Caleborate95
Izanami
1
6
0
0.17
L
Discordia
Kyebrook_14
Discordia
0
3
0
0
W
Vamana
Miikyl
Vamana
5
1
6
8
W
2
0
10
7
W
Chronos
mycar
Chronos
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
17,362
34,283
Taken
34,824
27,287
Mitigated
24,252
10,896
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,928
397
0
2,413
15,034
15,310
0
9,116
5,918
10,115
0
L
Izanami
Caleborate95
Izanami
6,999
5,486
0
1,611
10,670
4,924
0
7,124
3,546
0
30,611
L
Discordia
Kyebrook_14
Discordia
6,435
88
0
730
9,120
4,018
0
6,745
2,375
23,609
0
W
Vamana
Miikyl
Vamana
7,656
2,691
340
2,972
12,099
10,508
449
2,965
8,021
0
27,132
W
9,530
1,374
576
4,177
12,915
12,730
0
3,283
9,632
18,369
0
W
Chronos
mycar
Chronos
13,136
7,339
0
2,831
9,269
4,049
2,593
4,765
4,504
46,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
19,884
131
Minions Killed
99
7
Camps Cleared
2
702,218
Distance Traveled
553,979
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,506
591
10
1
0
203,459
4
L
Izanami
6,899
627
66
6
1
147,558
4
L
Discordia
6,479
589
23
2
1
202,962
2
W
Vamana
9,072
825
37
3
2
227,554
4
W
Terra
9,194
836
22
2
0
260,853
5
W
Chronos
9,218
838
72
7
5
213,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role