Player Matchup

Achilles
Achilles
Strinks
Achilles
Level 29
God Stats
5W - 3L
1,761 SR
Queue Stats
39W - 17L
1,744 Elo+
Party 1
Ao Kuang
Ao Kuang
YourMomPt2
Ao Kuang
Level 67
God Stats
0W - 1L
1,666 SR
Queue Stats
38W - 15L
1,744 Elo+
Party 1
Zhong Kui
Zhong Kui
ballsmen
Zhong Kui
Level 17
God Stats
4W - 3L
1,645 SR
Queue Stats
26W - 13L
1,745 Elo+
Party 1
Team Averages
Level 38
1,691 SR
1,744 Elo+

VS

Team Averages
Level 82
1,689 SR
1,569 Elo+
Anhur
Anhur
AvrgMav
Anhur
Level 66
God Stats
2W - 1L
1,504 SR
Queue Stats
51W - 73L
1,474 Elo+
Solo
Nu Wa
Nu Wa
HappierFlyer630
Nu Wa
Level 23
God Stats
3W - 0L
1,796 SR
Queue Stats
31W - 14L
1,639 Elo+
Party 2
Susano
Susano
xWakeAndBaconx
Susano
Level 157
God Stats
9W - 5L
1,766 SR
Queue Stats
74W - 76L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Strinks
Achilles
17
4 / 4 / 9
12,319
648
14,696
28,581
31,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
YourMomPt2
Ao Kuang
20
13 / 4 / 5
14,596
768
25,167
31,556
14,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
ballsmen
Zhong Kui
17
2 / 6 / 11
12,208
643
9,873
18,600
11,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AvrgMav
Anhur
17
1 / 7 / 8
12,717
669
19,752
20,126
7,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 7
13,073
688
20,808
13,117
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 9 / 4
15,394
810
25,798
25,108
10,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
19
Kills
14
14
Deaths
19
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
AvrgMav
Anhur
1
7
8
0.71
W
3
3
7
2.17
L
Achilles
Strinks
Achilles
4
4
9
2.13
L
Ao Kuang
YourMomPt2
Ao Kuang
13
4
5
3.88
L
Zhong Kui
ballsmen
Zhong Kui
2
6
11
1.25
W
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,736
Damage
66,358
78,737
Taken
58,351
56,968
Mitigated
22,419
16,727
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AvrgMav
Anhur
19,752
8,307
0
4,485
20,126
7,145
1,085
10,120
10,006
0
46,071
W
20,808
4,521
0
1,015
13,117
5,159
1,233
7,530
5,587
45,342
0
L
Achilles
Strinks
Achilles
14,696
4,198
0
1,290
28,581
31,019
138
7,767
20,139
0
52,817
L
Ao Kuang
YourMomPt2
Ao Kuang
25,167
6,700
135
10,871
31,556
14,805
333
6,624
24,300
69,871
6,567
L
Zhong Kui
ballsmen
Zhong Kui
9,873
614
0
4,431
18,600
11,144
670
5,264
12,864
55,756
0
W
25,798
3,918
459
2,223
25,108
10,115
811
16,293
8,815
0
53,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,123
Gold Earned
41,184
252
Minions Killed
175
10
Camps Cleared
6
995,313
Distance Traveled
989,410
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,717
669
55
3
2
310,495
3
W
Nu Wa
13,073
688
61
3
1
342,633
0
L
Achilles
12,319
648
47
2
0
324,036
6
L
Ao Kuang
14,596
768
106
6
6
350,182
2
L
Zhong Kui
12,208
643
99
5
4
321,095
0
W
Susano
15,394
810
59
3
3
336,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role