Player Matchup

Fenrir
Fenrir
ArtilleryBound
Fenrir
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 116L
1,612 Elo+
Party 4
Kukulkan
Kukulkan
CSFlux
Kukulkan
Level 27
God Stats
12W - 9L
1,454 SR
Queue Stats
44W - 43L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
ChillyFrys
Baron Samedi
Level 87
God Stats
9W - 7L
1,484 SR
Queue Stats
145W - 107L
1,614 Elo+
Party 4
Bakasura
Bakasura
runningriot1998
Bakasura
Level 89
God Stats
6W - 8L
1,323 SR
Queue Stats
85W - 101L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
slattycus
Jing Wei
Level 29
God Stats
7W - 4L
1,542 SR
Queue Stats
49W - 31L
1,411 Elo+
Party 4
Team Averages
Level 70
1,461 SR
1,504 Elo+

VS

Team Averages
Level 49
1,512 SR
1,400 Elo+
Nike
Nike
 
Nike
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Lowkey7085
Fenrir
Level 64
God Stats
15W - 8L
1,570 SR
Queue Stats
215W - 215L
1,460 Elo+
Party 3
Chronos
Chronos
Tactical-_-Ghoul
Chronos
Level 66
God Stats
0W - 3L
1,214 SR
Queue Stats
80W - 103L
1,363 Elo+
Party 2
Sylvanus
Sylvanus
UpThaAnuk
Sylvanus
Level 49
God Stats
12W - 6L
1,924 SR
Queue Stats
36W - 35L
1,430 Elo+
Party 3
Skadi
Skadi
thundergod69_lol
Skadi
Level 27
God Stats
9W - 24L
1,354 SR
Queue Stats
51W - 75L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
7,105
711
6,816
6,954
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
CSFlux
Kukulkan
10
1 / 1 / 1
5,842
584
2,049
3,755
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
ChillyFrys
Baron Samedi
9
1 / 1 / 3
5,618
562
3,306
4,815
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
10
1 / 1 / 1
5,676
568
3,686
7,916
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
slattycus
Jing Wei
9
1 / 0 / 3
5,399
540
3,325
3,865
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
4
0 / 3 / 0
3,840
384
1,346
4,467
1,416
Fenrir
Lowkey7085
Fenrir
9
3 / 2 / 0
5,523
552
4,785
8,206
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 2 / 1
4,701
470
2,251
5,996
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
UpThaAnuk
Sylvanus
7
0 / 1 / 1
4,207
421
1,677
4,861
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
4,189
419
2,427
5,610
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
W
7
1
1
7.5
W
Kukulkan
CSFlux
Kukulkan
1
1
1
1.5
W
Baron Samedi
ChillyFrys
Baron Samedi
1
1
3
2.5
L
Fenrir
Lowkey7085
Fenrir
3
2
0
1.5
L
0
2
1
0.25
L
Sylvanus
UpThaAnuk
Sylvanus
0
1
1
0.5
W
Bakasura
1
1
1
1.5
W
Jing Wei
slattycus
Jing Wei
1
0
3
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,182
Damage
12,486
27,305
Taken
29,140
11,267
Mitigated
10,852
10,208
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,346
403
0
0
4,467
1,416
0
0
4,457
0
11,495
W
6,816
2,321
0
3,070
6,954
2,785
205
171
6,783
0
44,796
W
Kukulkan
CSFlux
Kukulkan
2,049
93
0
280
3,755
1,390
250
1,021
2,624
32,422
0
W
Baron Samedi
ChillyFrys
Baron Samedi
3,306
613
769
2,703
4,815
2,789
296
618
4,197
24,488
0
L
Fenrir
Lowkey7085
Fenrir
4,785
1,124
0
698
8,206
3,295
0
343
7,751
0
31,000
L
2,251
316
0
532
5,996
2,029
129
1,764
3,759
24,371
0
L
Sylvanus
UpThaAnuk
Sylvanus
1,677
852
72
881
4,861
2,515
0
1,276
3,585
14,430
4,594
W
Bakasura
3,686
2,554
0
1,609
7,916
3,069
952
1,166
6,638
0
33,216
W
Jing Wei
slattycus
Jing Wei
3,325
2,566
0
1,777
3,865
1,234
990
351
3,514
0
25,601
L
2,427
1,501
0
928
5,610
1,597
96
1,827
3,663
0
18,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
22,460
308
Minions Killed
170
0
Camps Cleared
0
977,256
Distance Traveled
803,548
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,840
384
11
1
0
112,344
0
W
Fenrir
7,105
711
66
7
0
197,818
2
W
Kukulkan
5,842
584
66
7
0
206,193
3
W
Baron Samedi
5,618
562
34
3
0
165,182
3
L
Fenrir
5,523
552
57
6
0
204,228
0
L
Chronos
4,701
470
36
4
0
179,443
0
L
Sylvanus
4,207
421
32
3
0
156,279
6
W
Bakasura
5,676
568
85
9
0
217,691
3
W
Jing Wei
5,399
540
57
6
0
190,372
0
L
Skadi
4,189
419
34
3
0
151,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role