Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Larkspurz
Charybdis
Level 64
God Stats
13W - 10L
1,432 SR
Queue Stats
289W - 301L
1,411 Elo+
Solo
Olorun
Olorun
Sniberhamber
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,352 Elo+
Party 2
Jormungandr
Jormungandr
bloodysarge95
Jormungandr
Level 69
God Stats
3W - 3L
1,434 SR
Queue Stats
156W - 149L
1,435 Elo+
Solo
Jing Wei
Jing Wei
ihaskilled
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,327 Elo+
Party 2
Team Averages
Level 71
1,473 SR
1,405 Elo+

VS

Team Averages
Level 129
1,390 SR
1,406 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ACloudyNinja
Shiva
Level 104
God Stats
1W - 1L
1,280 SR
Queue Stats
18W - 28L
1,328 Elo+
Party 1
Janus
Janus
Morphioso
Janus
Level 125
God Stats
2W - 2L
1,352 SR
Queue Stats
111W - 134L
1,404 Elo+
Solo
Hera
Hera
mohawkjeff
Hera
Level 132
God Stats
5W - 8L
1,492 SR
Queue Stats
214W - 217L
1,479 Elo+
Solo
Vulcan
Vulcan
xDJBackSpinx
Vulcan
Level 126
God Stats
1W - 1L
1,327 SR
Queue Stats
18W - 33L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 3 / 2
8,239
687
7,996
9,916
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Larkspurz
Charybdis
15
2 / 3 / 4
7,979
665
8,171
11,407
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
12
0 / 5 / 6
7,220
602
2,668
11,639
5,419
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
bloodysarge95
Jormungandr
17
2 / 1 / 4
9,296
775
8,511
11,982
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
ihaskilled
Jing Wei
13
1 / 3 / 5
7,452
621
6,276
10,258
4,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 1 / 5
10,289
857
14,182
6,135
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 7
8,082
674
4,113
16,579
13,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Morphioso
Janus
13
0 / 1 / 6
7,905
659
6,162
5,740
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 1 / 2
8,602
717
9,256
5,027
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
5 / 2 / 4
9,484
790
18,394
6,132
3,065
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
8
Kills
15
15
Deaths
8
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
2
1.33
W
Nu Wa
 
Nu Wa
5
1
5
7.5
W
0
3
7
1.17
L
Charybdis
Larkspurz
Charybdis
2
3
4
1.33
W
Janus
Morphioso
Janus
0
1
6
3
L
Olorun
0
5
6
0.6
L
Jormungandr
bloodysarge95
Jormungandr
2
1
4
4
L
Jing Wei
ihaskilled
Jing Wei
1
3
5
1.17
W
5
1
2
6
W
Vulcan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
52,107
55,202
Taken
39,613
32,313
Mitigated
24,715
23,561
Healing
16,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,996
122
801
1,774
9,916
5,790
0
8,489
1,427
21,711
0
W
Nu Wa
 
Nu Wa
14,182
8,648
1,130
1,452
6,135
3,348
1,658
3,620
2,429
38,376
0
W
4,113
142
3,057
5,768
16,579
13,526
282
5,356
10,850
0
8,563
L
Charybdis
Larkspurz
Charybdis
8,171
3,279
1,868
3,900
11,407
4,992
42
10,094
1,313
0
36,468
W
Janus
Morphioso
Janus
6,162
346
1,135
1,052
5,740
2,530
548
3,753
1,803
15,315
0
L
Olorun
2,668
288
2,526
2,976
11,639
5,419
0
10,557
1,082
13,348
0
L
Jormungandr
bloodysarge95
Jormungandr
8,511
1,512
2,357
3,812
11,982
11,877
0
9,641
2,341
41,088
0
L
Jing Wei
ihaskilled
Jing Wei
6,276
4,860
746
2,801
10,258
4,235
0
9,213
1,045
0
22,602
W
9,256
1,210
979
324
5,027
2,246
570
1,633
3,272
13,784
0
W
Vulcan
18,394
8,573
915
265
6,132
3,065
528
3,838
2,084
35,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
44,362
188
Minions Killed
132
0
Camps Cleared
0
1,057,936
Distance Traveled
1,183,272
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,239
687
28
2
0
238,493
0
W
Nu Wa
10,289
857
53
4
0
220,536
1
W
Shiva
8,082
674
14
1
0
245,286
0
L
Charybdis
7,979
665
54
5
0
173,235
0
W
Janus
7,905
659
21
2
0
236,471
2
L
Olorun
7,220
602
17
1
0
193,426
0
L
Jormungandr
9,296
775
56
5
0
261,227
0
L
Jing Wei
7,452
621
33
3
0
191,555
0
W
Hera
8,602
717
7
1
0
237,381
0
W
Vulcan
9,484
790
37
3
0
243,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role