Player Matchup

Cernunnos
Cernunnos
ImArchy
Cernunnos
Level 99
God Stats
10W - 10L
1,575 SR
Queue Stats
30W - 28L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
Moroshu
Amaterasu
Level 141
God Stats
5W - 4L
1,548 SR
Queue Stats
101W - 94L
1,582 Elo+
Party 1
Tiamat
Tiamat
PrimoVongola
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,561 Elo+
Party 1
Hera
Hera
Suchabeast
Hera
Level 64
God Stats
16W - 11L
1,651 SR
Queue Stats
86W - 74L
1,604 Elo+
Party 1
Cerberus
Cerberus
deathcount
Cerberus
Level 61
God Stats
0W - 1L
1,730 SR
Queue Stats
51W - 42L
1,537 Elo+
Party 1
Team Averages
Level 75
1,601 SR
1,562 Elo+

VS

Team Averages
Level 112
1,607 SR
1,647 Elo+
Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Ordinaryjoe94
Fafnir
Level 129
God Stats
2W - 0L
1,692 SR
Queue Stats
56W - 18L
1,678 Elo+
Party 2
Anubis
Anubis
Sliver Raider
Anubis
Level 125
God Stats
2W - 1L
1,521 SR
Queue Stats
32W - 10L
1,691 Elo+
Party 2
Gilgamesh
Gilgamesh
Soggg
Gilgamesh
Level 157
God Stats
1W - 0L
1,530 SR
Queue Stats
67W - 23L
1,667 Elo+
Party 2
Hachiman
Hachiman
si1verhawk
Hachiman
Level 40
God Stats
2W - 0L
1,792 SR
Queue Stats
61W - 19L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImArchy
Cernunnos
16
1 / 3 / 9
9,361
669
15,158
13,521
7,266
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Moroshu
Amaterasu
17
7 / 3 / 5
10,020
716
11,081
20,562
19,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
16
0 / 5 / 4
8,830
631
6,658
11,927
8,118
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 5 / 6
9,870
705
15,895
13,861
6,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
deathcount
Cerberus
15
1 / 4 / 6
9,354
668
6,209
17,594
18,848
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 0 / 7
11,004
786
8,745
7,867
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 14
10,736
767
6,501
21,990
28,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 9
10,051
718
11,475
14,823
8,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Soggg
Gilgamesh
18
4 / 3 / 12
11,793
842
14,527
17,094
14,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
si1verhawk
Hachiman
19
10 / 3 / 6
11,676
834
23,867
13,785
5,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
12
Kills
20
20
Deaths
13
30
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
7
7.5
L
Cernunnos
ImArchy
Cernunnos
1
3
9
1.83
L
Amaterasu
Moroshu
Amaterasu
7
3
5
3.17
W
0
2
14
3.5
L
Tiamat
0
5
4
0.4
W
2
5
9
1.3
W
Gilgamesh
Soggg
Gilgamesh
4
3
12
3.33
L
3
5
6
1.2
L
Cerberus
deathcount
Cerberus
1
4
6
1
W
Hachiman
si1verhawk
Hachiman
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,001
Damage
65,115
77,465
Taken
75,559
60,757
Mitigated
59,630
13,199
Healing
21,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,745
2,011
0
1,431
7,867
3,050
3,818
3,368
4,499
42,505
0
L
Cernunnos
ImArchy
Cernunnos
15,158
8,277
0
2,384
13,521
7,266
0
5,528
7,805
0
41,389
L
Amaterasu
Moroshu
Amaterasu
11,081
3,751
0
5,979
20,562
19,785
0
5,468
15,047
0
22,433
W
6,501
1,409
0
6,074
21,990
28,365
436
9,205
12,785
14,305
0
L
Tiamat
6,658
1,035
82
1,250
11,927
8,118
78
4,611
7,118
23,670
0
W
11,475
218
0
4,223
14,823
8,100
1,078
5,649
9,174
37,225
0
W
Gilgamesh
Soggg
Gilgamesh
14,527
3,730
2,385
2,907
17,094
14,137
838
5,606
11,488
0
42,643
L
15,895
3,995
0
430
13,861
6,740
390
4,659
9,160
50,452
0
L
Cerberus
deathcount
Cerberus
6,209
514
0
3,074
17,594
18,848
225
5,874
11,614
18,708
0
W
Hachiman
si1verhawk
Hachiman
23,867
13,021
0
4,330
13,785
5,978
2,566
4,934
8,851
0
56,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,435
Gold Earned
55,260
234
Minions Killed
263
0
Camps Cleared
0
1,292,838
Distance Traveled
1,422,212
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,004
786
99
7
0
278,486
0
L
Cernunnos
9,361
669
55
4
0
243,679
1
L
Amaterasu
10,020
716
27
2
0
312,412
5
W
Fafnir
10,736
767
15
1
0
310,707
4
L
Tiamat
8,830
631
40
3
0
240,522
2
W
Anubis
10,051
718
55
4
0
257,881
0
W
Gilgamesh
11,793
842
48
3
0
302,200
1
L
Hera
9,870
705
74
5
0
251,904
1
L
Cerberus
9,354
668
38
3
0
244,321
5
W
Hachiman
11,676
834
46
3
0
272,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role