Player Matchup

Izanami
Izanami
Basilis373efe
Izanami
Level 98
God Stats
8W - 6L
1,559 SR
Queue Stats
82W - 57L
1,595 Elo+
Solo
Hel
Hel
HaKunaMatAtaXaXo
Hel
Level 34
God Stats
1W - 3L
1,555 SR
Queue Stats
19W - 28L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
LeVBrailleuR
Baba Yaga
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
SIGI93
Fenrir
Level 129
God Stats
4W - 4L
1,569 SR
Queue Stats
167W - 197L
1,546 Elo+
Solo
Amaterasu
Amaterasu
killler66
Amaterasu
Level 155
God Stats
2W - 2L
1,841 SR
Queue Stats
44W - 55L
1,448 Elo+
Solo
Team Averages
Level 84
1,605 SR
1,510 Elo+

VS

Team Averages
Level 101
1,455 SR
1,477 Elo+
Heimdallr
Heimdallr
Jakubel
Heimdallr
Level 105
God Stats
1W - 2L
1,317 SR
Queue Stats
9W - 16L
1,458 Elo+
Solo
Anubis
Anubis
Pedrobrine
Anubis
Level 106
God Stats
11W - 14L
1,532 SR
Queue Stats
176W - 175L
1,518 Elo+
Solo
Shiva
Shiva
Puuch
Shiva
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 281L
1,562 Elo+
Solo
Cerberus
Cerberus
milahkaZAIKAkiss
Cerberus
Level 106
God Stats
20W - 23L
1,464 SR
Queue Stats
1,047W - 1,111L
1,486 Elo+
Solo
Nu Wa
Nu Wa
xMaRcOzx
Nu Wa
Level 29
God Stats
31W - 43L
1,461 SR
Queue Stats
61W - 95L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
3 / 3 / 3
11,996
666
26,378
21,828
9,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 8 / 3
10,685
594
10,452
23,482
12,786
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
LeVBrailleuR
Baba Yaga
19
0 / 5 / 4
11,672
648
24,487
18,675
9,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SIGI93
Fenrir
18
2 / 8 / 1
11,780
654
4,311
22,032
17,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
killler66
Amaterasu
18
1 / 4 / 3
11,296
628
20,074
35,242
31,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jakubel
Heimdallr
20
9 / 0 / 14
14,531
807
31,967
23,303
13,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Pedrobrine
Anubis
20
9 / 0 / 11
13,903
772
21,354
16,563
10,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Puuch
Shiva
20
6 / 3 / 18
12,947
719
21,755
29,110
26,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 2 / 18
12,980
721
9,432
27,004
21,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
xMaRcOzx
Nu Wa
19
2 / 2 / 15
12,360
687
20,577
15,566
7,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
104
7
Kills
28
28
Deaths
7
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
3
3
1.5
L
1
8
3
0.31
W
Heimdallr
Jakubel
Heimdallr
9
0
14
16
L
Baba Yaga
LeVBrailleuR
Baba Yaga
0
5
4
0.4
W
Anubis
Pedrobrine
Anubis
9
0
11
14.5
W
Shiva
Puuch
Shiva
6
3
18
5
L
Fenrir
SIGI93
Fenrir
2
8
1
0.31
L
Amaterasu
killler66
Amaterasu
1
4
3
0.63
W
2
2
18
5.5
W
Nu Wa
xMaRcOzx
Nu Wa
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,702
Damage
105,085
121,259
Taken
111,546
81,494
Mitigated
79,253
25,559
Healing
40,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
26,378
18,586
0
5,468
21,828
9,181
1,689
10,554
11,274
0
95,988
L
10,452
1,098
6,627
5,983
23,482
12,786
481
9,986
13,495
31,403
0
W
Heimdallr
Jakubel
Heimdallr
31,967
19,408
0
12,869
23,303
13,431
5,787
7,701
15,395
0
88,147
L
Baba Yaga
LeVBrailleuR
Baba Yaga
24,487
1,112
0
2,529
18,675
9,614
211
7,902
10,773
80,448
0
W
Anubis
Pedrobrine
Anubis
21,354
1,258
0
9,502
16,563
10,088
1,663
5,160
11,215
65,400
0
W
Shiva
Puuch
Shiva
21,755
2,910
1,987
2,611
29,110
26,805
402
10,799
18,023
0
38,398
L
Fenrir
SIGI93
Fenrir
4,311
1,044
0
1,108
22,032
17,944
0
7,066
14,966
0
37,174
L
Amaterasu
killler66
Amaterasu
20,074
3,331
0
3,844
35,242
31,969
507
15,855
19,387
3,172
48,925
W
9,432
609
1,327
8,799
27,004
21,576
49
7,085
19,591
35,325
0
W
Nu Wa
xMaRcOzx
Nu Wa
20,577
7,245
1,513
2,153
15,566
7,353
3,274
4,873
10,461
60,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,429
Gold Earned
66,721
392
Minions Killed
357
0
Camps Cleared
0
1,793,209
Distance Traveled
1,723,577
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,996
666
110
6
0
354,734
3
L
Hel
10,685
594
43
2
0
363,428
0
W
Heimdallr
14,531
807
107
6
0
365,921
2
L
Baba Yaga
11,672
648
103
6
0
355,224
2
W
Anubis
13,903
772
85
5
0
321,605
2
W
Shiva
12,947
719
22
1
0
387,587
1
L
Fenrir
11,780
654
75
4
0
338,673
2
L
Amaterasu
11,296
628
61
3
0
381,150
0
W
Cerberus
12,980
721
78
4
0
325,239
2
W
Nu Wa
12,360
687
65
4
0
323,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role