Player Matchup

Mercury
Mercury
Diogger
Mercury
Level 108
God Stats
4W - 1L
1,750 SR
Queue Stats
139W - 109L
1,662 Elo+
Party 2
Sun Wukong
Sun Wukong
DrSplitzy
Sun Wukong
Level 122
God Stats
4W - 4L
1,552 SR
Queue Stats
620W - 657L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
TimeCrimes
Kumbhakarna
Level 42
God Stats
6W - 2L
1,782 SR
Queue Stats
57W - 42L
1,599 Elo+
Solo
Hachiman
Hachiman
papanick
Hachiman
Level 124
God Stats
6W - 1L
1,895 SR
Queue Stats
228W - 188L
1,607 Elo+
Party 2
Merlin
Merlin
santiagorasta
Merlin
Level 45
God Stats
8W - 7L
1,639 SR
Queue Stats
61W - 39L
1,645 Elo+
Party 2
Team Averages
Level 88
1,724 SR
1,603 Elo+

VS

Team Averages
Level 62
1,543 SR
1,621 Elo+
Khepri
Khepri
APPLYDISEASE
Khepri
Level 40
God Stats
1W - 3L
1,375 SR
Queue Stats
31W - 39L
1,589 Elo+
Solo
Ra
Ra
NaughtyBearzz
Ra
Level 64
God Stats
3W - 4L
1,608 SR
Queue Stats
136W - 151L
1,599 Elo+
Party 1
Arachne
Arachne
SSub
Arachne
Level 90
God Stats
1W - 1L
1,711 SR
Queue Stats
35W - 16L
1,831 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
camsua13
Ah Muzen Cab
Level 69
God Stats
2W - 4L
1,522 SR
Queue Stats
265W - 298L
1,516 Elo+
Solo
Amaterasu
Amaterasu
navywhales
Amaterasu
Level 49
God Stats
1W - 3L
1,498 SR
Queue Stats
95W - 97L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Diogger
Mercury
20
9 / 6 / 17
18,287
590
31,001
28,271
14,309
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
DrSplitzy
Sun Wukong
20
4 / 3 / 18
17,008
549
20,362
34,605
34,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
TimeCrimes
Kumbhakarna
18
1 / 2 / 23
14,864
479
5,355
29,115
37,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
papanick
Hachiman
20
15 / 0 / 10
21,551
695
42,563
24,425
13,780
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 1 / 11
17,234
556
22,087
13,629
7,288
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
0 / 8 / 3
12,462
402
5,324
29,173
40,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 7 / 5
14,610
471
16,879
25,185
15,210
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
SSub
Arachne
20
3 / 10 / 3
14,168
457
20,277
50,258
25,602
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
camsua13
Ah Muzen Cab
20
4 / 5 / 1
13,869
447
17,993
17,197
7,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
navywhales
Amaterasu
19
2 / 10 / 2
13,483
435
17,277
38,217
34,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
26
40
Kills
12
12
Deaths
40
79
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
8
3
0.19
W
Mercury
Diogger
Mercury
9
6
17
2.92
W
Sun Wukong
DrSplitzy
Sun Wukong
4
3
18
4.33
L
3
7
5
0.79
L
Arachne
SSub
Arachne
3
10
3
0.45
W
Kumbhakarna
TimeCrimes
Kumbhakarna
1
2
23
6.25
L
Ah Muzen Cab
camsua13
Ah Muzen Cab
4
5
1
0.9
L
Amaterasu
navywhales
Amaterasu
2
10
2
0.3
W
Hachiman
papanick
Hachiman
15
0
10
20
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,368
Damage
77,750
130,045
Taken
160,030
107,425
Mitigated
122,546
45,404
Healing
39,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,324
616
0
4,168
29,173
40,199
106
5,962
23,211
64,840
0
W
Mercury
Diogger
Mercury
31,001
16,270
0
5,599
28,271
14,309
2,286
5,940
21,862
0
197,028
W
Sun Wukong
DrSplitzy
Sun Wukong
20,362
5,345
0
14,516
34,605
34,514
2,481
5,541
28,984
271
116,854
L
16,879
665
2,819
3,676
25,185
15,210
0
3,452
21,733
159,154
0
L
Arachne
SSub
Arachne
20,277
12,206
0
19,277
50,258
25,602
0
10,385
39,873
0
184,792
W
Kumbhakarna
TimeCrimes
Kumbhakarna
5,355
1,620
0
3,959
29,115
37,534
768
7,322
19,757
18,345
0
L
Ah Muzen Cab
camsua13
Ah Muzen Cab
17,993
6,108
0
1,701
17,197
7,302
0
3,777
13,420
0
102,495
L
Amaterasu
navywhales
Amaterasu
17,277
5,824
0
7,833
38,217
34,233
0
7,659
30,558
0
111,743
W
Hachiman
papanick
Hachiman
42,563
30,674
0
18,970
24,425
13,780
11,271
2,780
21,577
0
258,901
W
22,087
2,345
0
2,360
13,629
7,288
3,657
2,824
10,805
126,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,944
Gold Earned
68,592
928
Minions Killed
847
0
Camps Cleared
0
3,256,480
Distance Traveled
2,850,683
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,462
402
90
3
0
552,295
18
W
Mercury
18,287
590
224
7
0
764,090
6
W
Sun Wukong
17,008
549
180
6
0
619,780
14
L
Ra
14,610
471
220
7
0
568,901
4
L
Arachne
14,168
457
196
6
0
537,466
0
W
Kumbhakarna
14,864
479
39
1
0
640,689
8
L
Ah Muzen Cab
13,869
447
174
6
0
583,200
0
L
Amaterasu
13,483
435
167
5
0
608,821
5
W
Hachiman
21,551
695
319
10
0
610,427
5
W
Merlin
17,234
556
166
5
0
621,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role