Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AioniosACE
Morgan Le Fay
Level 29
God Stats
2W - 7L
1,184 SR
Queue Stats
11W - 18L
1,320 Elo+
Party 3
Hachiman
Hachiman
AsapJavier
Hachiman
Level 116
God Stats
8W - 4L
1,592 SR
Queue Stats
35W - 46L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
LaSt5HoKaGe5
Kuzenbo
Level 101
God Stats
1W - 1L
1,450 SR
Queue Stats
28W - 35L
1,418 Elo+
Party 1
Bellona
Bellona
aoiniosbeast
Bellona
Level 28
God Stats
2W - 5L
1,217 SR
Queue Stats
7W - 14L
1,320 Elo+
Party 3
Team Averages
Level 83
1,388 SR
1,406 Elo+

VS

Team Averages
Level 77
1,554 SR
1,445 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AL The Animal
Chernobog
Level 121
God Stats
0W - 1L
1,710 SR
Queue Stats
52W - 67L
1,390 Elo+
Party 2
Zeus
Zeus
KingKatura
Zeus
Level 49
God Stats
0W - 1L
1,689 SR
Queue Stats
30W - 37L
1,429 Elo+
Solo
Guan Yu
Guan Yu
LutherJR12
Guan Yu
Level 146
God Stats
0W - 1L
1,565 SR
Queue Stats
252W - 266L
1,542 Elo+
Solo
Izanami
Izanami
Scorpionz96
Izanami
Level 22
God Stats
0W - 2L
1,305 SR
Queue Stats
24W - 37L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
8 / 6 / 7
12,440
829
12,469
20,700
12,431
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
AioniosACE
Morgan Le Fay
19
1 / 1 / 5
11,243
750
4,791
6,172
3,016
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
AsapJavier
Hachiman
20
12 / 0 / 9
12,827
855
33,024
15,457
8,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
LaSt5HoKaGe5
Kuzenbo
18
1 / 2 / 18
11,698
780
6,527
17,932
22,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
aoiniosbeast
Bellona
17
4 / 2 / 9
11,588
773
12,908
17,463
16,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
0 / 9 / 6
9,679
645
6,055
21,497
10,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
AL The Animal
Chernobog
17
5 / 4 / 2
10,763
718
16,504
18,309
9,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 0
10,563
704
10,205
16,743
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
LutherJR12
Guan Yu
15
3 / 2 / 3
9,522
635
4,780
11,985
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Scorpionz96
Izanami
17
0 / 3 / 4
10,011
667
6,664
11,577
5,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
26
Kills
11
11
Deaths
26
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
6
7
1.92
L
Ne Zha
 
Ne Zha
0
9
6
0.33
L
Chernobog
AL The Animal
Chernobog
5
4
2
1.5
W
Morgan Le Fay
AioniosACE
Morgan Le Fay
1
1
5
3.5
W
Hachiman
AsapJavier
Hachiman
12
0
9
16.5
L
3
8
0
0.38
W
Kuzenbo
LaSt5HoKaGe5
Kuzenbo
1
2
18
5
L
Guan Yu
LutherJR12
Guan Yu
3
2
3
2.25
L
Izanami
Scorpionz96
Izanami
0
3
4
0.67
W
Bellona
aoiniosbeast
Bellona
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,719
Damage
44,208
77,724
Taken
80,111
62,940
Mitigated
39,659
22,939
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,469
9,615
0
3,253
20,700
12,431
929
1,818
18,882
0
33,537
L
Ne Zha
 
Ne Zha
6,055
1,224
0
1,331
21,497
10,071
419
3,225
17,843
0
33,243
L
Chernobog
AL The Animal
Chernobog
16,504
9,878
0
4,349
18,309
9,688
0
3,018
14,651
0
40,517
W
Morgan Le Fay
AioniosACE
Morgan Le Fay
4,791
392
78
1,500
6,172
3,016
1,867
645
5,527
50,923
0
W
Hachiman
AsapJavier
Hachiman
33,024
21,317
0
9,017
15,457
8,063
3,458
2,261
13,196
0
77,393
L
10,205
1,584
0
1,236
16,743
7,199
0
2,364
14,269
44,759
0
W
Kuzenbo
LaSt5HoKaGe5
Kuzenbo
6,527
2,202
294
4,419
17,932
22,860
981
3,412
14,520
21,153
0
L
Guan Yu
LutherJR12
Guan Yu
4,780
1,267
1,987
3,206
11,985
7,167
0
880
10,885
0
10,548
L
Izanami
Scorpionz96
Izanami
6,664
3,964
0
1,359
11,577
5,534
1,745
1,831
9,477
0
38,214
W
Bellona
aoiniosbeast
Bellona
12,908
3,229
2,244
2,134
17,463
16,570
2,152
2,069
15,394
0
23,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,796
Gold Earned
50,538
288
Minions Killed
264
0
Camps Cleared
0
1,647,128
Distance Traveled
1,132,667
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,440
829
67
4
0
347,365
2
L
Ne Zha
9,679
645
38
3
0
234,553
2
L
Chernobog
10,763
718
71
5
0
247,582
2
W
Morgan Le Fay
11,243
750
96
6
0
328,852
0
W
Hachiman
12,827
855
81
5
0
293,077
3
L
Zeus
10,563
704
64
4
0
196,306
0
W
Kuzenbo
11,698
780
24
2
0
317,865
1
L
Guan Yu
9,522
635
13
1
0
207,272
3
L
Izanami
10,011
667
78
5
0
246,954
1
W
Bellona
11,588
773
20
1
0
359,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role