Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DivineVenix
Ne Zha
Level 69
God Stats
2W - 2L
1,776 SR
Queue Stats
153W - 184L
1,431 Elo+
Party 2
Chaac
Chaac
Paulieboii2642
Chaac
Level 44
God Stats
6W - 2L
1,782 SR
Queue Stats
17W - 16L
1,478 Elo+
Solo
Charybdis
Charybdis
Zombie-Dreadful
Charybdis
Level 157
God Stats
2W - 1L
1,374 SR
Queue Stats
177W - 210L
1,420 Elo+
Party 2
Horus
Horus
temp-201100
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,464 Elo+
Party 2
Team Averages
Level 85
1,586 SR
1,459 Elo+

VS

Team Averages
Level 71
1,418 SR
1,387 Elo+
Khepri
Khepri
Dvo senseii
Khepri
Level 121
God Stats
2W - 3L
1,798 SR
Queue Stats
170W - 206L
1,376 Elo+
Party 3
Hades
Hades
Lamoullaxx6972
Hades
Level 29
God Stats
18W - 14L
1,329 SR
Queue Stats
23W - 24L
1,291 Elo+
Party 3
King Arthur
King Arthur
M8_Yoshikiller88
King Arthur
Level 41
God Stats
3W - 4L
1,117 SR
Queue Stats
201W - 220L
1,402 Elo+
Party 1
Set
Set
eU_noKaTa-
Set
Level 77
God Stats
2W - 6L
1,289 SR
Queue Stats
177W - 214L
1,410 Elo+
Party 1
Izanami
Izanami
osmani92000
Izanami
Level 85
God Stats
16W - 19L
1,559 SR
Queue Stats
770W - 816L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 2 / 4
8,944
497
8,169
9,130
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
16
9 / 1 / 5
10,051
558
7,579
15,407
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 2
9,563
531
10,268
17,659
12,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Zombie-Dreadful
Charybdis
16
6 / 2 / 6
9,993
555
20,698
15,706
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 13
9,333
519
12,333
19,490
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 4 / 2
7,481
416
4,400
16,418
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 0
9,222
512
5,860
12,956
6,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
M8_Yoshikiller88
King Arthur
15
2 / 1 / 2
8,425
468
8,036
21,629
13,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 3
8,038
447
8,495
17,846
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
osmani92000
Izanami
13
0 / 6 / 2
7,825
435
9,698
15,465
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
7
8
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
4
1
W
Ne Zha
9
1
5
11.5
L
Khepri
2
4
2
0.75
L
2
3
0
0.67
L
King Arthur
M8_Yoshikiller88
King Arthur
2
1
2
3
W
2
1
2
3
W
Charybdis
Zombie-Dreadful
Charybdis
6
2
6
4.5
L
1
6
3
0.42
L
Izanami
osmani92000
Izanami
0
6
2
0.17
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,047
Damage
36,489
77,392
Taken
84,314
48,504
Mitigated
49,302
30,862
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,169
1,397
1,242
4,128
9,130
4,393
1,240
4,493
4,637
80,959
0
W
Ne Zha
7,579
3,508
0
3,065
15,407
6,675
907
1,404
14,003
0
53,773
L
Khepri
4,400
1,362
0
4,148
16,418
16,245
0
2,192
14,226
19,063
0
L
5,860
305
77
5,113
12,956
6,557
217
4,942
8,014
72,425
0
L
King Arthur
M8_Yoshikiller88
King Arthur
8,036
636
0
7,735
21,629
13,197
232
678
20,951
0
54,254
W
10,268
1,717
0
5,079
17,659
12,980
944
0
17,659
0
69,011
W
Charybdis
Zombie-Dreadful
Charybdis
20,698
12,436
186
8,233
15,706
6,352
3,837
1,678
14,028
0
84,906
L
8,495
4,853
0
2,359
17,846
7,861
0
1,812
16,034
0
75,411
L
Izanami
osmani92000
Izanami
9,698
5,500
0
4,295
15,465
5,442
0
201
15,264
0
81,081
W
12,333
4,859
1,378
7,551
19,490
18,104
285
2,685
16,805
3,112
23,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,884
Gold Earned
40,991
474
Minions Killed
471
0
Camps Cleared
0
1,647,158
Distance Traveled
1,508,558
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,944
497
138
8
0
302,298
3
W
Ne Zha
10,051
558
76
4
0
382,030
1
L
Khepri
7,481
416
25
1
0
286,961
1
L
Hades
9,222
512
123
7
0
288,359
3
L
King Arthur
8,425
468
84
5
0
330,294
0
W
Chaac
9,563
531
122
7
0
340,056
1
W
Charybdis
9,993
555
115
6
0
294,241
3
L
Set
8,038
447
115
6
0
315,465
1
L
Izanami
7,825
435
124
7
0
287,479
3
W
Horus
9,333
519
23
1
0
328,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role