Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
KenjiTasuke
Artemis
Gold III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 48L
1,733 MMR
Party 1
Thanatos
Thanatos
Gold IV
Lysdesxi
Thanatos
Gold IV
Level 158
God Stats
3W - 0L
1,826 SR
Queue Stats
55W - 41L
1,771 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
SensoryRaven
Ah Muzen Cab
Gold I
Level 160
God Stats
42W - 39L
1,697 SR
Queue Stats
637W - 630L
1,593 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
looneychemist
Baron Samedi
Platinum III
Level 122
God Stats
2W - 1L
1,896 SR
Queue Stats
624W - 612L
1,734 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,684 SR
1,666 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,619 SR
1,659 MMR
Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond IV
BudweiserCranker
Bastet
Diamond IV
Level 125
God Stats
5W - 6L
1,869 SR
Queue Stats
337W - 330L
2,023 MMR
Solo
Zeus
Zeus
Silver I
ElJeff3
Zeus
Silver I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 158L
1,547 MMR
Solo
Jing Wei
Jing Wei
Gold II
Wvvl
Jing Wei
Gold II
Level 89
God Stats
1W - 3L
1,537 SR
Queue Stats
41W - 42L
1,623 MMR
Solo
Fafnir
Fafnir
Silver I
vandervillan
Fafnir
Silver I
Level 87
God Stats
2W - 2L
1,690 SR
Queue Stats
6W - 9L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 0 / 3
9,273
618
7,562
12,370
11,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
KenjiTasuke
Artemis
13
1 / 2 / 3
7,905
527
9,303
10,000
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Lysdesxi
Thanatos
15
5 / 0 / 4
9,006
600
8,256
14,955
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
SensoryRaven
Ah Muzen Cab
14
6 / 1 / 3
8,661
577
13,952
8,218
3,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
looneychemist
Baron Samedi
12
0 / 2 / 6
6,661
444
5,632
10,869
11,548
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
GilgameshCliodhnaAtlas

VS

Bans
MercuryKhepriAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 2 / 2
6,764
451
6,595
13,689
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
7,587
506
6,532
12,860
4,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
ElJeff3
Zeus
12
0 / 3 / 1
7,082
472
2,984
8,711
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Wvvl
Jing Wei
14
2 / 1 / 2
8,406
560
9,972
16,342
7,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
2 / 5 / 2
7,210
481
2,559
14,572
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
4
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
3
2.5
L
Nemesis
 
Nemesis
0
2
2
0.5
L
0
2
0
0
L
Zeus
ElJeff3
Zeus
0
3
1
0.17
W
Artemis
KenjiTasuke
Artemis
1
2
3
1.25
W
Thanatos
Lysdesxi
Thanatos
5
0
4
7
W
Ah Muzen Cab
SensoryRaven
Ah Muzen Cab
6
1
3
7.5
L
Jing Wei
Wvvl
Jing Wei
2
1
2
3
W
Baron Samedi
looneychemist
Baron Samedi
0
2
6
1.5
L
Fafnir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,705
Damage
28,642
56,412
Taken
66,174
36,532
Mitigated
35,845
35,039
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,562
1,647
0
5,664
12,370
11,628
157
388
11,982
0
78,240
L
Nemesis
 
Nemesis
6,595
2,752
0
1,980
13,689
5,185
0
364
13,325
0
60,503
L
6,532
1,536
0
4,968
12,860
4,451
0
0
12,860
0
59,477
L
Zeus
ElJeff3
Zeus
2,984
704
0
2,346
8,711
2,576
0
1,235
7,476
56,344
0
W
Artemis
KenjiTasuke
Artemis
9,303
4,870
0
5,940
10,000
3,551
750
856
9,144
0
55,355
W
Thanatos
Lysdesxi
Thanatos
8,256
1,667
0
15,560
14,955
6,115
0
1,110
13,845
0
68,460
W
Ah Muzen Cab
SensoryRaven
Ah Muzen Cab
13,952
4,318
0
2,319
8,218
3,690
1,511
698
7,520
0
71,987
L
Jing Wei
Wvvl
Jing Wei
9,972
8,138
0
5,172
16,342
7,014
0
2,000
14,342
0
74,477
W
Baron Samedi
looneychemist
Baron Samedi
5,632
845
976
4,580
10,869
11,548
145
2,491
8,378
27,950
0
L
Fafnir
2,559
529
0
1,990
14,572
16,619
0
2,033
12,539
16,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
37,049
554
Minions Killed
466
0
Camps Cleared
0
1,527,713
Distance Traveled
1,548,081
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,273
618
177
12
0
330,004
3
L
Nemesis
6,764
451
88
6
0
363,354
0
L
Bastet
7,587
506
109
7
0
324,860
6
L
Zeus
7,082
472
106
7
0
284,243
5
W
Artemis
7,905
527
104
7
0
273,536
4
W
Thanatos
9,006
600
118
8
0
373,486
3
W
Ah Muzen Cab
8,661
577
117
8
0
311,386
3
L
Jing Wei
8,406
560
135
9
0
300,303
3
W
Baron Samedi
6,661
444
38
3
0
239,301
1
L
Fafnir
7,210
481
28
2
0
275,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role