Player Matchup

Ymir
Ymir
JayxMoney12
Ymir
Level 11
God Stats
0W - 1L
1,117 SR
Queue Stats
3W - 4L
1,166 Elo+
Party 3
King Arthur
King Arthur
SB x Hawk
King Arthur
Level 47
God Stats
2W - 5L
1,022 SR
Queue Stats
7W - 12L
1,277 Elo+
Party 3
Freya
Freya
TossedSalad6
Freya
Level 6
God Stats
0W - 1L
1,087 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Da Ji
Da Ji
verylongstroke
Da Ji
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 101L
1,372 Elo+
Party 3
Heimdallr
Heimdallr
x8WOLFBLOOD8x
Heimdallr
Level 160
God Stats
0W - 1L
1,281 SR
Queue Stats
226W - 253L
1,430 Elo+
Solo
Team Averages
Level 50
1,201 SR
1,349 Elo+

VS

Team Averages
Level 86
1,367 SR
1,249 Elo+
Nox
Nox
Isaiasrey7
Nox
Level 121
God Stats
18W - 20L
1,523 SR
Queue Stats
509W - 567L
1,357 Elo+
Solo
Loki
Loki
K1ll3rN
Loki
Level 101
God Stats
2W - 2L
1,134 SR
Queue Stats
28W - 28L
1,468 Elo+
Party 1
Horus
Horus
McSpankTown
Horus
Level 128
God Stats
5W - 11L
1,407 SR
Queue Stats
145W - 210L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
TSF Saia
Heimdallr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,021 Elo+
Party 2
Fafnir
Fafnir
Waqao
Fafnir
Level 43
God Stats
2W - 2L
1,268 SR
Queue Stats
5W - 11L
1,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,114
408
1,890
9,573
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SB x Hawk
King Arthur
12
2 / 3 / 1
7,281
485
8,487
15,312
9,308
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 5 / 0
6,624
442
2,005
10,935
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 5 / 4
7,058
471
5,323
12,408
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
x8WOLFBLOOD8x
Heimdallr
13
5 / 1 / 0
7,814
521
8,801
9,380
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,052
537
4,793
7,927
3,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
K1ll3rN
Loki
12
3 / 2 / 6
7,522
501
7,775
9,407
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 3 / 1
7,999
533
6,267
13,167
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
TSF Saia
Heimdallr
10
0 / 3 / 3
6,296
420
7,465
7,751
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Waqao
Fafnir
10
3 / 0 / 1
7,539
503
4,275
9,895
11,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
13
15
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
0
1
3
1.5
W
Loki
K1ll3rN
Loki
3
2
6
3
W
2
3
1
0.83
L
King Arthur
SB x Hawk
King Arthur
2
3
1
0.83
W
Heimdallr
TSF Saia
Heimdallr
0
3
3
0.5
L
0
5
0
0
W
Fafnir
Waqao
Fafnir
3
0
1
3.5
L
1
5
4
0.6
L
Heimdallr
x8WOLFBLOOD8x
Heimdallr
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,506
Damage
30,575
57,608
Taken
48,147
27,819
Mitigated
29,071
13,600
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,793
446
0
2,688
7,927
3,982
312
808
7,119
50,029
0
L
1,890
365
0
408
9,573
6,262
493
1,188
8,385
15,876
0
W
Loki
K1ll3rN
Loki
7,775
2,443
0
2,184
9,407
3,854
0
1,044
8,363
0
46,703
W
6,267
2,680
0
5,947
13,167
6,185
2,061
0
13,167
0
56,140
L
King Arthur
SB x Hawk
King Arthur
8,487
1,092
0
3,112
15,312
9,308
0
1,476
13,836
0
41,177
W
Heimdallr
TSF Saia
Heimdallr
7,465
4,393
0
1,879
7,751
3,554
0
390
7,361
0
38,999
L
2,005
515
126
2,851
10,935
3,934
33
1,965
8,970
31,173
0
W
Fafnir
Waqao
Fafnir
4,275
1,815
0
1,555
9,895
11,496
486
1,653
8,242
16,750
0
L
5,323
1,596
0
4,006
12,408
4,813
0
1,880
10,528
0
41,761
L
Heimdallr
x8WOLFBLOOD8x
Heimdallr
8,801
3,546
0
3,097
9,380
3,502
455
2,559
6,821
0
59,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
37,408
311
Minions Killed
316
0
Camps Cleared
0
1,442,564
Distance Traveled
1,367,732
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,052
537
68
5
0
270,919
0
L
Ymir
6,114
408
22
1
0
337,039
1
W
Loki
7,522
501
69
5
0
342,809
0
W
Horus
7,999
533
100
7
0
229,493
0
L
King Arthur
7,281
485
73
5
0
302,023
6
W
Heimdallr
6,296
420
61
4
0
277,904
2
L
Freya
6,624
442
50
3
0
261,279
0
W
Fafnir
7,539
503
18
1
0
246,607
0
L
Da Ji
7,058
471
70
5
0
278,018
2
L
Heimdallr
7,814
521
96
6
0
264,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role