Player Matchup

Tiamat
Tiamat
Adredge
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,461 Elo+
Solo
Terra
Terra
Byrd93BT
Terra
Level 147
God Stats
0W - 3L
1,249 SR
Queue Stats
158W - 166L
1,428 Elo+
Solo
Geb
Geb
FORREST GUMP900
Geb
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 113L
1,362 Elo+
Party 1
Thor
Thor
SCARY TERRY 658
Thor
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 271L
1,478 Elo+
Party 1
Set
Set
sP DieNasTy
Set
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 255L
1,458 Elo+
Solo
Team Averages
Level 87
1,450 SR
1,437 Elo+

VS

Team Averages
Level 67
1,458 SR
1,434 Elo+
Ne Zha
Ne Zha
ALPHAREFORM
Ne Zha
Level 105
God Stats
2W - 0L
1,350 SR
Queue Stats
35W - 34L
1,471 Elo+
Solo
Ra
Ra
ENIELATOR2004
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 41L
1,320 Elo+
Party 2
Ganesha
Ganesha
Slimespy
Ganesha
Level 48
God Stats
7W - 6L
1,464 SR
Queue Stats
219W - 218L
1,530 Elo+
Party 2
Awilix
Awilix
TacoAlex
Awilix
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 102L
1,425 Elo+
Party 3
Zhong Kui
Zhong Kui
WantedBear
Zhong Kui
Level 93
God Stats
4W - 4L
1,474 SR
Queue Stats
88W - 102L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adredge
Tiamat
18
2 / 9 / 8
11,524
549
17,302
22,389
15,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Byrd93BT
Terra
20
8 / 6 / 10
13,226
630
16,440
37,030
36,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 8 / 8
12,527
597
11,810
30,472
40,348
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
6 / 10 / 8
12,826
611
26,934
27,315
13,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 11 / 7
13,072
622
24,595
31,990
14,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
17 / 7 / 13
15,690
747
32,171
21,872
12,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 3 / 24
14,461
689
19,281
19,460
11,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Slimespy
Ganesha
20
1 / 2 / 37
14,516
691
19,827
24,966
32,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
TacoAlex
Awilix
20
9 / 6 / 19
13,529
644
18,842
20,927
17,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
WantedBear
Zhong Kui
20
9 / 5 / 25
14,822
706
31,353
25,865
31,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
162
22
Kills
44
44
Deaths
23
41
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
17
7
13
3.36
L
Tiamat
Adredge
Tiamat
2
9
8
0.67
L
Terra
Byrd93BT
Terra
8
6
10
2.17
W
8
3
24
6.67
L
2
8
8
0.75
L
6
10
8
1
W
Ganesha
Slimespy
Ganesha
1
2
37
9.75
W
Awilix
TacoAlex
Awilix
9
6
19
3.08
W
Zhong Kui
WantedBear
Zhong Kui
9
5
25
4.3
L
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,081
Damage
121,474
149,196
Taken
113,090
120,708
Mitigated
105,860
42,234
Healing
51,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
32,171
8,697
1,126
4,356
21,872
12,449
2,674
9,786
11,801
0
53,976
L
Tiamat
Adredge
Tiamat
17,302
791
0
1,798
22,389
15,252
0
9,634
12,755
34,544
0
L
Terra
Byrd93BT
Terra
16,440
2,632
12,621
14,568
37,030
36,615
294
18,930
18,100
28,326
0
W
19,281
3,348
6,300
6,019
19,460
11,633
1,717
9,091
10,321
43,781
0
L
11,810
761
639
3,686
30,472
40,348
319
11,892
18,580
28,851
0
L
26,934
5,507
1,511
2,748
27,315
13,766
532
14,442
12,873
0
39,347
W
Ganesha
Slimespy
Ganesha
19,827
1,251
5,459
6,864
24,966
32,426
893
8,672
16,159
45,555
0
W
Awilix
TacoAlex
Awilix
18,842
9,024
3,165
2,854
20,927
17,677
1,545
6,826
14,015
0
28,395
W
Zhong Kui
WantedBear
Zhong Kui
31,353
6,010
5,624
9,692
25,865
31,675
1,029
10,485
15,242
57,554
0
L
24,595
7,889
1,589
3,074
31,990
14,727
1,197
15,563
16,427
0
49,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,175
Gold Earned
73,018
164
Minions Killed
211
0
Camps Cleared
0
1,487,330
Distance Traveled
1,824,699
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,690
747
38
2
0
336,329
0
L
Tiamat
11,524
549
35
2
0
290,736
0
L
Terra
13,226
630
21
1
0
310,241
0
W
Ra
14,461
689
88
4
0
366,045
0
L
Geb
12,527
597
34
2
0
336,564
1
L
Thor
12,826
611
23
1
0
284,556
1
W
Ganesha
14,516
691
2
0
0
381,067
0
W
Awilix
13,529
644
18
1
0
394,243
0
W
Zhong Kui
14,822
706
65
3
0
347,015
0
L
Set
13,072
622
51
2
0
265,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role