Player Matchup

Merlin
Merlin
HdX Playful
Merlin
Level 44
God Stats
0W - 3L
1,208 SR
Queue Stats
9W - 15L
1,389 Elo+
Party 2
Janus
Janus
Jgor-s89
Janus
Level 108
God Stats
2W - 7L
1,218 SR
Queue Stats
342W - 361L
1,442 Elo+
Solo
Jing Wei
Jing Wei
SlayeerZ-_-
Jing Wei
Level 42
God Stats
4W - 6L
1,393 SR
Queue Stats
208W - 261L
1,247 Elo+
Solo
Loki
Loki
makiaknk
Loki
Level 146
God Stats
3W - 9L
1,420 SR
Queue Stats
283W - 300L
1,467 Elo+
Solo
Jormungandr
Jormungandr
titorus klang
Jormungandr
Level 11
God Stats
3W - 11L
1,393 SR
Queue Stats
12W - 16L
1,234 Elo+
Party 2
Team Averages
Level 70
1,326 SR
1,356 Elo+

VS

Team Averages
Level 98
1,455 SR
1,308 Elo+
Medusa
Medusa
BLIJEWOKKELL
Medusa
Level 121
God Stats
9W - 12L
1,639 SR
Queue Stats
303W - 351L
1,366 Elo+
Party 1
Artemis
Artemis
STARLA79
Artemis
Level 105
God Stats
182W - 207L
1,424 SR
Queue Stats
690W - 852L
1,369 Elo+
Party 1
Bacchus
Bacchus
annunaki_ghost
Bacchus
Level 97
God Stats
13W - 4L
1,728 SR
Queue Stats
173W - 190L
1,428 Elo+
Solo
Skadi
Skadi
yoanrafare
Skadi
Level 88
God Stats
9W - 7L
1,225 SR
Queue Stats
70W - 87L
1,114 Elo+
Solo
Nu Wa
Nu Wa
yoncu
Nu Wa
Level 78
God Stats
1W - 1L
1,260 SR
Queue Stats
19W - 19L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 0 / 0
5,058
506
1,414
2,155
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Jgor-s89
Janus
7
0 / 1 / 0
4,597
460
2,052
3,955
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SlayeerZ-_-
Jing Wei
7
0 / 0 / 0
4,638
464
2,127
3,715
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
10
0 / 0 / 0
5,404
540
1,273
2,561
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
titorus klang
Jormungandr
7
0 / 2 / 1
4,426
443
1,349
6,595
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 0 / 0
5,649
565
1,780
4,018
1,386
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
STARLA79
Artemis
9
1 / 0 / 1
5,297
530
4,026
3,097
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 1
5,266
527
3,551
9,408
3,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
8
0 / 0 / 0
4,826
483
414
5,017
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
yoncu
Nu Wa
10
0 / 0 / 1
5,255
526
1,886
3,394
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
0
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
0
0
0
L
Merlin
0
0
0
0
L
Janus
Jgor-s89
Janus
0
1
0
0
W
Artemis
STARLA79
Artemis
1
0
1
1.5
L
Jing Wei
SlayeerZ-_-
Jing Wei
0
0
0
0
W
2
1
1
2.5
L
Loki
0
0
0
0
L
Jormungandr
titorus klang
Jormungandr
0
2
1
0.25
W
Skadi
0
0
0
0
W
Nu Wa
yoncu
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,215
Damage
11,657
18,981
Taken
24,934
7,499
Mitigated
9,061
3,170
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,780
464
0
796
4,018
1,386
0
309
3,667
0
34,280
L
Merlin
1,414
0
0
439
2,155
871
281
1,260
895
33,435
0
L
Janus
Jgor-s89
Janus
2,052
33
0
0
3,955
1,063
0
1,130
2,825
21,944
0
W
Artemis
STARLA79
Artemis
4,026
1,866
0
1,559
3,097
990
12
498
2,559
0
32,047
L
Jing Wei
SlayeerZ-_-
Jing Wei
2,127
1,830
173
1,450
3,715
1,230
0
1,518
2,197
0
19,154
W
3,551
596
1,049
4,592
9,408
3,998
0
1,401
8,007
17,609
0
L
Loki
1,273
57
0
946
2,561
926
0
139
2,422
0
31,282
L
Jormungandr
titorus klang
Jormungandr
1,349
735
0
162
6,595
3,409
0
1,390
5,205
13,792
0
W
Skadi
414
130
0
0
5,017
1,504
0
278
4,681
0
30,423
W
Nu Wa
yoncu
Nu Wa
1,886
416
0
1,080
3,394
1,183
42
1,965
1,205
37,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,123
Gold Earned
26,293
217
Minions Killed
285
0
Camps Cleared
0
801,329
Distance Traveled
861,220
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,649
565
79
8
0
163,976
2
L
Merlin
5,058
506
54
5
0
159,105
0
L
Janus
4,597
460
48
5
0
175,886
2
W
Artemis
5,297
530
56
6
0
161,701
2
L
Jing Wei
4,638
464
39
4
0
102,949
0
W
Bacchus
5,266
527
19
2
0
177,574
0
L
Loki
5,404
540
56
6
0
209,862
0
L
Jormungandr
4,426
443
20
2
0
153,527
2
W
Skadi
4,826
483
62
6
0
184,287
0
W
Nu Wa
5,255
526
69
7
0
173,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role