Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrHibby
Ah Muzen Cab
Level 148
God Stats
7W - 7L
1,568 SR
Queue Stats
377W - 347L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
Plobloito
Nu Wa
Level 27
God Stats
3W - 3L
1,625 SR
Queue Stats
57W - 55L
1,481 Elo+
Party 1
Vamana
Vamana
RyGu
Vamana
Level 119
God Stats
1W - 4L
1,254 SR
Queue Stats
138W - 141L
1,550 Elo+
Party 1
Pele
Pele
chris360r
Pele
Level 121
God Stats
1W - 2L
1,567 SR
Queue Stats
280W - 276L
1,523 Elo+
Party 1
Team Averages
Level 103
1,503 SR
1,516 Elo+

VS

Team Averages
Level 73
1,679 SR
1,556 Elo+
Xing Tian
Xing Tian
CeliacGamer
Xing Tian
Level 63
God Stats
16W - 7L
1,667 SR
Queue Stats
85W - 71L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
DER WIGGLE
Kukulkan
Level 47
God Stats
3W - 0L
1,749 SR
Queue Stats
70W - 83L
1,479 Elo+
Solo
Bakasura
Bakasura
DUMBCOMPANY
Bakasura
Level 9
God Stats
5W - 3L
1,787 SR
Queue Stats
15W - 16L
1,569 Elo+
Party 2
Horus
Horus
Hannibal
Horus
Level 128
God Stats
4W - 0L
1,692 SR
Queue Stats
107W - 68L
1,597 Elo+
Party 2
Hou Yi
Hou Yi
PauerFlauer
Hou Yi
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 84L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 11 / 2
11,011
424
11,788
33,982
46,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
MrHibby
Ah Muzen Cab
19
3 / 7 / 2
12,767
491
19,520
24,823
11,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Plobloito
Nu Wa
17
2 / 9 / 2
11,479
442
12,228
18,889
8,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
RyGu
Vamana
20
3 / 6 / 2
14,198
546
23,783
29,610
28,589
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
2 / 10 / 6
12,075
464
15,978
33,530
15,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CeliacGamer
Xing Tian
20
6 / 3 / 30
14,814
570
12,542
32,467
45,966
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
DER WIGGLE
Kukulkan
20
3 / 3 / 17
15,026
578
19,308
16,769
10,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
DUMBCOMPANY
Bakasura
20
8 / 3 / 14
15,507
596
15,598
27,840
14,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Hannibal
Horus
20
7 / 2 / 22
14,743
567
26,398
30,832
37,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
20
19 / 3 / 13
16,507
635
37,671
29,262
15,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
139
12
Kills
43
43
Deaths
14
14
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
11
2
0.27
W
Xing Tian
CeliacGamer
Xing Tian
6
3
30
7
W
Kukulkan
DER WIGGLE
Kukulkan
3
3
17
3.83
W
Bakasura
DUMBCOMPANY
Bakasura
8
3
14
5
W
Horus
Hannibal
Horus
7
2
22
9
L
Ah Muzen Cab
MrHibby
Ah Muzen Cab
3
7
2
0.57
W
Hou Yi
19
3
13
8.5
L
Nu Wa
Plobloito
Nu Wa
2
9
2
0.33
L
Vamana
RyGu
Vamana
3
6
2
0.67
L
Pele
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,297
Damage
111,517
140,834
Taken
137,170
110,828
Mitigated
124,609
27,318
Healing
48,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,788
1,020
1,609
2,676
33,982
46,623
700
6,998
26,649
52,365
0
W
Xing Tian
CeliacGamer
Xing Tian
12,542
1,869
0
2,176
32,467
45,966
353
8,556
23,117
40,352
0
W
Kukulkan
DER WIGGLE
Kukulkan
19,308
3,534
0
4,439
16,769
10,724
2,856
4,768
11,719
155,580
0
W
Bakasura
DUMBCOMPANY
Bakasura
15,598
9,178
0
6,611
27,840
14,335
3,327
4,162
23,490
0
119,131
W
Horus
Hannibal
Horus
26,398
13,256
5,142
15,355
30,832
37,973
1,708
6,343
24,306
0
112,938
L
Ah Muzen Cab
MrHibby
Ah Muzen Cab
19,520
8,378
0
7,667
24,823
11,348
6,237
6,300
17,879
0
126,391
W
Hou Yi
37,671
24,104
0
15,124
29,262
15,611
8,203
8,068
19,964
0
145,829
L
Nu Wa
Plobloito
Nu Wa
12,228
2,181
68
2,074
18,889
8,346
424
6,753
11,926
82,575
0
L
Vamana
RyGu
Vamana
23,783
14,554
0
6,107
29,610
28,589
1,967
5,070
23,401
0
148,598
L
Pele
15,978
3,021
0
7,117
33,530
15,922
920
6,879
25,915
0
101,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,530
Gold Earned
76,597
754
Minions Killed
798
0
Camps Cleared
0
2,160,537
Distance Traveled
2,432,705
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,011
424
60
2
0
401,275
15
W
Xing Tian
14,814
570
41
2
0
491,362
6
W
Kukulkan
15,026
578
229
9
0
419,747
3
W
Bakasura
15,507
596
192
7
0
561,666
14
W
Horus
14,743
567
155
6
0
522,242
6
L
Ah Muzen Cab
12,767
491
196
8
0
445,506
2
W
Hou Yi
16,507
635
181
7
0
437,688
6
L
Nu Wa
11,479
442
129
5
0
383,510
0
L
Vamana
14,198
546
243
9
0
475,947
1
L
Pele
12,075
464
126
5
0
454,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role