Player Matchup

Yemoja
Yemoja
Gold II
 
Yemoja
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
Jiiimmyy
Baron Samedi
Platinum IV
Level 145
God Stats
7W - 6L
1,611 SR
Queue Stats
94W - 75L
1,817 MMR
Party 1
Neith
Neith
Platinum I
VinnySTORM
Neith
Platinum I
Level 160
God Stats
10W - 6L
1,721 SR
Queue Stats
96W - 77L
1,985 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,611 SR
1,767 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 81
1,502 SR
1,586 MMR
Chaac
Chaac
Bronze V
 
Chaac
Bronze V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold I
SMITE_Banned_11
Tiamat
Gold I
Level 68
God Stats
46W - 56L
1,456 SR
Queue Stats
777W - 952L
1,630 MMR
Solo
Amaterasu
Amaterasu
Silver I
Toto x24l
Amaterasu
Silver I
Level 67
God Stats
1W - 2L
1,549 SR
Queue Stats
34W - 31L
1,626 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 0 / 1
7,840
784
2,171
7,334
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Jiiimmyy
Baron Samedi
12
0 / 0 / 4
7,104
710
7,716
6,771
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
11
2 / 0 / 2
7,306
731
7,122
6,210
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CthulhuAtlasPersephoneGilgameshAh Muzen Cab

VS

Bans
BastetMedusaAresHou YiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,944
594
4,438
8,784
8,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
6,214
621
4,679
2,900
1,630
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Toto x24l
Amaterasu
7
0 / 2 / 0
5,667
567
2,612
9,382
5,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
1
2.5
L
Chaac
 
Chaac
0
2
0
0
W
Baron Samedi
Jiiimmyy
Baron Samedi
0
0
4
2
L
0
0
0
0
L
Amaterasu
Toto x24l
Amaterasu
0
2
0
0
W
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
11,729
20,315
Taken
21,066
12,234
Mitigated
15,794
12,192
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,171
777
3,050
3,568
7,334
6,632
230
1,556
5,621
7,536
0
L
Chaac
 
Chaac
4,438
357
0
2,201
8,784
8,183
0
4,274
4,510
0
15,129
W
Baron Samedi
Jiiimmyy
Baron Samedi
7,716
1,364
834
2,569
6,771
3,234
460
1,397
5,179
31,862
0
L
4,679
405
0
408
2,900
1,630
0
1,300
1,600
19,376
0
L
Amaterasu
Toto x24l
Amaterasu
2,612
1,258
0
1,962
9,382
5,981
0
4,408
4,974
0
8,162
W
Neith
7,122
4,765
0
2,171
6,210
2,368
1,828
2,046
4,017
0
36,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,250
Gold Earned
17,825
120
Minions Killed
80
8
Camps Cleared
0
548,316
Distance Traveled
529,194
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,840
784
17
2
2
177,390
3
L
Chaac
5,944
594
20
2
0
196,029
0
W
Baron Samedi
7,104
710
49
5
2
192,847
1
L
Tiamat
6,214
621
53
5
0
174,946
1
L
Amaterasu
5,667
567
7
1
0
158,219
3
W
Neith
7,306
731
54
5
4
178,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role