Player Matchup

Skadi
Skadi
BabyWJohn
Skadi
Level 88
God Stats
2W - 2L
1,539 SR
Queue Stats
104W - 103L
1,522 Elo+
Party 2
Sobek
Sobek
Danleiva07
Sobek
Level 107
God Stats
4W - 7L
1,473 SR
Queue Stats
138W - 136L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
Enkindler_
Cthulhu
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,570 Elo+
Solo
Bakasura
Bakasura
YChristianZ
Bakasura
Level 138
God Stats
0W - 1L
1,721 SR
Queue Stats
91W - 93L
1,525 Elo+
Party 2
Thoth
Thoth
aarias12_
Thoth
Level 35
God Stats
0W - 1L
1,259 SR
Queue Stats
50W - 69L
1,420 Elo+
Party 2
Team Averages
Level 85
1,498 SR
1,504 Elo+

VS

Team Averages
Level 116
1,611 SR
1,481 Elo+
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DeadVygon
Susano
Level 102
God Stats
4W - 1L
1,615 SR
Queue Stats
40W - 37L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
THG Snake0
Baron Samedi
Level 143
God Stats
14W - 6L
1,642 SR
Queue Stats
236W - 222L
1,467 Elo+
Party 1
Izanami
Izanami
n3zt0r8382
Izanami
Level 40
God Stats
23W - 19L
1,568 SR
Queue Stats
171W - 171L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
xXMadeInHellXx
Amaterasu
Level 142
God Stats
5W - 1L
1,732 SR
Queue Stats
239W - 207L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BabyWJohn
Skadi
18
4 / 7 / 10
12,891
430
27,566
25,307
12,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
15
2 / 2 / 10
11,917
397
9,434
29,239
43,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Enkindler_
Cthulhu
15
2 / 8 / 9
11,101
370
18,507
30,826
36,151
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
YChristianZ
Bakasura
20
16 / 6 / 5
16,926
564
34,532
36,908
24,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thoth
aarias12_
Thoth
14
1 / 6 / 4
9,784
326
7,979
14,424
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 2 / 11
13,412
447
8,346
24,421
32,449
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
DeadVygon
Susano
20
11 / 5 / 5
15,594
520
24,392
30,549
15,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
THG Snake0
Baron Samedi
19
2 / 7 / 10
13,230
441
21,844
22,286
12,225
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
n3zt0r8382
Izanami
20
7 / 6 / 7
14,829
494
17,896
27,254
11,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Amaterasu
xXMadeInHellXx
Amaterasu
20
8 / 5 / 8
15,516
517
22,010
40,803
38,203
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
70
25
Kills
29
29
Deaths
25
38
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
11
3.25
L
Skadi
BabyWJohn
Skadi
4
7
10
1.29
L
Sobek
2
2
10
3.5
W
Susano
DeadVygon
Susano
11
5
5
2.7
L
Cthulhu
Enkindler_
Cthulhu
2
8
9
0.81
W
Baron Samedi
THG Snake0
Baron Samedi
2
7
10
1
L
Bakasura
YChristianZ
Bakasura
16
6
5
3.08
L
Thoth
aarias12_
Thoth
1
6
4
0.5
W
Izanami
n3zt0r8382
Izanami
7
6
7
1.75
W
Amaterasu
xXMadeInHellXx
Amaterasu
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,018
Damage
94,488
136,704
Taken
145,313
120,974
Mitigated
109,924
18,559
Healing
58,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,346
2,086
7,482
6,747
24,421
32,449
348
6,359
16,858
43,849
0
L
Skadi
BabyWJohn
Skadi
27,566
12,062
0
1,421
25,307
12,346
1,760
5,122
20,185
0
114,798
L
Sobek
9,434
778
0
5,499
29,239
43,052
0
10,400
18,839
30,161
0
W
Susano
DeadVygon
Susano
24,392
7,294
0
12,242
30,549
15,837
496
7,434
22,420
0
142,081
L
Cthulhu
Enkindler_
Cthulhu
18,507
2,735
38
2,862
30,826
36,151
306
7,468
23,358
49,927
0
W
Baron Samedi
THG Snake0
Baron Samedi
21,844
2,827
2,111
5,568
22,286
12,225
551
5,462
15,984
110,502
0
L
Bakasura
YChristianZ
Bakasura
34,532
22,820
0
7,596
36,908
24,115
0
4,713
32,195
0
186,818
L
Thoth
aarias12_
Thoth
7,979
856
171
972
14,424
5,310
706
3,131
11,293
48,247
0
W
Izanami
n3zt0r8382
Izanami
17,896
12,032
0
6,555
27,254
11,210
1,321
6,515
19,485
0
106,827
W
Amaterasu
xXMadeInHellXx
Amaterasu
22,010
10,168
0
17,652
40,803
38,203
775
11,377
27,941
0
103,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,619
Gold Earned
72,581
542
Minions Killed
641
0
Camps Cleared
0
2,738,022
Distance Traveled
2,958,409
39
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,412
447
64
2
0
591,317
7
L
Skadi
12,891
430
142
5
0
523,182
11
L
Sobek
11,917
397
32
1
0
586,594
12
W
Susano
15,594
520
167
6
0
658,384
3
L
Cthulhu
11,101
370
51
2
0
493,104
0
W
Baron Samedi
13,230
441
120
4
0
509,268
2
L
Bakasura
16,926
564
264
9
0
645,134
6
L
Thoth
9,784
326
53
2
0
490,008
10
W
Izanami
14,829
494
146
5
0
521,729
2
W
Amaterasu
15,516
517
144
5
0
677,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role