Player Matchup

Izanami
Izanami
AlexDevnew
Izanami
Level 41
God Stats
7W - 7L
1,288 SR
Queue Stats
298W - 303L
1,434 Elo+
Party 4
Scylla
Scylla
CranberryOhio74
Scylla
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
381W - 379L
1,411 Elo+
Party 4
Khepri
Khepri
DillonnolliD
Khepri
Level 115
God Stats
6W - 7L
1,530 SR
Queue Stats
47W - 87L
1,380 Elo+
Party 2
Mercury
Mercury
REOOO
Mercury
Level 107
God Stats
4W - 3L
1,711 SR
Queue Stats
185W - 217L
1,430 Elo+
Party 2
Neith
Neith
zZClaiborneZz
Neith
Level 46
God Stats
7W - 9L
1,400 SR
Queue Stats
60W - 65L
1,378 Elo+
Party 2
Team Averages
Level 84
1,486 SR
1,406 Elo+

VS

Team Averages
Level 70
1,456 SR
1,455 Elo+
Loki
Loki
BS_MeduRgz
Loki
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,470 Elo+
Party 3
Baron Samedi
Baron Samedi
Exaltus Lux
Baron Samedi
Level 157
God Stats
9W - 11L
1,603 SR
Queue Stats
218W - 229L
1,461 Elo+
Party 1
Ymir
Ymir
Killdonkey91
Ymir
Level 36
God Stats
0W - 2L
1,230 SR
Queue Stats
45W - 51L
1,457 Elo+
Party 1
Medusa
Medusa
SHOWOCEANIC
Medusa
Level 41
God Stats
23W - 40L
1,395 SR
Queue Stats
95W - 129L
1,412 Elo+
Party 3
Amaterasu
Amaterasu
sunexplosion
Amaterasu
Level 82
God Stats
28W - 18L
1,551 SR
Queue Stats
150W - 134L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexDevnew
Izanami
18
5 / 3 / 4
11,571
526
13,497
17,703
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 11
12,457
566
17,464
10,652
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
17
1 / 2 / 18
11,256
512
7,495
14,151
18,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
REOOO
Mercury
20
14 / 1 / 9
13,779
626
24,740
18,328
10,038
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 0 / 5
11,657
530
9,349
8,532
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,401
427
4,807
20,787
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Exaltus Lux
Baron Samedi
14
3 / 8 / 0
9,744
443
10,347
16,625
8,983
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 0
8,324
378
3,151
23,971
25,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
16
2 / 7 / 2
9,652
439
13,713
19,008
8,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
sunexplosion
Amaterasu
17
2 / 3 / 0
11,386
518
7,310
20,342
16,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
31
Kills
8
8
Deaths
31
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlexDevnew
Izanami
5
3
4
2.33
L
1
5
2
0.4
W
8
2
11
6.75
W
Khepri
1
2
18
5
L
Baron Samedi
Exaltus Lux
Baron Samedi
3
8
0
0.38
L
0
8
0
0
W
Mercury
REOOO
Mercury
14
1
9
18.5
L
Medusa
2
7
2
0.43
L
Amaterasu
sunexplosion
Amaterasu
2
3
0
0.67
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,545
Damage
39,328
69,366
Taken
100,733
43,294
Mitigated
68,078
17,908
Healing
19,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlexDevnew
Izanami
13,497
8,852
0
6,508
17,703
7,321
1,675
1,335
16,330
0
106,178
L
4,807
1,071
0
5,922
20,787
9,145
0
5,595
15,192
0
72,734
W
17,464
3,225
365
3,240
10,652
4,386
1,533
3,749
6,609
90,084
0
W
Khepri
7,495
720
615
2,574
14,151
18,072
408
3,418
10,591
30,568
0
L
Baron Samedi
Exaltus Lux
Baron Samedi
10,347
621
387
3,725
16,625
8,983
183
6,219
10,406
65,981
0
L
3,151
442
0
1,447
23,971
25,174
0
7,509
16,462
24,442
0
W
Mercury
REOOO
Mercury
24,740
16,797
0
375
18,328
10,038
3,680
4,240
13,792
0
151,397
L
Medusa
13,713
4,400
421
3,082
19,008
8,127
1,248
3,286
15,722
0
89,270
L
Amaterasu
sunexplosion
Amaterasu
7,310
2,762
0
4,033
20,342
16,649
0
2,350
17,992
0
81,756
W
9,349
5,655
0
4,231
8,532
3,477
4,952
639
7,869
0
77,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,720
Gold Earned
48,507
645
Minions Killed
553
0
Camps Cleared
0
2,143,924
Distance Traveled
1,874,956
15
Wards Purchased
108
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,571
526
169
8
0
359,614
1
L
Loki
9,401
427
104
5
0
446,323
3
W
Scylla
12,457
566
139
6
0
450,991
6
W
Khepri
11,256
512
27
1
0
416,188
5
L
Baron Samedi
9,744
443
112
5
0
371,646
99
L
Ymir
8,324
378
38
2
0
322,060
1
W
Mercury
13,779
626
185
8
0
524,994
2
L
Medusa
9,652
439
146
7
0
345,033
5
L
Amaterasu
11,386
518
153
7
0
389,894
0
W
Neith
11,657
530
125
6
0
392,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role