Player Matchup

Fenrir
Fenrir
Luhhki Shot
Fenrir
Level 140
God Stats
1W - 2L
1,114 SR
Queue Stats
19W - 14L
1,364 Elo+
Party 1
Hachiman
Hachiman
MB TREYSKii
Hachiman
Level 29
God Stats
53W - 33L
1,559 SR
Queue Stats
302W - 209L
1,496 Elo+
Party 1
Ganesha
Ganesha
RainingDeath2011
Ganesha
Level 59
God Stats
2W - 0L
1,781 SR
Queue Stats
54W - 36L
1,501 Elo+
Party 2
Scylla
Scylla
RobTheGuy
Scylla
Level 26
God Stats
6W - 2L
1,598 SR
Queue Stats
45W - 38L
1,450 Elo+
Party 2
Freya
Freya
wowWTFman
Freya
Level 104
God Stats
24W - 7L
1,876 SR
Queue Stats
203W - 149L
1,566 Elo+
Party 2
Team Averages
Level 72
1,586 SR
1,475 Elo+

VS

Team Averages
Level 72
1,436 SR
1,372 Elo+
Nike
Nike
Classicalpudding
Nike
Level 80
God Stats
3W - 10L
1,421 SR
Queue Stats
19W - 55L
1,293 Elo+
Party 3
Geb
Geb
GalacticZen-Flo
Geb
Level 74
God Stats
1W - 2L
1,507 SR
Queue Stats
24W - 42L
1,401 Elo+
Party 3
Jing Wei
Jing Wei
Kazamastylu
Jing Wei
Level 99
God Stats
5W - 5L
1,420 SR
Queue Stats
46W - 84L
1,367 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LordBriscoe
Morgan Le Fay
Level 64
God Stats
5W - 11L
1,365 SR
Queue Stats
25W - 58L
1,331 Elo+
Party 3
Hades
Hades
RatedM4Major
Hades
Level 42
God Stats
56W - 60L
1,465 SR
Queue Stats
406W - 437L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 1 / 10
11,685
1,169
14,373
16,846
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
MB TREYSKii
Hachiman
17
5 / 2 / 12
11,469
1,147
13,997
9,470
4,374
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 3 / 20
11,464
1,146
7,225
15,203
20,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
RobTheGuy
Scylla
18
2 / 1 / 14
11,080
1,108
16,225
7,778
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
wowWTFman
Freya
18
12 / 1 / 11
13,188
1,319
25,241
7,139
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

239

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
9,761
976
6,987
18,002
18,682
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 5 / 2
11,383
1,138
8,095
20,991
27,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Kazamastylu
Jing Wei
16
1 / 5 / 4
10,024
1,002
9,518
15,673
7,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LordBriscoe
Morgan Le Fay
16
2 / 8 / 5
10,875
1,088
12,072
16,969
9,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 2 / 4
10,949
1,095
11,828
11,716
7,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
25
Kills
8
8
Deaths
25
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
3
5
2
0.8
L
Jing Wei
Kazamastylu
Jing Wei
1
5
4
0.6
L
Morgan Le Fay
LordBriscoe
Morgan Le Fay
2
8
5
0.56
W
Fenrir
6
1
10
11
W
Hachiman
MB TREYSKii
Hachiman
5
2
12
5.5
W
0
3
20
3.33
L
2
2
4
2
W
Scylla
RobTheGuy
Scylla
2
1
14
9
W
Freya
wowWTFman
Freya
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,061
Damage
48,500
56,436
Taken
83,351
44,273
Mitigated
71,052
9,006
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,987
407
0
130
18,002
18,682
0
10,032
7,769
2,008
12,567
L
8,095
1,457
0
1,627
20,991
27,246
0
11,180
9,592
21,529
0
L
Jing Wei
Kazamastylu
Jing Wei
9,518
8,374
0
2,139
15,673
7,738
0
10,153
5,350
0
30,108
L
Morgan Le Fay
LordBriscoe
Morgan Le Fay
12,072
2,408
0
415
16,969
9,653
0
9,530
7,213
26,004
2,526
W
Fenrir
14,373
2,120
0
1,498
16,846
11,794
0
7,523
8,995
0
25,090
W
Hachiman
MB TREYSKii
Hachiman
13,997
10,151
0
898
9,470
4,374
0
6,748
2,722
0
26,801
W
7,225
596
0
1,338
15,203
20,447
0
8,127
7,076
16,975
0
L
11,828
612
749
2,743
11,716
7,733
0
7,796
3,920
40,701
0
W
Scylla
RobTheGuy
Scylla
16,225
1,525
101
1,452
7,778
3,875
0
5,309
2,469
42,142
0
W
Freya
wowWTFman
Freya
25,241
8,137
0
3,719
7,139
3,783
0
4,733
2,406
35,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,886
Gold Earned
52,992
161
Minions Killed
185
5
Camps Cleared
6
1,034,201
Distance Traveled
917,641
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,761
976
7
1
0
193,899
0
L
Geb
11,383
1,138
20
2
1
174,551
0
L
Jing Wei
10,024
1,002
55
6
1
182,968
1
L
Morgan Le Fay
10,875
1,088
32
3
1
174,351
0
W
Fenrir
11,685
1,169
24
2
0
241,131
0
W
Hachiman
11,469
1,147
31
3
2
182,710
0
W
Ganesha
11,464
1,146
0
0
0
199,642
0
L
Hades
10,949
1,095
71
7
3
191,872
1
W
Scylla
11,080
1,108
84
8
2
201,552
0
W
Freya
13,188
1,319
22
2
1
209,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role