Player Matchup

Zeus
Zeus
Foncho507
Zeus
Level 95
God Stats
20W - 27L
1,454 SR
Queue Stats
69W - 91L
1,346 Elo+
Solo
Neith
Neith
Personmaninacan
Neith
Level 23
God Stats
13W - 15L
1,613 SR
Queue Stats
31W - 34L
1,514 Elo+
Party 1
Thanatos
Thanatos
SkyrorYaotzun
Thanatos
Level 118
God Stats
6W - 11L
1,265 SR
Queue Stats
183W - 176L
1,452 Elo+
Party 1
Charybdis
Charybdis
Spartakusbund
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 180L
1,486 Elo+
Party 1
Sol
Sol
mamamarie21
Sol
Level 24
God Stats
8W - 3L
1,605 SR
Queue Stats
61W - 73L
1,387 Elo+
Party 1
Team Averages
Level 77
1,488 SR
1,437 Elo+

VS

Team Averages
Level 33
1,556 SR
1,493 Elo+
Amaterasu
Amaterasu
AmIDeadYett
Amaterasu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
RG_Carlos22
Zhong Kui
Level 79
God Stats
6W - 2L
1,710 SR
Queue Stats
113W - 137L
1,488 Elo+
Solo
Charybdis
Charybdis
SuupaHomie
Charybdis
Level 29
God Stats
15W - 14L
1,569 SR
Queue Stats
44W - 65L
1,354 Elo+
Solo
Ymir
Ymir
WongSide
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
rjmadison246
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 75L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 6 / 5
8,104
675
5,547
10,445
3,626
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 2
9,675
806
8,964
7,068
3,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
SkyrorYaotzun
Thanatos
17
7 / 6 / 7
9,969
831
15,703
15,445
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Spartakusbund
Charybdis
17
3 / 2 / 9
9,872
823
16,686
12,060
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 7
8,796
733
7,649
10,321
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmIDeadYett
Amaterasu
17
9 / 5 / 3
10,271
856
14,364
17,975
16,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
RG_Carlos22
Zhong Kui
17
5 / 4 / 3
9,635
803
12,224
12,426
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SuupaHomie
Charybdis
12
0 / 3 / 4
7,407
617
6,692
8,836
3,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
15
1 / 1 / 5
8,636
720
3,172
13,375
14,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
rjmadison246
Bakasura
15
3 / 4 / 2
8,350
696
5,475
14,556
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
17
Kills
18
20
Deaths
17
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AmIDeadYett
Amaterasu
9
5
3
2.1
W
Zeus
1
6
5
0.58
W
4
1
2
5
L
Zhong Kui
RG_Carlos22
Zhong Kui
5
4
3
1.63
W
Thanatos
SkyrorYaotzun
Thanatos
7
6
7
1.75
W
Charybdis
Spartakusbund
Charybdis
3
2
9
3.75
L
Charybdis
SuupaHomie
Charybdis
0
3
4
0.67
L
Ymir
1
1
5
3.5
W
2
5
7
1.1
L
Bakasura
rjmadison246
Bakasura
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,549
Damage
41,927
55,339
Taken
67,168
25,347
Mitigated
48,200
17,931
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AmIDeadYett
Amaterasu
14,364
6,986
163
4,403
17,975
16,760
0
4,012
13,963
0
39,320
W
Zeus
5,547
2,383
0
1,160
10,445
3,626
357
3,106
7,229
11,999
0
W
8,964
3,442
0
1,859
7,068
3,142
3,617
1,641
5,427
0
45,650
L
Zhong Kui
RG_Carlos22
Zhong Kui
12,224
765
0
4,718
12,426
7,065
1,030
2,368
10,058
43,114
0
W
Thanatos
SkyrorYaotzun
Thanatos
15,703
4,317
0
8,773
15,445
8,191
0
5,776
9,195
0
24,273
W
Charybdis
Spartakusbund
Charybdis
16,686
8,761
0
3,531
12,060
5,102
854
2,647
9,259
0
51,048
L
Charybdis
SuupaHomie
Charybdis
6,692
3,905
0
536
8,836
3,195
0
1,552
7,284
0
15,986
L
Ymir
3,172
927
0
1,874
13,375
14,997
0
3,869
9,506
14,160
0
W
7,649
2,270
0
2,608
10,321
5,286
782
2,226
8,095
19,915
0
L
Bakasura
rjmadison246
Bakasura
5,475
3,355
0
1,151
14,556
6,183
0
1,395
13,161
0
18,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,416
Gold Earned
44,299
225
Minions Killed
191
0
Camps Cleared
0
1,128,754
Distance Traveled
1,032,624
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,271
856
38
3
0
240,033
0
W
Zeus
8,104
675
11
1
0
190,778
0
W
Neith
9,675
806
68
6
0
221,922
0
L
Zhong Kui
9,635
803
74
6
0
210,054
1
W
Thanatos
9,969
831
24
2
0
268,970
4
W
Charybdis
9,872
823
92
8
0
229,704
2
L
Charybdis
7,407
617
27
2
0
127,433
0
L
Ymir
8,636
720
23
2
0
201,502
0
W
Sol
8,796
733
30
3
0
217,380
0
L
Bakasura
8,350
696
29
2
0
253,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role