Player Matchup

Neith
Neith
KING SLAYER 725
Neith
Level 45
God Stats
11W - 19L
1,403 SR
Queue Stats
57W - 83L
1,403 Elo+
Party 1
Discordia
Discordia
NAnblomi
Discordia
Level 89
God Stats
16W - 15L
1,579 SR
Queue Stats
191W - 210L
1,531 Elo+
Party 1
Eset
Eset
jendansam
Eset
Level 123
God Stats
4W - 6L
1,557 SR
Queue Stats
215W - 235L
1,535 Elo+
Party 1
Team Averages
Level 86
1,513 SR
1,489 Elo+

VS

Team Averages
Level 111
1,579 SR
1,594 Elo+
Thor
Thor
Loecalll
Thor
Level 148
God Stats
8W - 10L
1,488 SR
Queue Stats
194W - 202L
1,521 Elo+
Solo
Anhur
Anhur
NickedFiddy
Anhur
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,480 Elo+
Solo
Discordia
Discordia
VVIICCAA
Discordia
Level 126
God Stats
6W - 1L
1,750 SR
Queue Stats
213W - 141L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,422
648
6,116
15,437
6,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
NAnblomi
Discordia
13
3 / 7 / 3
8,952
689
14,502
12,743
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
13
2 / 5 / 4
9,440
726
7,004
19,209
16,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 0 / 13
10,432
802
10,443
13,911
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 7 / 8
10,481
806
9,453
15,800
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
VVIICCAA
Discordia
17
10 / 0 / 8
11,447
881
23,119
9,061
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
19
19
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Thor
3
0
13
9.5
L
Discordia
NAnblomi
Discordia
3
7
3
0.64
W
6
7
8
1.43
W
Discordia
VVIICCAA
Discordia
10
0
8
14
L
Eset
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,622
Damage
43,015
47,389
Taken
38,772
27,456
Mitigated
15,584
6,627
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,116
2,362
0
1,515
15,437
6,668
0
8,529
6,908
0
22,369
W
Thor
10,443
2,880
0
1,323
13,911
6,277
704
8,195
5,716
0
35,564
L
Discordia
NAnblomi
Discordia
14,502
635
0
912
12,743
3,967
0
7,272
5,471
40,045
0
W
9,453
4,629
0
2,176
15,800
5,642
1,754
9,773
6,027
0
26,507
W
Discordia
VVIICCAA
Discordia
23,119
1,857
0
1,235
9,061
3,665
0
4,088
4,973
70,359
0
L
Eset
7,004
1,170
670
3,530
19,209
16,821
0
7,641
11,568
16,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
32,360
112
Minions Killed
181
2
Camps Cleared
10
687,152
Distance Traveled
746,321
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,422
648
46
4
1
220,492
4
W
Thor
10,432
802
54
4
4
268,561
4
L
Discordia
8,952
689
52
4
1
221,664
3
W
Anhur
10,481
806
29
2
1
203,339
4
W
Discordia
11,447
881
98
8
5
274,421
4
L
Eset
9,440
726
14
1
0
244,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role