Player Matchup

Chaac
Chaac
Bladethakings
Chaac
Level 68
God Stats
9W - 7L
1,584 SR
Queue Stats
114W - 106L
1,521 Elo+
Party 1
Bacchus
Bacchus
Froman__
Bacchus
Level 99
God Stats
11W - 8L
1,634 SR
Queue Stats
193W - 183L
1,515 Elo+
Party 1
Bakasura
Bakasura
PresentlyCookie
Bakasura
Level 24
God Stats
3W - 4L
1,407 SR
Queue Stats
43W - 44L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
Skybass_
Jormungandr
Level 68
God Stats
5W - 6L
1,388 SR
Queue Stats
69W - 57L
1,490 Elo+
Party 1
Izanami
Izanami
lucato707
Izanami
Level 45
God Stats
8W - 6L
1,525 SR
Queue Stats
26W - 21L
1,507 Elo+
Party 1
Team Averages
Level 61
1,508 SR
1,507 Elo+

VS

Team Averages
Level 71
1,508 SR
1,474 Elo+
Ymir
Ymir
Botcan
Ymir
Level 105
God Stats
8W - 7L
1,809 SR
Queue Stats
143W - 134L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
HITTA T
Gilgamesh
Level 65
God Stats
1W - 3L
1,513 SR
Queue Stats
13W - 11L
1,462 Elo+
Party 3
Bakasura
Bakasura
ILuvTortas
Bakasura
Level 132
God Stats
54W - 57L
1,612 SR
Queue Stats
432W - 453L
1,573 Elo+
Party 2
Eset
Eset
SearingScarab
Eset
Level 43
God Stats
0W - 1L
1,328 SR
Queue Stats
13W - 13L
1,462 Elo+
Party 3
Neith
Neith
gaubex
Neith
Level 11
God Stats
3W - 4L
1,279 SR
Queue Stats
53W - 47L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
9,206
542
11,530
17,368
10,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Froman__
Bacchus
13
1 / 0 / 11
9,019
531
9,665
15,799
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
17
9 / 1 / 7
10,440
614
12,593
13,936
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Skybass_
Jormungandr
14
5 / 1 / 5
9,652
568
14,351
12,091
10,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
lucato707
Izanami
15
3 / 0 / 1
9,810
577
6,895
11,741
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Botcan
Ymir
9
1 / 4 / 0
6,257
368
5,792
15,991
12,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
HITTA T
Gilgamesh
12
0 / 4 / 0
6,594
388
4,653
16,778
11,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
ILuvTortas
Bakasura
13
0 / 5 / 2
7,592
447
7,971
17,308
7,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 7 / 0
7,393
435
14,370
12,173
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
gaubex
Neith
13
0 / 3 / 1
7,891
464
7,994
11,579
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
23
Kills
3
3
Deaths
23
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
Ymir
Botcan
Ymir
1
4
0
0.25
W
Bacchus
Froman__
Bacchus
1
0
11
6.5
L
Gilgamesh
HITTA T
Gilgamesh
0
4
0
0
L
Bakasura
ILuvTortas
Bakasura
0
5
2
0.2
W
Bakasura
9
1
7
12.5
L
2
7
0
0.29
W
Jormungandr
Skybass_
Jormungandr
5
1
5
7.5
L
Neith
gaubex
Neith
0
3
1
0.17
W
Izanami
lucato707
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,034
Damage
40,780
70,935
Taken
73,829
54,126
Mitigated
39,690
20,700
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,530
2,973
0
7,352
17,368
10,948
897
8,527
8,430
0
58,646
L
Ymir
Botcan
Ymir
5,792
1,407
204
309
15,991
12,221
0
5,798
9,153
25,191
0
W
Bacchus
Froman__
Bacchus
9,665
1,029
0
2,277
15,799
20,710
29
5,214
9,944
31,169
0
L
Gilgamesh
HITTA T
Gilgamesh
4,653
1,139
0
4,531
16,778
11,072
0
7,280
8,778
0
36,831
L
Bakasura
ILuvTortas
Bakasura
7,971
5,596
0
1,902
17,308
7,316
0
5,762
11,379
0
54,654
W
Bakasura
12,593
8,863
0
4,015
13,936
6,349
399
1,657
12,219
0
99,039
L
14,370
443
430
2,075
12,173
4,602
180
2,681
8,807
50,007
0
W
Jormungandr
Skybass_
Jormungandr
14,351
5,877
0
1,700
12,091
10,131
601
3,477
8,244
67,928
0
L
Neith
gaubex
Neith
7,994
5,356
0
6,370
11,579
4,479
0
2,495
9,084
0
63,702
W
Izanami
lucato707
Izanami
6,895
4,401
0
5,356
11,741
5,988
2,887
1,818
9,813
0
80,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,127
Gold Earned
35,727
491
Minions Killed
373
0
Camps Cleared
0
1,811,731
Distance Traveled
1,639,945
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,206
542
88
5
0
359,288
0
L
Ymir
6,257
368
44
3
0
276,588
6
W
Bacchus
9,019
531
31
2
0
360,374
4
L
Gilgamesh
6,594
388
55
3
0
356,102
0
L
Bakasura
7,592
447
105
6
0
405,737
1
W
Bakasura
10,440
614
142
8
0
445,682
4
L
Eset
7,393
435
68
4
0
309,914
4
W
Jormungandr
9,652
568
102
6
0
337,378
1
L
Neith
7,891
464
101
6
0
291,604
6
W
Izanami
9,810
577
128
8
0
309,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role