Player Matchup

Bakasura
Bakasura
Candice9669
Bakasura
Level 58
God Stats
11W - 11L
1,424 SR
Queue Stats
46W - 67L
1,254 Elo+
Party 1
Artemis
Artemis
LonelyJoker22
Artemis
Level 25
God Stats
1W - 1L
1,628 SR
Queue Stats
28W - 56L
1,137 Elo+
Party 1
Chaac
Chaac
McLongStik
Chaac
Level 69
God Stats
8W - 8L
1,454 SR
Queue Stats
139W - 156L
1,268 Elo+
Solo
Tiamat
Tiamat
Thanatos-Prime
Tiamat
Level 144
God Stats
5W - 2L
1,723 SR
Queue Stats
127W - 133L
1,711 Elo+
Solo
Athena
Athena
lesser_cause2
Athena
Level 55
God Stats
0W - 3L
1,294 SR
Queue Stats
41W - 63L
1,244 Elo+
Party 1
Team Averages
Level 70
1,505 SR
1,323 Elo+

VS

Team Averages
Level 83
1,516 SR
1,511 Elo+
Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Demon_Slayer_THS
Artio
Level 64
God Stats
50W - 38L
1,587 SR
Queue Stats
51W - 42L
1,530 Elo+
Party 2
Artemis
Artemis
Dragon_Slayer_Cy
Artemis
Level 114
God Stats
10W - 6L
1,454 SR
Queue Stats
107W - 111L
1,470 Elo+
Party 2
Mulan
Mulan
Giant_slayor
Mulan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,465 Elo+
Party 2
Poseidon
Poseidon
Mrstoleyournose
Poseidon
Level 48
God Stats
29W - 24L
1,539 SR
Queue Stats
215W - 157L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Candice9669
Bakasura
9
0 / 4 / 0
6,070
434
3,447
15,001
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
8
0 / 8 / 0
5,531
395
6,679
10,255
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
12
0 / 2 / 0
7,044
503
5,197
9,743
5,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 1 / 0
6,357
454
2,884
5,403
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 0
5,860
419
3,482
13,816
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 0 / 3
7,176
513
4,566
4,319
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 0 / 7
7,722
552
5,419
11,830
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
5 / 0 / 6
7,662
547
11,377
10,086
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 0 / 1
6,319
451
1,643
4,189
2,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
14
8 / 0 / 1
8,282
592
11,164
10,540
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
15
17
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
3
1.5
L
Bakasura
Candice9669
Bakasura
0
4
0
0
W
2
0
7
5.5
W
5
0
6
8
W
0
0
1
0.5
L
Artemis
0
8
0
0
L
Chaac
0
2
0
0
W
Poseidon
8
0
1
8.5
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
34,169
54,218
Taken
40,964
27,558
Mitigated
22,859
8,291
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,566
2,561
249
1,894
4,319
1,657
250
2,020
2,288
43,027
0
L
Bakasura
Candice9669
Bakasura
3,447
2,462
0
1,663
15,001
6,677
96
6,741
8,260
0
34,855
W
5,419
564
1,555
5,622
11,830
11,144
534
2,686
9,119
24,666
0
W
11,377
5,784
0
1,663
10,086
4,314
270
1,321
8,745
0
50,148
W
1,643
304
0
1,347
4,189
2,196
0
0
4,189
0
25,069
L
Artemis
6,679
3,670
0
332
10,255
3,069
572
2,832
7,423
0
24,708
L
Chaac
5,197
309
0
3,210
9,743
5,974
1,604
2,589
7,154
0
41,934
W
Poseidon
11,164
2,077
0
774
10,540
3,548
0
339
10,191
83,162
0
L
2,884
34
0
1,710
5,403
2,292
0
3,161
2,242
41,792
0
L
3,482
1,071
313
1,063
13,816
9,546
186
5,826
7,990
20,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
37,161
279
Minions Killed
377
0
Camps Cleared
0
1,320,563
Distance Traveled
1,270,740
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,176
513
80
6
0
259,006
2
L
Bakasura
6,070
434
68
5
0
310,116
2
W
Artio
7,722
552
35
3
0
288,894
0
W
Artemis
7,662
547
77
6
0
269,333
0
W
Mulan
6,319
451
59
4
0
120,533
2
L
Artemis
5,531
395
32
2
0
223,108
1
L
Chaac
7,044
503
84
6
0
253,231
2
W
Poseidon
8,282
592
126
9
0
332,974
2
L
Tiamat
6,357
454
57
4
0
249,332
3
L
Athena
5,860
419
38
3
0
284,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role