Player Matchup

Thanatos
Thanatos
OneWingAngel89
Thanatos
Level 53
God Stats
66W - 75L
1,575 SR
Queue Stats
159W - 182L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
OoFrenzy
Kukulkan
Level 87
God Stats
9W - 11L
1,578 SR
Queue Stats
182W - 198L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
ProdigyX5
Danzaburou
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 96L
1,547 Elo+
Party 1
Ra
Ra
TorvicHVN
Ra
Level 160
God Stats
1W - 1L
1,408 SR
Queue Stats
105W - 123L
1,491 Elo+
Party 1
Arachne
Arachne
YoutubeYoulose
Arachne
Level 29
God Stats
7W - 10L
1,628 SR
Queue Stats
24W - 25L
1,607 Elo+
Party 2
Team Averages
Level 75
1,538 SR
1,537 Elo+

VS

Team Averages
Level 72
1,587 SR
1,553 Elo+
Eset
Eset
CadeBarnes89
Eset
Level 103
God Stats
11W - 13L
1,448 SR
Queue Stats
289W - 319L
1,481 Elo+
Solo
Charybdis
Charybdis
CrackRabbitz
Charybdis
Level 47
God Stats
2W - 6L
1,480 SR
Queue Stats
168W - 172L
1,479 Elo+
Solo
Olorun
Olorun
SuperSlave69
Olorun
Level 121
God Stats
1W - 1L
1,509 SR
Queue Stats
30W - 17L
1,585 Elo+
Party 3
Bacchus
Bacchus
Trypyn
Bacchus
Level 19
God Stats
3W - 3L
1,725 SR
Queue Stats
30W - 14L
1,619 Elo+
Party 3
Da Ji
Da Ji
phrygiann
Da Ji
Level 68
God Stats
4W - 3L
1,773 SR
Queue Stats
28W - 13L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
8 / 1 / 3
11,610
581
13,514
18,800
10,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
OoFrenzy
Kukulkan
17
7 / 3 / 5
10,921
546
17,101
10,922
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ProdigyX5
Danzaburou
16
4 / 3 / 6
10,438
522
8,668
10,944
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 2
10,221
511
7,506
11,725
6,860
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 1 / 7
10,402
520
9,760
17,914
8,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,204
460
5,844
13,137
10,804
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
CrackRabbitz
Charybdis
14
3 / 5 / 1
9,045
452
9,176
17,775
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
15
3 / 5 / 0
9,548
477
13,730
20,167
9,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Trypyn
Bacchus
13
0 / 1 / 3
8,444
422
3,751
11,549
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
phrygiann
Da Ji
14
3 / 9 / 2
9,108
455
11,907
18,930
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
10
10
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Charybdis
CrackRabbitz
Charybdis
3
5
1
0.7
W
Thanatos
8
1
3
9.5
W
Kukulkan
OoFrenzy
Kukulkan
7
3
5
3.17
W
Danzaburou
ProdigyX5
Danzaburou
4
3
6
2.33
L
Olorun
3
5
0
0.6
W
1
2
2
1
L
Bacchus
Trypyn
Bacchus
0
1
3
1.5
W
3
1
7
6.5
L
Da Ji
phrygiann
Da Ji
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,549
Damage
44,408
70,305
Taken
81,558
34,892
Mitigated
52,109
35,339
Healing
23,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,844
724
343
2,792
13,137
10,804
0
7,129
6,008
61,786
0
L
Charybdis
CrackRabbitz
Charybdis
9,176
5,549
0
7,974
17,775
7,592
1,595
8,119
9,656
0
72,137
W
Thanatos
13,514
5,720
0
21,354
18,800
10,290
846
3,516
15,284
0
104,874
W
Kukulkan
OoFrenzy
Kukulkan
17,101
2,246
0
1,325
10,922
4,905
183
1,803
9,119
86,856
0
W
Danzaburou
ProdigyX5
Danzaburou
8,668
4,685
0
3,776
10,944
4,717
1,935
4,416
6,528
0
56,544
L
Olorun
13,730
7,709
334
9,367
20,167
9,090
3,216
955
19,212
93,712
0
W
7,506
481
320
4,454
11,725
6,860
763
3,856
7,869
82,364
0
L
Bacchus
Trypyn
Bacchus
3,751
172
449
1,889
11,549
16,135
301
4,288
7,261
21,894
0
W
9,760
7,904
0
4,110
17,914
8,120
868
9,734
8,180
0
88,148
L
Da Ji
phrygiann
Da Ji
11,907
3,127
0
280
18,930
8,488
0
4,116
14,814
0
66,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,592
Gold Earned
45,349
651
Minions Killed
538
0
Camps Cleared
0
2,026,902
Distance Traveled
1,613,218
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,204
460
101
5
0
334,023
0
L
Charybdis
9,045
452
123
6
0
309,355
4
W
Thanatos
11,610
581
163
8
0
461,723
2
W
Kukulkan
10,921
546
130
7
0
390,996
9
W
Danzaburou
10,438
522
86
4
0
372,081
1
L
Olorun
9,548
477
174
9
0
288,841
0
W
Ra
10,221
511
152
8
0
351,983
0
L
Bacchus
8,444
422
42
2
0
339,433
0
W
Arachne
10,402
520
120
6
0
450,119
4
L
Da Ji
9,108
455
98
5
0
341,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role