Player Matchup

Loki
Loki
Amain27
Loki
Level 129
God Stats
1W - 1L
1,311 SR
Queue Stats
165W - 150L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
B Bro29
Sylvanus
Level 14
God Stats
8W - 6L
1,232 SR
Queue Stats
18W - 21L
1,244 Elo+
Party 2
Ra
Ra
RockAtm513
Ra
Level 146
God Stats
4W - 8L
1,317 SR
Queue Stats
402W - 519L
1,293 Elo+
Solo
Team Averages
Level 96
1,287 SR
1,349 Elo+

VS

Team Averages
Level 72
1,425 SR
1,810 Elo+
Thor
Thor
GhostHack126
Thor
Level 18
God Stats
5W - 2L
1,486 SR
Queue Stats
322W - 85L
1,830 Elo+
Party 1
Fafnir
Fafnir
HumanBLu3
Fafnir
Level 75
God Stats
2W - 0L
1,288 SR
Queue Stats
345W - 101L
1,801 Elo+
Party 1
Olorun
Olorun
TroubleTongue437
Olorun
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
360W - 109L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Amain27
Loki
14
4 / 5 / 0
8,902
742
9,938
14,855
6,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
B Bro29
Sylvanus
11
0 / 4 / 2
8,103
675
4,101
16,874
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
7,350
613
4,053
10,221
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 6
9,892
824
10,318
9,839
3,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
HumanBLu3
Fafnir
14
4 / 0 / 10
10,375
865
10,749
12,848
15,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 11
9,133
761
14,953
9,351
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
14
14
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
Amain27
Loki
4
5
0
0.8
L
Sylvanus
B Bro29
Sylvanus
0
4
2
0.25
W
7
3
6
3.33
W
Fafnir
HumanBLu3
Fafnir
4
0
10
9
L
0
5
1
0.1
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
36,020
41,950
Taken
32,038
27,502
Mitigated
23,765
8,815
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Amain27
Loki
9,938
1,840
0
750
14,855
6,775
0
8,622
6,233
0
36,850
L
Sylvanus
B Bro29
Sylvanus
4,101
1,763
1,492
3,884
16,874
16,014
238
9,619
7,255
8,928
0
W
10,318
803
0
250
9,839
3,797
290
2,101
7,738
0
24,863
W
Fafnir
HumanBLu3
Fafnir
10,749
4,245
0
2,792
12,848
15,476
318
4,638
8,210
24,191
0
L
4,053
0
876
1,813
10,221
4,713
355
5,928
4,293
28,689
0
W
14,953
7,417
1,987
4,424
9,351
4,492
1,977
1,910
7,441
44,461
4,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
29,400
104
Minions Killed
143
5
Camps Cleared
5
625,508
Distance Traveled
641,425
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,902
742
52
4
5
213,647
0
L
Sylvanus
8,103
675
16
1
0
201,565
1
W
Thor
9,892
824
32
3
2
201,366
1
W
Fafnir
10,375
865
28
2
1
226,121
1
L
Ra
7,350
613
36
3
0
210,296
2
W
Olorun
9,133
761
83
7
2
213,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role