Player Matchup

Cthulhu
Cthulhu
Corvus87
Cthulhu
Level 95
God Stats
0W - 2L
1,218 SR
Queue Stats
26W - 36L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
Raptura99
Gilgamesh
Level 105
God Stats
0W - 2L
1,685 SR
Queue Stats
43W - 52L
1,502 Elo+
Party 1
Zeus
Zeus
The Wind Waker7
Zeus
Level 144
God Stats
5W - 11L
1,519 SR
Queue Stats
123W - 133L
1,543 Elo+
Party 2
Thor
Thor
TheJoker1624
Thor
Level 160
God Stats
0W - 1L
1,138 SR
Queue Stats
58W - 61L
1,595 Elo+
Solo
Izanami
Izanami
mariofromthe707
Izanami
Level 149
God Stats
2W - 4L
1,523 SR
Queue Stats
123W - 132L
1,543 Elo+
Party 2
Team Averages
Level 131
1,416 SR
1,537 Elo+

VS

Team Averages
Level 134
1,565 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cuncio
Vamana
Level 123
God Stats
53W - 58L
1,597 SR
Queue Stats
311W - 415L
1,516 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
D0_a_k1ckfl1p
Ah Muzen Cab
Level 109
God Stats
9W - 8L
1,566 SR
Queue Stats
165W - 143L
1,556 Elo+
Solo
Sobek
Sobek
Kaerh
Sobek
Level 136
God Stats
23W - 37L
1,491 SR
Queue Stats
311W - 420L
1,517 Elo+
Party 3
Kali
Kali
Venom31
Kali
Level 155
God Stats
12W - 7L
1,670 SR
Queue Stats
159W - 158L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corvus87
Cthulhu
14
0 / 3 / 2
7,886
717
7,947
12,413
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Raptura99
Gilgamesh
13
1 / 2 / 1
7,451
677
9,627
12,416
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 0
7,055
641
10,872
7,678
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 1
7,947
722
5,753
11,315
4,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 1
8,381
762
7,663
12,695
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
7 / 1 / 5
8,995
818
11,303
7,997
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Cuncio
Vamana
14
1 / 0 / 5
7,936
721
10,826
10,850
8,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
D0_a_k1ckfl1p
Ah Muzen Cab
16
3 / 2 / 6
8,800
800
10,433
10,703
4,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Kaerh
Sobek
12
1 / 0 / 5
7,631
694
3,127
13,103
11,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Venom31
Kali
17
4 / 1 / 7
9,010
819
10,795
14,523
7,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
5
9.5
L
Cthulhu
Corvus87
Cthulhu
0
3
2
0.33
W
Vamana
Cuncio
Vamana
1
0
5
3.5
W
Ah Muzen Cab
D0_a_k1ckfl1p
Ah Muzen Cab
3
2
6
3
W
Sobek
Kaerh
Sobek
1
0
5
3.5
L
Gilgamesh
Raptura99
Gilgamesh
1
2
1
0.75
L
0
5
0
0
L
2
3
1
0.83
W
Kali
Venom31
Kali
4
1
7
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,862
Damage
46,484
56,517
Taken
57,176
37,221
Mitigated
35,544
5,344
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,303
2,660
0
1,480
7,997
3,218
255
2,467
5,459
35,702
0
L
Cthulhu
Corvus87
Cthulhu
7,947
1,222
201
622
12,413
14,747
0
2,218
10,195
19,450
0
W
Vamana
Cuncio
Vamana
10,826
6,443
0
3,164
10,850
8,296
265
2,585
8,094
0
30,275
W
Ah Muzen Cab
D0_a_k1ckfl1p
Ah Muzen Cab
10,433
5,720
0
3,588
10,703
4,685
888
4,032
6,607
0
36,581
W
Sobek
Kaerh
Sobek
3,127
93
182
4,557
13,103
11,856
112
3,839
8,979
9,156
0
L
Gilgamesh
Raptura99
Gilgamesh
9,627
2,493
0
1,134
12,416
10,569
0
2,994
9,422
0
18,729
L
10,872
655
0
423
7,678
2,088
0
4,522
3,156
28,042
0
L
5,753
657
0
562
11,315
4,916
0
3,101
8,214
0
23,120
W
Kali
Venom31
Kali
10,795
5,062
0
8,156
14,523
7,489
0
5,896
8,516
0
35,675
L
7,663
4,458
0
2,402
12,695
4,901
2,021
1,595
11,100
0
42,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
42,372
210
Minions Killed
219
0
Camps Cleared
0
1,119,582
Distance Traveled
1,182,923
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,995
818
39
4
0
220,792
1
L
Cthulhu
7,886
717
34
3
0
249,017
1
W
Vamana
7,936
721
50
5
0
247,602
0
W
Ah Muzen Cab
8,800
800
66
6
0
228,133
0
W
Sobek
7,631
694
10
1
0
233,659
0
L
Gilgamesh
7,451
677
17
2
0
249,868
0
L
Zeus
7,055
641
44
4
0
193,626
2
L
Thor
7,947
722
37
3
0
225,941
1
W
Kali
9,010
819
54
5
0
252,737
1
L
Izanami
8,381
762
78
7
0
201,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role