Player Matchup

Raijin
Raijin
AngryTusk
Raijin
Level 69
God Stats
0W - 5L
1,097 SR
Queue Stats
147W - 149L
1,442 Elo+
Party 3
Ravana
Ravana
RFX-BlackOut37
Ravana
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 156L
1,323 Elo+
Party 2
Achilles
Achilles
Sir foods a lot
Achilles
Level 25
God Stats
3W - 2L
1,783 SR
Queue Stats
132W - 154L
1,314 Elo+
Party 2
Fafnir
Fafnir
pangleark
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,602 Elo+
Solo
Sobek
Sobek
steelersja28
Sobek
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 114L
1,429 Elo+
Party 3
Team Averages
Level 61
1,476 SR
1,422 Elo+

VS

Team Averages
Level 91
1,641 SR
1,522 Elo+
Sobek
Sobek
All In4567
Sobek
Level 140
God Stats
2W - 0L
1,714 SR
Queue Stats
79W - 69L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
Lord Geminll
Zhong Kui
Level 113
God Stats
1W - 1L
1,852 SR
Queue Stats
32W - 30L
1,590 Elo+
Party 1
Ah Puch
Ah Puch
The_Real_Byron_T
Ah Puch
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 157L
1,297 Elo+
Solo
Fenrir
Fenrir
grimrreaper1998
Fenrir
Level 156
God Stats
6W - 2L
1,638 SR
Queue Stats
182W - 165L
1,593 Elo+
Party 1
Skadi
Skadi
itsButStuff
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AngryTusk
Raijin
19
5 / 9 / 9
11,878
742
13,073
19,346
10,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 6 / 11
9,738
609
13,537
21,122
17,815
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
20
5 / 5 / 6
11,511
719
11,901
24,557
31,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
pangleark
Fafnir
14
2 / 11 / 4
9,952
622
6,159
30,688
39,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 7 / 8
11,247
703
10,586
27,262
38,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
6 / 4 / 22
12,058
754
14,755
17,487
17,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Lord Geminll
Zhong Kui
19
5 / 5 / 22
12,009
751
21,700
19,347
13,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 3 / 22
12,498
781
16,966
11,874
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 5 / 18
13,398
837
23,008
26,498
27,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 3 / 21
13,343
834
33,767
15,042
7,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
143
17
Kills
38
38
Deaths
20
38
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Sobek
6
4
22
4.25
L
Raijin
AngryTusk
Raijin
5
9
9
1.06
W
Zhong Kui
Lord Geminll
Zhong Kui
5
5
22
3.2
L
1
6
11
1.08
L
Achilles
5
5
6
1.6
W
4
3
22
5
W
9
5
18
3.6
W
14
3
21
8.17
L
Fafnir
pangleark
Fafnir
2
11
4
0.36
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,256
Damage
110,196
122,975
Taken
90,248
138,290
Mitigated
70,574
21,478
Healing
36,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
14,755
1,018
2,034
4,874
17,487
17,178
448
5,420
10,881
21,830
0
L
Raijin
AngryTusk
Raijin
13,073
266
2,713
3,827
19,346
10,327
570
6,086
13,148
36,722
0
W
Zhong Kui
Lord Geminll
Zhong Kui
21,700
1,288
851
6,719
19,347
13,478
2,324
7,171
11,844
42,686
0
L
13,537
3,730
476
1,450
21,122
17,815
0
9,923
10,995
0
26,819
L
Achilles
11,901
3,230
528
3,860
24,557
31,796
832
11,920
12,410
0
21,374
W
16,966
1,505
958
2,355
11,874
5,557
2,462
4,523
7,160
39,663
0
W
23,008
6,796
3,657
8,825
26,498
27,015
556
6,293
19,701
0
35,005
W
33,767
14,349
2,180
4,402
15,042
7,346
3,620
6,411
8,599
0
58,281
L
Fafnir
pangleark
Fafnir
6,159
1,153
751
1,282
30,688
39,506
0
12,038
18,266
10,854
0
L
10,586
1,026
1,204
5,387
27,262
38,846
0
12,184
14,735
20,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,326
Gold Earned
63,306
161
Minions Killed
161
0
Camps Cleared
0
1,259,176
Distance Traveled
1,412,944
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,058
754
16
1
0
291,118
1
L
Raijin
11,878
742
55
3
0
246,410
0
W
Zhong Kui
12,009
751
32
2
0
266,027
0
L
Ravana
9,738
609
46
3
0
271,786
0
L
Achilles
11,511
719
32
2
0
288,479
0
W
Ah Puch
12,498
781
43
3
0
284,197
0
W
Fenrir
13,398
837
22
1
0
306,587
1
W
Skadi
13,343
834
48
3
0
265,015
0
L
Fafnir
9,952
622
11
1
0
210,874
1
L
Sobek
11,247
703
17
1
0
241,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role