Player Matchup

Skadi
Skadi
EpicTaco102
Skadi
Level 66
God Stats
73W - 73L
1,472 SR
Queue Stats
160W - 178L
1,377 Elo+
Party 3
Bastet
Bastet
Froznphoenix
Bastet
Level 43
God Stats
2W - 8L
1,088 SR
Queue Stats
138W - 170L
1,350 Elo+
Party 2
Baba Yaga
Baba Yaga
Rosile1334
Baba Yaga
Level 116
God Stats
3W - 7L
1,364 SR
Queue Stats
89W - 111L
1,400 Elo+
Party 3
Bacchus
Bacchus
SiIverpeep
Bacchus
Level 67
God Stats
0W - 1L
1,584 SR
Queue Stats
44W - 51L
1,335 Elo+
Party 2
Bellona
Bellona
iJuGard
Bellona
Level 67
God Stats
4W - 8L
1,417 SR
Queue Stats
323W - 337L
1,374 Elo+
Party 2
Team Averages
Level 72
1,385 SR
1,367 Elo+

VS

Team Averages
Level 88
1,418 SR
1,403 Elo+
Charybdis
Charybdis
NF_Loca__
Charybdis
Level 68
God Stats
11W - 11L
1,492 SR
Queue Stats
43W - 42L
1,449 Elo+
Party 1
Vulcan
Vulcan
Sesefrx
Vulcan
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 80L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
blkdragonguard
Sylvanus
Level 107
God Stats
13W - 16L
1,293 SR
Queue Stats
213W - 208L
1,350 Elo+
Solo
Apollo
Apollo
x Dakusuta x
Apollo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,420 Elo+
Party 1
Ra
Ra
xAnGz_
Ra
Level 109
God Stats
5W - 6L
1,304 SR
Queue Stats
25W - 26L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,871
458
3,983
10,247
2,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
11
4 / 2 / 1
7,389
493
4,575
11,185
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baba Yaga
Rosile1334
Baba Yaga
13
1 / 0 / 5
7,668
511
9,414
6,697
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SiIverpeep
Bacchus
11
3 / 1 / 2
7,080
472
6,855
15,893
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
iJuGard
Bellona
14
3 / 2 / 2
8,074
538
5,964
13,830
11,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NF_Loca__
Charybdis
12
1 / 3 / 0
7,307
487
2,568
11,196
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Sesefrx
Vulcan
13
3 / 1 / 1
8,032
535
13,285
7,801
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
11
1 / 2 / 4
7,003
467
5,379
12,039
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
5 / 2 / 2
7,969
531
14,067
10,528
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
12
0 / 4 / 0
6,904
460
2,280
7,661
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
10
10
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Bastet
4
2
1
2.25
W
Charybdis
NF_Loca__
Charybdis
1
3
0
0.33
L
Baba Yaga
Rosile1334
Baba Yaga
1
0
5
3.5
W
Vulcan
Sesefrx
Vulcan
3
1
1
3.5
L
Bacchus
SiIverpeep
Bacchus
3
1
2
4
W
Sylvanus
1
2
4
1.5
L
Bellona
iJuGard
Bellona
3
2
2
2
W
Apollo
5
2
2
3
W
Ra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,791
Damage
37,579
57,852
Taken
49,225
38,012
Mitigated
25,166
20,830
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,983
1,854
0
420
10,247
2,960
1,230
2,176
8,071
0
45,512
L
Bastet
4,575
1,076
0
5,116
11,185
4,267
8
3,625
7,560
0
41,435
W
Charybdis
NF_Loca__
Charybdis
2,568
1,782
49
2,785
11,196
4,367
1,402
2,395
8,801
0
50,929
L
Baba Yaga
Rosile1334
Baba Yaga
9,414
1,172
0
2,741
6,697
2,954
179
3,167
3,530
67,071
0
W
Vulcan
Sesefrx
Vulcan
13,285
7,323
145
2,122
7,801
2,985
583
1,678
6,123
57,513
0
L
Bacchus
SiIverpeep
Bacchus
6,855
1,432
413
5,466
15,893
16,457
0
3,800
12,093
29,372
0
W
Sylvanus
5,379
2,356
356
5,096
12,039
10,334
224
4,522
7,517
18,561
0
L
Bellona
iJuGard
Bellona
5,964
1,725
161
6,513
13,830
11,374
43
8,176
5,654
0
56,096
W
Apollo
14,067
9,840
645
3,358
10,528
4,153
1,441
3,061
7,467
0
56,998
W
Ra
2,280
333
301
1,294
7,661
3,327
672
4,613
3,048
49,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
37,215
402
Minions Killed
368
0
Camps Cleared
0
1,475,856
Distance Traveled
1,415,919
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,871
458
85
6
0
232,446
1
L
Bastet
7,389
493
77
5
0
321,837
2
W
Charybdis
7,307
487
97
6
0
293,470
4
L
Baba Yaga
7,668
511
90
6
0
310,458
4
W
Vulcan
8,032
535
88
6
0
303,165
1
L
Bacchus
7,080
472
45
3
0
301,832
5
W
Sylvanus
7,003
467
25
2
0
259,096
2
L
Bellona
8,074
538
105
7
0
309,283
3
W
Apollo
7,969
531
86
6
0
287,910
1
W
Ra
6,904
460
72
5
0
272,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role