Player Matchup

Sobek
Sobek
BigBushWookie
Sobek
Level 127
God Stats
2W - 3L
1,580 SR
Queue Stats
156W - 98L
1,652 Elo+
Party 1
Nemesis
Nemesis
Dubbner
Nemesis
Level 147
God Stats
0W - 2L
1,311 SR
Queue Stats
247W - 148L
1,635 Elo+
Party 1
Danzaburou
Danzaburou
JollyFishSticks
Danzaburou
Level 157
God Stats
6W - 6L
1,672 SR
Queue Stats
242W - 168L
1,634 Elo+
Party 1
Neith
Neith
LeaderOfTurtles
Neith
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 53L
1,589 Elo+
Party 1
Chaac
Chaac
jokeneast
Chaac
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
16W - 28L
1,524 Elo+
Party 1
Team Averages
Level 105
1,468 SR
1,607 Elo+

VS

Team Averages
Level 91
1,518 SR
1,585 Elo+
Apollo
Apollo
CTG Wraith
Apollo
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 13L
1,833 Elo+
Party 3
Hachiman
Hachiman
CTGKID
Hachiman
Level 160
God Stats
6W - 6L
1,558 SR
Queue Stats
123W - 120L
1,571 Elo+
Party 3
Sobek
Sobek
Grim Lunacy
Sobek
Level 157
God Stats
4W - 2L
1,534 SR
Queue Stats
311W - 254L
1,535 Elo+
Party 3
Agni
Agni
ftmutt
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 66L
1,519 Elo+
Party 2
Bakasura
Bakasura
stephyuh
Bakasura
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
9,559
435
8,307
25,485
32,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Dubbner
Nemesis
19
11 / 2 / 5
12,656
575
16,679
17,584
11,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
JollyFishSticks
Danzaburou
17
7 / 7 / 6
12,339
561
19,741
23,715
12,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 6 / 3
9,804
446
11,957
16,791
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
jokeneast
Chaac
16
2 / 2 / 1
10,597
482
9,076
20,001
21,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CTG Wraith
Apollo
18
4 / 3 / 7
12,035
547
13,454
19,041
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
CTGKID
Hachiman
20
8 / 4 / 5
13,608
619
22,007
19,908
9,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 2 / 13
11,667
530
8,499
27,985
40,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
ftmutt
Agni
17
4 / 6 / 5
10,989
500
13,013
13,760
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
stephyuh
Bakasura
16
3 / 6 / 9
10,503
477
9,202
19,603
8,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
20
Kills
22
22
Deaths
21
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Apollo
CTG Wraith
Apollo
4
3
7
2.5
W
Hachiman
CTGKID
Hachiman
8
4
5
2.63
L
Nemesis
Dubbner
Nemesis
11
2
5
6.75
W
3
2
13
4.75
L
Danzaburou
JollyFishSticks
Danzaburou
7
7
6
1.43
L
0
6
3
0.25
W
Agni
ftmutt
Agni
4
6
5
1.08
L
Chaac
jokeneast
Chaac
2
2
1
1.25
W
Bakasura
stephyuh
Bakasura
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,760
Damage
66,175
103,576
Taken
100,297
87,355
Mitigated
73,538
29,284
Healing
30,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,307
562
0
4,209
25,485
32,511
140
5,964
18,442
33,511
0
W
Apollo
CTG Wraith
Apollo
13,454
7,216
0
6,297
19,041
9,342
2,737
1,116
17,925
0
97,514
W
Hachiman
CTGKID
Hachiman
22,007
10,992
0
10,575
19,908
9,061
4,267
1,648
18,260
0
133,837
L
Nemesis
Dubbner
Nemesis
16,679
8,118
0
2,314
17,584
11,375
419
4,014
13,459
0
99,943
W
8,499
588
0
9,328
27,985
40,912
0
4,237
23,748
32,125
0
L
Danzaburou
JollyFishSticks
Danzaburou
19,741
11,892
0
9,644
23,715
12,933
2,566
6,164
17,002
0
104,671
L
11,957
3,826
0
5,033
16,791
8,838
0
1,817
14,778
0
84,069
W
Agni
ftmutt
Agni
13,013
895
0
1,925
13,760
5,771
228
1,119
12,641
77,347
0
L
Chaac
jokeneast
Chaac
9,076
754
0
8,084
20,001
21,698
651
2,672
16,610
0
66,565
W
Bakasura
stephyuh
Bakasura
9,202
4,996
0
2,408
19,603
8,452
0
3,580
16,023
0
51,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,955
Gold Earned
58,802
568
Minions Killed
567
0
Camps Cleared
0
2,107,384
Distance Traveled
2,101,958
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,559
435
47
2
0
467,552
8
W
Apollo
12,035
547
148
7
0
399,052
3
W
Hachiman
13,608
619
177
8
0
378,390
6
L
Nemesis
12,656
575
151
7
0
487,346
4
W
Sobek
11,667
530
35
2
0
402,919
4
L
Danzaburou
12,339
561
141
6
0
360,367
2
L
Neith
9,804
446
122
6
0
384,113
3
W
Agni
10,989
500
122
6
0
410,309
10
L
Chaac
10,597
482
107
5
0
408,006
0
W
Bakasura
10,503
477
85
4
0
511,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role