Player Matchup

Jing Wei
Jing Wei
Azaezlle
Jing Wei
Level 55
God Stats
1W - 2L
1,486 SR
Queue Stats
102W - 130L
1,132 Elo+
Party 2
Chronos
Chronos
Ragnorok101
Chronos
Level 38
God Stats
1W - 3L
1,403 SR
Queue Stats
23W - 36L
1,326 Elo+
Solo
Nox
Nox
Starxfallen
Nox
Level 55
God Stats
2W - 3L
1,066 SR
Queue Stats
96W - 119L
1,132 Elo+
Party 2
Awilix
Awilix
cwmicheal
Awilix
Level 159
God Stats
0W - 2L
1,290 SR
Queue Stats
58W - 66L
1,467 Elo+
Solo
Chaac
Chaac
deathvoltrevived
Chaac
Level 68
God Stats
46W - 56L
1,032 SR
Queue Stats
374W - 400L
1,294 Elo+
Solo
Team Averages
Level 75
1,255 SR
1,270 Elo+

VS

Team Averages
Level 86
1,424 SR
1,363 Elo+
Thor
Thor
FaintFawn
Thor
Level 120
God Stats
4W - 2L
1,462 SR
Queue Stats
301W - 294L
1,525 Elo+
Party 1
Zeus
Zeus
Fashu_
Zeus
Level 92
God Stats
23W - 22L
1,386 SR
Queue Stats
611W - 645L
1,455 Elo+
Solo
Cerberus
Cerberus
I_G0T_N0_MOM
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 21L
1,097 Elo+
Solo
Vamana
Vamana
TabitoRwwr
Vamana
Level 25
God Stats
4W - 3L
1,271 SR
Queue Stats
163W - 194L
1,403 Elo+
Party 1
Chiron
Chiron
Thanatos-Prime
Chiron
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 133L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azaezlle
Jing Wei
7
0 / 2 / 0
4,774
434
2,933
5,245
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Ragnorok101
Chronos
8
0 / 1 / 0
4,789
435
3,670
7,287
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 2 / 0
4,176
380
150
3,432
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
cwmicheal
Awilix
2
0 / 0 / 0
3,561
324
0
827
189
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 2 / 0
4,536
412
2,542
4,539
2,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 0 / 1
6,023
548
3,254
7,428
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
Fashu_
Zeus
9
2 / 0 / 1
5,726
521
3,947
4,411
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
I_G0T_N0_MOM
Cerberus
7
0 / 0 / 1
5,079
462
1,622
5,748
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
TabitoRwwr
Vamana
11
1 / 0 / 0
6,405
582
4,035
4,927
3,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 1
6,539
594
3,400
4,015
1,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Azaezlle
Jing Wei
0
2
0
0
W
Thor
2
0
1
2.5
W
Zeus
Fashu_
Zeus
2
0
1
2.5
W
Cerberus
I_G0T_N0_MOM
Cerberus
0
0
1
0.5
L
Chronos
Ragnorok101
Chronos
0
1
0
0
L
0
2
0
0
W
Vamana
TabitoRwwr
Vamana
1
0
0
1
W
2
0
1
2.5
L
Awilix
cwmicheal
Awilix
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,295
Damage
16,258
21,330
Taken
26,529
7,892
Mitigated
13,175
3,739
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Azaezlle
Jing Wei
2,933
2,052
20
695
5,245
1,784
0
2,618
2,443
0
25,850
W
Thor
3,254
703
0
4,254
7,428
2,629
294
818
6,610
0
39,170
W
Zeus
Fashu_
Zeus
3,947
574
0
1,149
4,411
1,122
723
0
4,411
33,409
0
W
Cerberus
I_G0T_N0_MOM
Cerberus
1,622
197
0
1,377
5,748
4,908
0
0
5,748
8,389
0
L
Chronos
Ragnorok101
Chronos
3,670
935
0
1,690
7,287
2,328
0
0
7,287
24,572
0
L
150
0
0
125
3,432
1,227
0
0
3,432
11,001
0
W
Vamana
TabitoRwwr
Vamana
4,035
1,569
0
1,379
4,927
3,086
412
2,540
2,387
0
44,552
W
3,400
545
0
1,749
4,015
1,430
990
462
3,553
0
41,537
L
Awilix
cwmicheal
Awilix
0
0
0
57
827
189
0
0
827
0
719
L
2,542
521
0
1,152
4,539
2,364
0
2,615
1,772
0
16,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
29,772
134
Minions Killed
301
0
Camps Cleared
0
742,999
Distance Traveled
983,591
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,774
434
48
4
0
168,374
3
W
Thor
6,023
548
78
7
0
223,229
3
W
Zeus
5,726
521
59
5
0
170,052
0
W
Cerberus
5,079
462
23
2
0
218,802
0
L
Chronos
4,789
435
47
4
0
193,982
0
L
Nox
4,176
380
14
1
0
189,600
2
W
Vamana
6,405
582
70
6
0
196,489
1
W
Chiron
6,539
594
71
6
0
175,019
2
L
Awilix
3,561
324
2
0
0
17,902
0
L
Chaac
4,536
412
23
2
0
173,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role