Player Matchup

Chaac
Chaac
GoddEmperorLouu
Chaac
Level 48
God Stats
3W - 0L
1,341 SR
Queue Stats
51W - 43L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
Sluump
Danzaburou
Level 49
God Stats
1W - 1L
1,269 SR
Queue Stats
30W - 29L
1,553 Elo+
Party 1
Thor
Thor
TinoMKE414
Thor
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,469 Elo+
Party 1
Discordia
Discordia
fIax
Discordia
Level 68
God Stats
1W - 1L
1,398 SR
Queue Stats
61W - 51L
1,533 Elo+
Party 1
Neith
Neith
maica__
Neith
Level 8
God Stats
6W - 5L
1,486 SR
Queue Stats
44W - 43L
1,432 Elo+
Party 1
Team Averages
Level 59
1,399 SR
1,491 Elo+

VS

Team Averages
Level 69
1,403 SR
1,471 Elo+
Susano
Susano
GCJD1
Susano
Level 19
God Stats
19W - 22L
1,316 SR
Queue Stats
55W - 67L
1,380 Elo+
Party 2
Izanami
Izanami
Goldie Mack3
Izanami
Level 105
God Stats
23W - 25L
1,526 SR
Queue Stats
167W - 168L
1,451 Elo+
Party 2
Chang'e
Chang'e
R3AP
Chang'e
Level 130
God Stats
0W - 1L
1,460 SR
Queue Stats
24W - 26L
1,454 Elo+
Party 3
Poseidon
Poseidon
SlingingCape887
Poseidon
Level 45
God Stats
0W - 2L
1,236 SR
Queue Stats
15W - 20L
1,493 Elo+
Party 3
Shiva
Shiva
ULHEDNAR
Shiva
Level 44
God Stats
5W - 6L
1,479 SR
Queue Stats
92W - 75L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 21
15,521
970
17,437
33,501
46,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Sluump
Danzaburou
20
6 / 7 / 17
17,147
1,072
36,593
32,475
15,626
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 5 / 9
15,795
987
18,504
24,360
11,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
fIax
Discordia
20
19 / 1 / 9
19,904
1,244
58,226
16,563
8,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
maica__
Neith
20
2 / 4 / 19
15,990
999
18,781
19,212
9,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GCJD1
Susano
20
8 / 8 / 7
16,304
1,019
18,287
29,216
10,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Goldie Mack3
Izanami
20
4 / 7 / 7
15,442
965
24,689
28,181
9,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
R3AP
Chang'e
20
2 / 5 / 15
16,531
1,033
23,470
35,735
19,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
20
1 / 8 / 8
15,175
948
19,444
21,854
7,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
ULHEDNAR
Shiva
20
7 / 4 / 15
17,845
1,115
35,377
41,687
36,165
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
74
32
Kills
22
22
Deaths
32
75
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Susano
GCJD1
Susano
8
8
7
1.44
W
0
5
21
2.1
L
Izanami
Goldie Mack3
Izanami
4
7
7
1.07
L
Chang'e
R3AP
Chang'e
2
5
15
1.9
L
Poseidon
1
8
8
0.63
W
Danzaburou
Sluump
Danzaburou
6
7
17
2.07
W
5
5
9
1.9
L
Shiva
ULHEDNAR
Shiva
7
4
15
3.63
W
Discordia
fIax
Discordia
19
1
9
23.5
W
Neith
maica__
Neith
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,541
Damage
121,267
126,111
Taken
156,673
92,098
Mitigated
83,490
17,021
Healing
39,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
GCJD1
Susano
18,287
3,515
0
842
29,216
10,364
0
14,696
14,520
0
36,497
W
17,437
2,156
381
6,993
33,501
46,421
0
16,269
16,579
0
45,626
L
Izanami
Goldie Mack3
Izanami
24,689
16,668
0
2,929
28,181
9,553
0
9,982
18,199
0
56,684
L
Chang'e
R3AP
Chang'e
23,470
1,455
12,357
18,663
35,735
19,997
0
11,783
23,952
60,222
0
L
Poseidon
19,444
1,378
399
730
21,854
7,411
0
9,771
12,083
55,554
0
W
Danzaburou
Sluump
Danzaburou
36,593
22,458
0
3,468
32,475
15,626
0
8,944
23,067
0
61,370
W
18,504
669
0
189
24,360
11,637
0
7,540
16,239
0
46,831
L
Shiva
ULHEDNAR
Shiva
35,377
10,967
1,146
2,555
41,687
36,165
0
11,994
29,693
0
59,065
W
Discordia
fIax
Discordia
58,226
2,910
482
3,096
16,563
8,672
0
6,215
10,149
93,414
0
W
Neith
maica__
Neith
18,781
3,462
0
2,412
19,212
9,742
0
3,946
14,934
0
31,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,357
Gold Earned
81,297
309
Minions Killed
355
6
Camps Cleared
10
1,574,860
Distance Traveled
1,568,123
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
16,304
1,019
42
3
2
316,503
0
W
Chaac
15,521
970
69
4
0
289,953
0
L
Izanami
15,442
965
79
5
0
271,841
0
L
Chang'e
16,531
1,033
100
6
6
329,356
1
L
Poseidon
15,175
948
84
5
0
304,347
0
W
Danzaburou
17,147
1,072
56
4
3
310,488
0
W
Thor
15,795
987
61
4
1
305,415
0
L
Shiva
17,845
1,115
50
3
2
346,076
1
W
Discordia
19,904
1,244
86
5
2
338,730
2
W
Neith
15,990
999
37
2
0
330,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role