Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Da-L1NK
Danzaburou
Level 47
God Stats
1W - 1L
1,506 SR
Queue Stats
74W - 82L
1,463 Elo+
Solo
Ah Puch
Ah Puch
Duck_09709
Ah Puch
Level 49
God Stats
2W - 1L
1,204 SR
Queue Stats
254W - 257L
1,457 Elo+
Solo
Mercury
Mercury
Yarg_C
Mercury
Level 68
God Stats
2W - 0L
1,768 SR
Queue Stats
16W - 8L
1,404 Elo+
Party 1
Athena
Athena
c6jay__
Athena
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 36L
1,450 Elo+
Solo
Team Averages
Level 46
1,496 SR
1,455 Elo+

VS

Team Averages
Level 47
1,395 SR
1,549 Elo+
He Bo
He Bo
 
He Bo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Dios vergoin
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
GodofallTrolls
Chaac
Level 64
God Stats
1W - 3L
1,227 SR
Queue Stats
68W - 81L
1,326 Elo+
Party 2
Nu Wa
Nu Wa
SimpDeNickNelson
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 4L
1,919 Elo+
Party 3
Gilgamesh
Gilgamesh
roadrage3113
Gilgamesh
Level 49
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 4
8,889
523
13,119
13,263
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Da-L1NK
Danzaburou
16
6 / 2 / 2
9,889
582
11,650
13,798
7,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Duck_09709
Ah Puch
15
1 / 1 / 0
9,172
540
12,299
12,295
5,709
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Yarg_C
Mercury
14
0 / 4 / 2
8,325
490
3,526
13,232
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
c6jay__
Athena
14
4 / 0 / 7
9,624
566
6,342
16,416
15,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 2 / 1
8,611
507
13,022
11,869
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 0
8,297
488
10,830
16,797
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 2
7,317
430
3,445
15,341
9,322
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
2 / 3 / 2
8,952
527
10,177
10,917
4,546
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
roadrage3113
Gilgamesh
10
0 / 2 / 1
6,009
353
3,579
11,543
6,484
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
9
9
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
4
2.5
L
He Bo
 
He Bo
5
2
1
2.75
W
Danzaburou
Da-L1NK
Danzaburou
6
2
2
3.5
L
2
6
0
0.33
W
Ah Puch
Duck_09709
Ah Puch
1
1
0
1
L
0
1
2
1
L
2
3
2
1
W
Mercury
Yarg_C
Mercury
0
4
2
0.25
W
Athena
c6jay__
Athena
4
0
7
7.5
L
Gilgamesh
roadrage3113
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,936
Damage
41,053
69,004
Taken
66,467
39,593
Mitigated
31,130
23,740
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,119
7,878
354
7,301
13,263
5,365
0
2,225
11,038
0
65,749
L
He Bo
 
He Bo
13,022
1,086
0
2,747
11,869
4,400
0
1,670
10,199
65,997
0
W
Danzaburou
Da-L1NK
Danzaburou
11,650
6,039
0
2,150
13,798
7,494
679
7,539
6,259
0
87,003
L
10,830
8,394
0
7,182
16,797
6,378
450
3,160
13,637
0
80,696
W
Ah Puch
Duck_09709
Ah Puch
12,299
1,852
0
9,185
12,295
5,709
78
5,180
7,115
65,941
0
L
3,445
663
0
5,263
15,341
9,322
0
11,151
4,190
288
36,418
L
10,177
1,567
0
750
10,917
4,546
55
703
10,214
86,472
0
W
Mercury
Yarg_C
Mercury
3,526
1,382
0
750
13,232
5,621
0
5,860
7,372
0
75,431
W
Athena
c6jay__
Athena
6,342
1,736
262
3,738
16,416
15,404
141
3,579
12,837
33,891
0
L
Gilgamesh
roadrage3113
Gilgamesh
3,579
1,176
0
15
11,543
6,484
0
1,957
9,586
0
14,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
39,186
501
Minions Killed
475
0
Camps Cleared
0
1,624,675
Distance Traveled
1,519,458
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,889
523
87
5
0
309,542
3
L
He Bo
8,611
507
105
6
0
334,272
2
W
Danzaburou
9,889
582
124
7
0
314,149
3
L
Rama
8,297
488
143
8
0
273,170
4
W
Ah Puch
9,172
540
116
7
0
277,822
1
L
Chaac
7,317
430
80
5
0
274,614
4
L
Nu Wa
8,952
527
126
7
0
280,786
2
W
Mercury
8,325
490
120
7
0
385,566
0
W
Athena
9,624
566
54
3
0
337,596
0
L
Gilgamesh
6,009
353
21
1
0
356,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role