Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BrotherSquiwell
Ra
Level 88
God Stats
19W - 24L
1,481 SR
Queue Stats
90W - 107L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
NaHc03
Erlang Shen
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,466 Elo+
Solo
Izanami
Izanami
ScorpioX925
Izanami
Level 67
God Stats
12W - 13L
1,485 SR
Queue Stats
147W - 157L
1,412 Elo+
Solo
Nemesis
Nemesis
THExSAUCExGOD
Nemesis
Level 68
God Stats
7W - 6L
1,476 SR
Queue Stats
145W - 182L
1,393 Elo+
Solo
Team Averages
Level 82
1,488 SR
1,439 Elo+

VS

Team Averages
Level 24
1,403 SR
1,373 Elo+
Artemis
Artemis
AndCrack3rz
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
AtticusVegvisir
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fearsomebush
Thanatos
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 34L
1,218 Elo+
Solo
Hel
Hel
GhoulLegs
Hel
Level 45
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1
Tiamat
Tiamat
soouup
Tiamat
Level 6
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 12
6,980
537
7,814
9,449
5,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 1 / 5
7,496
577
6,693
7,412
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
NaHc03
Erlang Shen
13
6 / 0 / 5
8,245
634
11,961
13,375
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
ScorpioX925
Izanami
11
6 / 1 / 6
7,143
549
8,111
10,555
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
12
5 / 3 / 6
7,456
574
5,338
9,924
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndCrack3rz
Artemis
6
0 / 7 / 1
4,640
357
3,622
9,760
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
9
0 / 3 / 2
5,138
395
3,445
11,128
5,005
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
Fearsomebush
Thanatos
10
4 / 4 / 0
6,577
506
5,688
11,295
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 2 / 1
5,589
430
2,812
9,275
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
soouup
Tiamat
8
1 / 5 / 1
5,568
428
4,824
8,157
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
21
Kills
5
6
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
12
7
L
Artemis
AndCrack3rz
Artemis
0
7
1
0.07
L
Hercules
0
3
2
0.33
W
3
1
5
5.5
L
Thanatos
Fearsomebush
Thanatos
4
4
0
1
L
0
2
1
0.25
W
Erlang Shen
NaHc03
Erlang Shen
6
0
5
8.5
W
Izanami
ScorpioX925
Izanami
6
1
6
9
W
Nemesis
5
3
6
2.67
L
Tiamat
soouup
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,917
Damage
20,391
50,715
Taken
49,615
22,583
Mitigated
26,327
25,956
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,814
596
4,417
4,495
9,449
5,179
313
1,606
7,843
21,587
0
L
Artemis
AndCrack3rz
Artemis
3,622
2,601
0
326
9,760
3,577
0
2,232
7,528
0
9,595
L
Hercules
3,445
885
0
1,866
11,128
5,005
0
3,621
7,507
0
18,267
W
6,693
415
553
2,094
7,412
2,689
410
498
6,914
57,116
0
L
Thanatos
Fearsomebush
Thanatos
5,688
2,311
0
6,806
11,295
5,668
0
2,914
8,381
0
40,269
L
2,812
383
1,910
3,599
9,275
7,743
0
1,913
7,362
19,622
0
W
Erlang Shen
NaHc03
Erlang Shen
11,961
6,717
0
7,098
13,375
6,353
1,999
2,200
11,175
0
52,268
W
Izanami
ScorpioX925
Izanami
8,111
5,840
262
4,558
10,555
3,859
944
2,181
8,374
0
46,697
W
Nemesis
5,338
2,193
0
2,479
9,924
4,503
0
1,151
8,773
0
50,592
L
Tiamat
soouup
Tiamat
4,824
751
0
1,242
8,157
4,334
0
3,827
4,330
26,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
27,512
364
Minions Killed
164
0
Camps Cleared
0
1,346,156
Distance Traveled
1,173,733
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,980
537
19
1
0
261,080
3
L
Artemis
4,640
357
8
1
0
195,485
0
L
Hercules
5,138
395
30
2
0
256,401
0
W
Ra
7,496
577
99
8
0
281,059
2
L
Thanatos
6,577
506
61
5
0
256,970
0
L
Hel
5,589
430
28
2
0
236,725
0
W
Erlang Shen
8,245
634
87
7
0
278,268
0
W
Izanami
7,143
549
69
5
0
245,494
2
W
Nemesis
7,456
574
90
7
0
280,255
0
L
Tiamat
5,568
428
37
3
0
228,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role