Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FaTaLNeme5i5
Nu Wa
Level 129
God Stats
6W - 6L
1,537 SR
Queue Stats
250W - 195L
1,474 Elo+
Party 1
Freya
Freya
ITzNotDevin
Freya
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,300 Elo+
Party 1
Heimdallr
Heimdallr
LiveviL720
Heimdallr
Level 126
God Stats
1W - 0L
1,544 SR
Queue Stats
27W - 24L
1,504 Elo+
Party 1
Serqet
Serqet
TheBigDaddyOaks
Serqet
Level 159
God Stats
3W - 4L
1,113 SR
Queue Stats
607W - 484L
1,698 Elo+
Party 1
Team Averages
Level 120
1,439 SR
1,495 Elo+

VS

Team Averages
Level 139
1,500 SR
1,464 Elo+
Mercury
Mercury
Foolish Genius
Mercury
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 230L
1,448 Elo+
Solo
Ganesha
Ganesha
HasteMate
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,550 Elo+
Solo
Anubis
Anubis
MrWiggalz
Anubis
Level 125
God Stats
6W - 10L
1,588 SR
Queue Stats
198W - 230L
1,428 Elo+
Solo
Hades
Hades
My Little Lando
Hades
Level 127
God Stats
6W - 6L
1,459 SR
Queue Stats
706W - 735L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
joelltorres
Kumbhakarna
Level 159
God Stats
10W - 9L
1,454 SR
Queue Stats
270W - 312L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 1 / 12
9,017
902
3,277
10,120
12,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 8
9,014
901
15,069
4,692
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 2 / 7
8,396
840
4,900
8,119
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
LiveviL720
Heimdallr
16
4 / 1 / 11
8,923
892
9,437
8,871
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 2 / 11
7,836
784
3,802
9,932
11,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,092
709
5,541
7,012
2,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
HasteMate
Ganesha
14
0 / 3 / 7
7,697
770
6,349
9,838
5,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
MrWiggalz
Anubis
13
1 / 3 / 2
7,577
758
8,692
7,326
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 0
7,011
701
11,054
11,238
6,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
joelltorres
Kumbhakarna
12
1 / 3 / 1
7,576
758
4,161
13,048
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
15
Kills
4
7
Deaths
16
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
12
8
W
5
1
8
9
L
1
3
2
0.67
L
Ganesha
HasteMate
Ganesha
0
3
7
1.17
W
3
2
7
3.25
W
Heimdallr
LiveviL720
Heimdallr
4
1
11
9.5
L
Anubis
MrWiggalz
Anubis
1
3
2
0.67
L
1
4
0
0.25
W
1
2
11
3.25
L
Kumbhakarna
joelltorres
Kumbhakarna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
35,797
41,734
Taken
48,462
36,160
Mitigated
30,325
18,579
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,277
1,003
3,053
3,203
10,120
12,934
341
7,377
2,521
0
8,423
W
15,069
4,723
1,221
444
4,692
2,669
1,353
3,637
991
34,609
0
L
5,541
1,184
408
1,188
7,012
2,494
88
3,199
3,645
0
11,815
L
Ganesha
HasteMate
Ganesha
6,349
250
859
1,402
9,838
5,740
45
4,686
5,032
21,853
0
W
4,900
1,721
1,294
2,269
8,119
3,858
896
6,720
1,244
12,290
0
W
Heimdallr
LiveviL720
Heimdallr
9,437
5,531
1,933
3,085
8,871
4,839
1,341
5,749
2,946
0
25,472
L
Anubis
MrWiggalz
Anubis
8,692
492
1,201
1,820
7,326
3,816
0
2,838
4,485
24,818
0
L
11,054
310
946
2,828
11,238
6,634
135
4,460
6,331
19,618
0
W
3,802
207
668
1,409
9,932
11,860
368
5,824
3,776
0
4,684
L
Kumbhakarna
joelltorres
Kumbhakarna
4,161
241
2,311
3,878
13,048
11,641
26
4,786
8,262
14,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
36,953
115
Minions Killed
123
0
Camps Cleared
0
903,243
Distance Traveled
914,758
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,017
902
6
1
0
180,158
3
W
Nu Wa
9,014
901
51
5
0
179,986
0
L
Mercury
7,092
709
22
2
0
205,893
0
L
Ganesha
7,697
770
5
1
0
177,589
0
W
Freya
8,396
840
19
2
0
187,513
0
W
Heimdallr
8,923
892
35
4
0
175,939
0
L
Anubis
7,577
758
40
4
0
169,500
5
L
Hades
7,011
701
28
3
0
168,410
1
W
Serqet
7,836
784
4
0
0
179,647
0
L
Kumbhakarna
7,576
758
28
3
0
193,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role