Player Matchup

Loki
Loki
Amain27
Loki
Level 129
God Stats
0W - 1L
1,203 SR
Queue Stats
72W - 76L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
B Bro29
Sylvanus
Level 14
God Stats
3W - 4L
1,183 SR
Queue Stats
8W - 14L
1,264 Elo+
Party 2
Nemesis
Nemesis
FluiiD_XaviTm17
Nemesis
Level 29
God Stats
3W - 5L
1,681 SR
Queue Stats
130W - 151L
1,447 Elo+
Party 1
Apollo
Apollo
Markeys qt
Apollo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Solo
Bellona
Bellona
Mehki05ifer
Bellona
Level 63
God Stats
19W - 17L
1,516 SR
Queue Stats
144W - 135L
1,462 Elo+
Party 1
Team Averages
Level 53
1,417 SR
1,375 Elo+

VS

Team Averages
Level 78
1,561 SR
1,495 Elo+
Heimdallr
Heimdallr
Affix
Heimdallr
Level 101
God Stats
2W - 1L
1,525 SR
Queue Stats
167W - 199L
1,510 Elo+
Party 3
Merlin
Merlin
BluJayx
Merlin
Level 114
God Stats
2W - 1L
1,538 SR
Queue Stats
118W - 135L
1,431 Elo+
Solo
Ares
Ares
IrrishMuffin
Ares
Level 84
God Stats
5W - 4L
1,534 SR
Queue Stats
134W - 147L
1,568 Elo+
Party 3
Jing Wei
Jing Wei
LitJit9509
Jing Wei
Level 42
God Stats
9W - 5L
1,838 SR
Queue Stats
69W - 69L
1,487 Elo+
Solo
Susano
Susano
Smurfchek1818
Susano
Level 47
God Stats
1W - 1L
1,370 SR
Queue Stats
122W - 134L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Amain27
Loki
14
1 / 6 / 4
9,372
446
12,100
16,976
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
B Bro29
Sylvanus
13
0 / 3 / 2
8,641
411
5,108
18,458
19,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 3 / 2
11,022
525
12,798
18,254
9,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Markeys qt
Apollo
5
0 / 2 / 0
6,166
294
2,156
3,925
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Mehki05ifer
Bellona
17
2 / 2 / 2
10,805
515
13,847
18,896
20,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Affix
Heimdallr
18
5 / 1 / 2
11,102
529
12,867
16,398
8,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
BluJayx
Merlin
16
0 / 1 / 4
10,075
480
13,445
10,481
6,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 10
9,930
473
12,346
17,075
23,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
LitJit9509
Jing Wei
19
7 / 1 / 3
11,728
558
16,486
19,032
10,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 7
9,339
445
5,884
17,862
9,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
16
16
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Affix
Heimdallr
5
1
2
6
L
Loki
Amain27
Loki
1
6
4
0.5
L
Sylvanus
B Bro29
Sylvanus
0
3
2
0.33
W
Merlin
BluJayx
Merlin
0
1
4
2
L
5
3
2
2
W
2
1
10
7
W
Jing Wei
LitJit9509
Jing Wei
7
1
3
8.5
L
Apollo
Markeys qt
Apollo
0
2
0
0
L
Bellona
Mehki05ifer
Bellona
2
2
2
1.5
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,009
Damage
61,028
76,509
Taken
80,848
57,261
Mitigated
58,252
19,775
Healing
28,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Affix
Heimdallr
12,867
4,874
0
7,024
16,398
8,710
4,016
1,356
15,042
0
110,336
L
Loki
Amain27
Loki
12,100
2,319
0
3,510
16,976
6,599
0
3,298
13,678
0
68,145
L
Sylvanus
B Bro29
Sylvanus
5,108
2,073
1,907
5,781
18,458
19,869
0
5,643
12,815
27,605
0
W
Merlin
BluJayx
Merlin
13,445
926
86
3,299
10,481
6,730
1,195
146
10,335
87,722
0
L
12,798
5,830
0
2,567
18,254
9,213
1,404
3,211
15,037
0
84,129
W
12,346
843
0
3,422
17,075
23,155
102
2,918
14,157
30,605
0
W
Jing Wei
LitJit9509
Jing Wei
16,486
14,382
0
7,692
19,032
10,310
760
1,225
17,807
0
110,962
L
Apollo
Markeys qt
Apollo
2,156
1,334
168
724
3,925
1,351
0
1,867
2,058
0
10,041
L
Bellona
Mehki05ifer
Bellona
13,847
4,084
0
5,118
18,896
20,229
0
11,772
7,124
0
78,424
W
5,884
1,527
0
6,554
17,862
9,347
0
417
17,445
0
69,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
52,174
450
Minions Killed
645
0
Camps Cleared
0
1,742,524
Distance Traveled
1,960,713
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,102
529
154
7
0
372,815
4
L
Loki
9,372
446
100
5
0
406,973
0
L
Sylvanus
8,641
411
40
2
0
386,116
2
W
Merlin
10,075
480
153
7
0
382,336
1
L
Nemesis
11,022
525
139
7
0
445,674
5
W
Ares
9,930
473
36
2
0
394,018
5
W
Jing Wei
11,728
558
185
9
0
391,795
4
L
Apollo
6,166
294
17
1
0
104,938
2
L
Bellona
10,805
515
154
7
0
398,823
1
W
Susano
9,339
445
117
6
0
419,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role