Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
JahsehxXxGod
Arachne
Level 122
God Stats
2W - 1L
1,731 SR
Queue Stats
95W - 92L
1,496 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LocoGuapoThrowo
Kumbhakarna
Level 160
God Stats
0W - 3L
1,695 SR
Queue Stats
34W - 32L
1,594 Elo+
Party 2
Nike
Nike
SimpIeOpals
Nike
Level 145
God Stats
4W - 5L
1,753 SR
Queue Stats
199W - 151L
1,563 Elo+
Party 1
Tiamat
Tiamat
Walrus Sw3G
Tiamat
Level 160
God Stats
101W - 100L
1,649 SR
Queue Stats
405W - 355L
1,597 Elo+
Party 1
Team Averages
Level 149
1,666 SR
1,550 Elo+

VS

Team Averages
Level 111
1,664 SR
1,568 Elo+
Charybdis
Charybdis
Aurieil
Charybdis
Level 100
God Stats
9W - 8L
1,564 SR
Queue Stats
28W - 24L
1,567 Elo+
Party 3
Susano
Susano
CornleyBoy
Susano
Level 109
God Stats
55W - 35L
1,636 SR
Queue Stats
111W - 86L
1,575 Elo+
Party 3
Ganesha
Ganesha
Megadeth2779
Ganesha
Level 101
God Stats
21W - 4L
1,810 SR
Queue Stats
120W - 100L
1,617 Elo+
Party 3
Tyr
Tyr
Vettsta
Tyr
Level 118
God Stats
30W - 24L
1,589 SR
Queue Stats
71W - 57L
1,536 Elo+
Party 3
Nox
Nox
Wierd12342
Nox
Level 128
God Stats
84W - 73L
1,723 SR
Queue Stats
182W - 167L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 0
6,619
735
3,497
6,736
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
JahsehxXxGod
Arachne
11
0 / 4 / 0
5,746
638
3,437
6,838
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
LocoGuapoThrowo
Kumbhakarna
12
0 / 3 / 0
6,244
694
866
7,869
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
5,958
662
4,084
8,933
6,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
12
0 / 3 / 0
6,173
686
3,235
7,242
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aurieil
Charybdis
14
5 / 0 / 6
7,452
828
7,506
5,223
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
CornleyBoy
Susano
13
2 / 0 / 10
7,038
782
7,480
4,990
2,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Megadeth2779
Ganesha
13
0 / 0 / 10
7,512
835
4,581
7,506
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
14
5 / 0 / 5
7,325
814
6,675
7,645
5,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 0 / 2
7,629
848
4,359
3,517
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
15
15
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Charybdis
Aurieil
Charybdis
5
0
6
8
W
Susano
CornleyBoy
Susano
2
0
10
7
L
Arachne
JahsehxXxGod
Arachne
0
4
0
0
L
Kumbhakarna
LocoGuapoThrowo
Kumbhakarna
0
3
0
0
W
Ganesha
Megadeth2779
Ganesha
0
0
10
5
L
0
4
0
0
W
Tyr
5
0
5
7.5
L
Tiamat
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,119
Damage
30,601
37,618
Taken
28,881
22,993
Mitigated
18,077
5,118
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,497
3,170
0
1,372
6,736
2,892
0
3,226
3,510
0
23,827
W
Charybdis
Aurieil
Charybdis
7,506
5,006
0
3,293
5,223
2,161
2,327
937
4,286
0
21,617
W
Susano
CornleyBoy
Susano
7,480
2,320
0
0
4,990
2,194
105
570
4,420
0
15,363
L
Arachne
JahsehxXxGod
Arachne
3,437
2,795
0
442
6,838
3,213
0
824
6,014
0
8,429
L
Kumbhakarna
LocoGuapoThrowo
Kumbhakarna
866
34
0
1,251
7,869
6,372
0
1,709
6,160
7,416
0
W
Ganesha
Megadeth2779
Ganesha
4,581
575
23
1,496
7,506
7,027
367
752
6,754
20,457
0
L
4,084
740
0
795
8,933
6,563
0
1,956
6,977
0
13,132
W
Tyr
6,675
822
0
1,422
7,645
5,005
405
789
6,856
0
20,393
L
Tiamat
3,235
195
0
1,258
7,242
3,953
0
1,225
6,017
24,023
0
W
4,359
748
0
1,235
3,517
1,690
337
1,053
2,464
32,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
36,956
155
Minions Killed
207
0
Camps Cleared
0
698,947
Distance Traveled
960,329
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,619
735
51
6
0
155,424
3
W
Charybdis
7,452
828
48
5
0
163,206
0
W
Susano
7,038
782
27
3
0
199,012
4
L
Arachne
5,746
638
17
2
0
153,319
0
L
Kumbhakarna
6,244
694
10
1
0
103,047
2
W
Ganesha
7,512
835
2
0
0
204,695
2
L
Nike
5,958
662
31
3
0
142,406
3
W
Tyr
7,325
814
45
5
0
199,387
0
L
Tiamat
6,173
686
46
5
0
144,751
3
W
Nox
7,629
848
85
9
0
194,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role